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authormbansal <mayank.bansal@sri.com>2011-09-30 13:27:44 -0400
committerWei-Ta Chen <weita@google.com>2011-10-03 15:09:25 -0700
commitff1c641693cf537703fef3949ccf15898c3ad5d0 (patch)
tree3fd8babfec283df215ebe9769424ed63b39d7b89 /jni
parentd27335ef95e26282737a07188a883cec4a7ea743 (diff)
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Blending updates to handle the case of mosaicing with the device in portrait mode.
1) Updated the wide-strip blending algorithm to select the strips correctly for portrait mode mosaicing. 2) Updated the cropping algorithm to crop correctly for portrait mode mosaicing. Change-Id: I0f613367d86c8ef380e1334b13426671182ddb85
Diffstat (limited to 'jni')
-rw-r--r--jni/feature_mos/src/mosaic/Blend.cpp219
1 files changed, 170 insertions, 49 deletions
diff --git a/jni/feature_mos/src/mosaic/Blend.cpp b/jni/feature_mos/src/mosaic/Blend.cpp
index 470fba0..e8b30f3 100644
--- a/jni/feature_mos/src/mosaic/Blend.cpp
+++ b/jni/feature_mos/src/mosaic/Blend.cpp
@@ -148,6 +148,12 @@ int Blend::runBlend(MosaicFrame **oframes, MosaicFrame **rframes,
double xLeftCorners[2] = {2e30, 2e30};
double xRightCorners[2] = {-2e30, -2e30};
+ // Corners of the top-most and bottom-most frames respectively in the
+ // mosaic coordinate system.
+ double yTopCorners[2] = {2e30, 2e30};
+ double yBottomCorners[2] = {-2e30, -2e30};
+
+
// Determine the extents of the final mosaic
CSite *csite = m_AllSites ;
for(int mfit = 0; mfit < frames_size; mfit++)
@@ -177,6 +183,19 @@ int Blend::runBlend(MosaicFrame **oframes, MosaicFrame **rframes,
xRightCorners[1] = x2;
}
+ if(y0 < yTopCorners[0] || y3 < yTopCorners[1]) // If either of the top corners is lower
+ {
+ yTopCorners[0] = y0;
+ yTopCorners[1] = y3;
+ }
+
+ if(y1 > yBottomCorners[0] || y2 > yBottomCorners[1]) // If either of the bottom corners is higher
+ {
+ yBottomCorners[0] = y1;
+ yBottomCorners[1] = y2;
+ }
+
+
// Compute the centroid of the warped region
FindQuadCentroid(x0, y0, x1, y1, x2, y2, x3, y3, csite->getVCenter().x, csite->getVCenter().y);
@@ -198,11 +217,15 @@ int Blend::runBlend(MosaicFrame **oframes, MosaicFrame **rframes,
Mheight = (unsigned short) (fullRect.bottom - fullRect.top + 1);
int xLeftMost, xRightMost;
+ int yTopMost, yBottomMost;
// Rounding up, so that we don't include the gray border.
xLeftMost = max(0, max(xLeftCorners[0], xLeftCorners[1]) - fullRect.left + 1);
xRightMost = min(Mwidth - 1, min(xRightCorners[0], xRightCorners[1]) - fullRect.left - 1);
+ yTopMost = max(0, max(yTopCorners[0], yTopCorners[1]) - fullRect.top + 1);
+ yBottomMost = min(Mheight - 1, min(yBottomCorners[0], yBottomCorners[1]) - fullRect.top - 1);
+
// Make sure image width is multiple of 4
Mwidth = (unsigned short) ((Mwidth + 3) & ~3);
Mheight = (unsigned short) ((Mheight + 3) & ~3); // Round up.
@@ -234,8 +257,16 @@ int Blend::runBlend(MosaicFrame **oframes, MosaicFrame **rframes,
// cropped out of the computed mosaic to get rid of the gray borders.
MosaicRect cropping_rect;
- cropping_rect.left = xLeftMost;
- cropping_rect.right = xRightMost;
+ if (m_wb.horizontal)
+ {
+ cropping_rect.left = xLeftMost;
+ cropping_rect.right = xRightMost;
+ }
+ else
+ {
+ cropping_rect.top = yTopMost;
+ cropping_rect.bottom = yBottomMost;
+ }
// Do merging and blending :
ret = DoMergeAndBlend(frames, numCenters, width, height, *imgMos, fullRect,
@@ -378,47 +409,95 @@ int Blend::DoMergeAndBlend(MosaicFrame **frames, int nsite,
// between the images on either side of each seam:
if (m_wb.stripType == STRIP_TYPE_WIDE)
{
- // Set the number of pixels around the seam to cross-fade between
- // the two component images,
- int tw = STRIP_CROSS_FADE_WIDTH * width;
-
- for(int y = 0; y < imgMos.Y.height; y++)
+ if(m_wb.horizontal)
{
- for(int x = tw; x < imgMos.Y.width - tw + 1; )
+ // Set the number of pixels around the seam to cross-fade between
+ // the two component images,
+ int tw = STRIP_CROSS_FADE_WIDTH * width;
+
+ for(int y = 0; y < imgMos.Y.height; y++)
{
- // Determine where the seam is...
- if (imgMos.Y.ptr[y][x] != imgMos.Y.ptr[y][x+1] &&
- imgMos.Y.ptr[y][x] != 255 &&
- imgMos.Y.ptr[y][x+1] != 255)
+ for(int x = tw; x < imgMos.Y.width - tw + 1; )
{
- // Find the image indices on both sides of the seam
- unsigned char idx1 = imgMos.Y.ptr[y][x];
- unsigned char idx2 = imgMos.Y.ptr[y][x+1];
-
- for (int o = tw; o >= 0; o--)
+ // Determine where the seam is...
+ if (imgMos.Y.ptr[y][x] != imgMos.Y.ptr[y][x+1] &&
+ imgMos.Y.ptr[y][x] != 255 &&
+ imgMos.Y.ptr[y][x+1] != 255)
{
- // Set the image index to use for cross-fading
- imgMos.V.ptr[y][x - o] = idx2;
- // Set the intensity weights to use for cross-fading
- imgMos.U.ptr[y][x - o] = 50 + (99 - 50) * o / tw;
- }
+ // Find the image indices on both sides of the seam
+ unsigned char idx1 = imgMos.Y.ptr[y][x];
+ unsigned char idx2 = imgMos.Y.ptr[y][x+1];
- for (int o = 1; o <= tw; o++)
+ for (int o = tw; o >= 0; o--)
+ {
+ // Set the image index to use for cross-fading
+ imgMos.V.ptr[y][x - o] = idx2;
+ // Set the intensity weights to use for cross-fading
+ imgMos.U.ptr[y][x - o] = 50 + (99 - 50) * o / tw;
+ }
+
+ for (int o = 1; o <= tw; o++)
+ {
+ // Set the image index to use for cross-fading
+ imgMos.V.ptr[y][x + o] = idx1;
+ // Set the intensity weights to use for cross-fading
+ imgMos.U.ptr[y][x + o] = imgMos.U.ptr[y][x - o];
+ }
+
+ x += (tw + 1);
+ }
+ else
{
- // Set the image index to use for cross-fading
- imgMos.V.ptr[y][x + o] = idx1;
- // Set the intensity weights to use for cross-fading
- imgMos.U.ptr[y][x + o] = imgMos.U.ptr[y][x - o];
+ x++;
}
-
- x += (tw + 1);
}
- else
+ }
+ }
+ else
+ {
+ // Set the number of pixels around the seam to cross-fade between
+ // the two component images,
+ int tw = STRIP_CROSS_FADE_WIDTH * height;
+
+ for(int x = 0; x < imgMos.Y.width; x++)
+ {
+ for(int y = tw; y < imgMos.Y.height - tw + 1; )
{
- x++;
+ // Determine where the seam is...
+ if (imgMos.Y.ptr[y][x] != imgMos.Y.ptr[y+1][x] &&
+ imgMos.Y.ptr[y][x] != 255 &&
+ imgMos.Y.ptr[y+1][x] != 255)
+ {
+ // Find the image indices on both sides of the seam
+ unsigned char idx1 = imgMos.Y.ptr[y][x];
+ unsigned char idx2 = imgMos.Y.ptr[y+1][x];
+
+ for (int o = tw; o >= 0; o--)
+ {
+ // Set the image index to use for cross-fading
+ imgMos.V.ptr[y - o][x] = idx2;
+ // Set the intensity weights to use for cross-fading
+ imgMos.U.ptr[y - o][x] = 50 + (99 - 50) * o / tw;
+ }
+
+ for (int o = 1; o <= tw; o++)
+ {
+ // Set the image index to use for cross-fading
+ imgMos.V.ptr[y + o][x] = idx1;
+ // Set the intensity weights to use for cross-fading
+ imgMos.U.ptr[y + o][x] = imgMos.U.ptr[y - o][x];
+ }
+
+ y += (tw + 1);
+ }
+ else
+ {
+ y++;
+ }
}
}
}
+
}
// Now perform the actual blending using the frame assignment determined above
@@ -581,39 +660,80 @@ int Blend::PerformFinalBlending(YUVinfo &imgMos, MosaicRect &cropping_rect)
}
}
- //Scan through each row and increment top if the row contains any gray
- for (j = 0; j < imgMos.Y.height; j++)
+ if(m_wb.horizontal)
{
- for (i = cropping_rect.left; i < cropping_rect.right; i++)
+ //Scan through each row and increment top if the row contains any gray
+ for (j = 0; j < imgMos.Y.height; j++)
{
- if (b[j][i])
+ for (i = cropping_rect.left; i < cropping_rect.right; i++)
{
- break; // to next row
+ if (b[j][i])
+ {
+ break; // to next row
+ }
+ }
+
+ if (i == cropping_rect.right) //no gray pixel in this row!
+ {
+ cropping_rect.top = j;
+ break;
}
}
- if (i == cropping_rect.right) //no gray pixel in this row!
+ //Scan through each row and decrement bottom if the row contains any gray
+ for (j = imgMos.Y.height-1; j >= 0; j--)
{
- cropping_rect.top = j;
- break;
+ for (i = cropping_rect.left; i < cropping_rect.right; i++)
+ {
+ if (b[j][i])
+ {
+ break; // to next row
+ }
+ }
+
+ if (i == cropping_rect.right) //no gray pixel in this row!
+ {
+ cropping_rect.bottom = j;
+ break;
+ }
}
}
-
- //Scan through each row and decrement bottom if the row contains any gray
- for (j = imgMos.Y.height-1; j >= 0; j--)
+ else // Vertical Mosaic
{
- for (i = cropping_rect.left; i < cropping_rect.right; i++)
+ //Scan through each column and increment left if the column contains any gray
+ for (i = 0; i < imgMos.Y.width; i++)
{
- if (b[j][i])
+ for (j = cropping_rect.top; j < cropping_rect.bottom; j++)
+ {
+ if (b[j][i])
+ {
+ break; // to next column
+ }
+ }
+
+ if (j == cropping_rect.bottom) //no gray pixel in this column!
{
- break; // to next row
+ cropping_rect.left = i;
+ break;
}
}
- if (i == cropping_rect.right) //no gray pixel in this row!
+ //Scan through each column and decrement right if the column contains any gray
+ for (i = imgMos.Y.width-1; i >= 0; i--)
{
- cropping_rect.bottom = j;
- break;
+ for (j = cropping_rect.top; j < cropping_rect.bottom; j++)
+ {
+ if (b[j][i])
+ {
+ break; // to next column
+ }
+ }
+
+ if (j == cropping_rect.bottom) //no gray pixel in this column!
+ {
+ cropping_rect.right = i;
+ break;
+ }
}
}
@@ -1046,7 +1166,8 @@ void Blend::SelectRelevantFrames(MosaicFrame **frames, int frames_size,
double deltaY = currY - prevY;
double center2centerDist = sqrt(deltaY * deltaY + deltaX * deltaX);
- if (fabs(deltaX) > STRIP_SEPARATION_THRESHOLD * last->width)
+ if (fabs(deltaX) > STRIP_SEPARATION_THRESHOLD * last->width ||
+ fabs(deltaY) > STRIP_SEPARATION_THRESHOLD * last->height)
{
relevant_frames[relevant_frames_size] = mb;
relevant_frames_size++;