| Commit message (Collapse) | Author | Age | Files | Lines |
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bug:4460717
Change-Id: I29b676a95d8fc7b22b359508e1886fba513ba493
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bug:5155795
Change-Id: Ie7622db1db8d126c8cbf78a2b93a404a3544a82a
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directly from GPU memory.
1) SurfaceTexture is now used to obtain the data processed by the mosaicing library.
2) SurfaceTexture in GPU memory is directly rendered using the transformation from the mosaicing library to generate the preview mosaic.
3) GPU is also used to generate the Low-Res frames from the High-res frames (was being done in CPU before).
4) SurfaceTexture is also used to render the viewfinder as soon as the mosaicing application starts (eliminating the need for a separate SurfaceHolder to render the camera).
5) Modified the XML layout during the preview state to be the same size as during the capture stage to accommodate the SurfaceTexture based viewfinder [this needs to be reviewed and adjusted].
6) Fixed the viewfinder and back button issues identified by Wei-Ta.
7) Round-1 of removing trailing spaces and tabs.
8) Added documentation to new Java side interfaces and cleaned up code in general.
9) Cleaned up redundant and commented out code from the native side.
10) Merged with latest updates from the main trunk.
11) Fixed issues identified in code review and also cleaned up and refactored some code.
12) Added layout-w1024dp/pano_capture.xml for tablet layout.
Change-Id: If8fb0116de6c7fc6652cc67ac453553726961c32
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Change-Id: Ia4d54034b0b2c039e874b1fa580b036962f4cd33
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Alose increase the speed of icon rotation.
bug:5141343
bug:5141404
bug:5141514
Change-Id: I0db6b6edbc0fc1a0f83b4f29f6828bcff01bf0c4
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bug:5107643
Change-Id: I0f8377e72e5e2b9c2947ef396afe12dda2c6c7c1
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bug:5024054
Change-Id: I2def331433b0db66efc0d38f1e9537c0980441bb
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Refactor this to improve the performance.
Change-Id: I6a20021bf07546b0cfa6b4c4b5fe0d67556940a5
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+recover the removed CameraPicker.
Change-Id: I5e45c4f73ce7c082cf420d27a86b922283a83bcc
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bug:5039235
Originally we have the GLView-implemented indicators for Phone-based UI.
Based on the current UI design, we would like to merge the look on all
devices for the dialog of the camera setting. Therefore, a refactor of
how to handle the popup window is required here and this will simplify our
UI work for handling different layout/resolution.
Change-Id: I6f9e6ebed7600be460ddd906505cdc44f81098ad
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+remove camera switcher
+add menu item for panorama
bug:5039225
Change-Id: Ib065074026760f7dc1bd1dfe694935f46bb8c407
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+Make the popup menu rotatable.
bug:5039041
Change-Id: I28394531d5c0894215b8229159cfe9c7bee958b9
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bug:4725978
Change-Id: Id7a8b24fd7785f2d7dd316b5000f8ae3f3e8c567
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+enable the camera/video icon rotation for tablet version.
+render disabled effect for tablet only.
Change-Id: I2827cb57ac7d8d60efdb6f3172c89db32ac443d4
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Change-Id: Iccee528e8e3681f22480a0b726dac90c46757a5f
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bug:5001059
Change-Id: I5a404f31c8fbb80bdb742d4b00354e38a822ac36
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bug:5001059
Change-Id: I5ed60169b6f73dc41d84ba7bd299ed8bf394a284
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Zoom buttons will not be in a LinearLayout. Refactor ZoomPicker
so it can accept two zoom buttons as input. It does not matter
where the zoom buttons are.
Change-Id: I445228b03adc96a1e7b4ba90025680c8ef0388a2
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bug:4725968
Change-Id: I2a59a3714b93bc96f2a1689d948c9e4e0edd14cb
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bug:2644213
Change-Id: I669966e4fd54c76d19660efa6f1700a86b4d6c07
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Otherwise, users can see an empty gray label on launch.
Change-Id: Iad9eed485d249935c93ddad6d01f0b29a323ad61
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Change-Id: I681c7f38abaed6705640c4e79e06a581990ec496
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Change sw485dp to w1024dp and w1280dp. The wheel is not flexible
enough to scale according to the size. So w1024dp uses the same
wheel but smaller layout_width.
bug:4473360
Change-Id: I0eef53bd22b3cc0360b2e76fcff02f250ce3cdbf
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