| Commit message (Collapse) | Author | Age | Files | Lines |
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Instead of using a few private APIs to properly manage audio output
for panorama, effects recording, and focus notification, use the new
Camera API for sound playback.
Bug: 5447107
Change-Id: I7d5a3d9502f36c199ea75a89e2c6b878185f880f
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The MediaSource is set to rotate so that it adjusts to the
rotation of the device, and displays upright. The backdropper does not
have to do any rotation except for the mirroring in case of front
camera.
Bug: 5490654
Change-Id: Iaa3a82dd98f9cf428fb0d0b65e1175b31d37d2b1
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Bug: 5452088
Change-Id: I87c69e715ccdd6c48f18ecaa1fb4f362e2a9d567
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Change-Id: I94d63c99dd8b8a488f5c8d660c592bc34d1b7360
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- Incoming transform from camera SurfaceTexture is mirrored
for front camera
- Recording preview needs to be mirrored, but the recorded
video needs to be unmirrored.
Bug: 5408479
Change-Id: I0cdb29151ae20b02f690fb976e5a29e594c094a1
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bug:5401870
Change-Id: Ifb5c61ad52489c0b8fb711ba6ada624f20f0e880
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Bug: 5355973
Change-Id: I5c0145a717c22b9423341988b90c4962ad333337
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bug: 5321261
The prime rendering problem is fixed.
Change-Id: I0cb612d2efbc1d7fd809be81ebe459d8ff47cc23
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This reverts commit fd503232bab15a22cc1398ba2b41b8666dd0cc87
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bug:5321261
Added transition effects and tune the efects according to the above bug.
The new filter is implemented using vertex shader.
Change-Id: I3b6623ee05108aede07ee8c21e759e6844e5e472
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bug: 5254760
Change-Id: I639ad9e66d4cd93fa79d6085f89a8a816cc0f8f8
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bug: 5221073
Change-Id: Iff414f33fe389f0bac8f75920d8a14283f4a4d2e
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Initial support for video recording in the Camera app, with
the goofyface and background replacement effects.
Bug: 5212166
Change-Id: I30995e305c202ba57bf76ff18c885bf16c5ea14f
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