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path: root/src/com/android/camera/ui/CanvasTexture.java
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* Remove unused files.Wu-cheng Li2011-08-151-45/+0
| | | | Change-Id: I8f7c34ddb1ffa1455131c51ff7d6522f3d94e402
* Refactor the code. Improve the inheritance structure of Textures.Owen Lin2010-05-171-1/+1
| | | | Change-Id: I72a78f97cf54a6505cd7bff98e1db1bdf5fa84c9
* resolved conflicts for merge of ec1dfcb7 to krakenOwen Lin2010-05-141-0/+16
|\ | | | | | | Change-Id: I5ea57293d0b34f4189983c7a9851555bcf5f5232
| * Add copyright headers to source codes.Owen Lin2010-05-131-0/+16
| | | | | | | | | | | | Bug: 2680376 Change-Id: I4d0b297f2cee13bb03104996f020732713c61e03
* | Handle events in the main thread and use GLThread only as a rendering thread.Owen Lin2010-05-101-1/+1
| | | | | | | | | | | | Coordinate the two threads by synchronizing on the GLRootView instance. Change-Id: I94459f6afeb468660df7219800bc48b621edecd4
* | Improve the Texture by using glTexSubImage to upload the image content.Owen Lin2010-04-291-1/+2
|/ | | | | | | So that we can prevent create another Bitmap just to satisfied the limit that the width and height must be power of 2. Change-Id: Ie0cdb1e944fb2bf928464955851fe62d00394d70
* The first runnable version of the new UI.Owen Lin2010-02-261-0/+28
Implement the new UI with OpenGL (GLSurfaceView). Known issues: * Texture are never freed from GL * Do not consider the density of screen. Currently, the dimensions in mdpi devices are wrong. * It won't work on Sapphire, bug fired: Bug: 2473605 * The action UP event may pass a wrong target. (It should pass to the same target who recive the DOWN action. * Animation is not smooth enough. * Should not allocate objects into heap during rendering path. * The scrollbar in GLListView doesn't match the design * We should calculate our own orientation instead of using the system one. * Regression: "restore to default settings" is removed Change-Id: I93fa45831aa87787dd5ee9e43e270a9d786c5a2a