/* * Copyright (C) 2011 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ /////////////////////////////////////////////////// // Align.h // S.O. # : // Author(s): zkira // $Id: AlignFeatures.h,v 1.13 2011/06/17 13:35:47 mbansal Exp $ #ifndef ALIGN_H #define ALIGN_H #include "dbreg/dbreg.h" #include #include "ImageUtils.h" #include "MatrixUtils.h" class Align { public: // Types of alignment possible static const int ALIGN_TYPE_PAN = 1; // Return codes static const int ALIGN_RET_ERROR = -1; static const int ALIGN_RET_OK = 0; ///// Settings for feature-based alignment // Number of features to use from corner detection static const int DEFAULT_NR_CORNERS=750; static const double DEFAULT_MAX_DISPARITY=0.1;//0.4; // Type of homography to model static const int DEFAULT_MOTION_MODEL=DB_HOMOGRAPHY_TYPE_R_T; // static const int DEFAULT_MOTION_MODEL=DB_HOMOGRAPHY_TYPE_PROJECTIVE; // static const int DEFAULT_MOTION_MODEL=DB_HOMOGRAPHY_TYPE_AFFINE; static const unsigned int DEFAULT_REFERENCE_UPDATE_PERIOD=1500; // Manual reference frame update so set this to a large number Align(); ~Align(); // Initialization of structures, etc. int initialize(int width, int height, bool quarter_res, float thresh_still); // Add a frame. Note: The alignment computation is performed // in this function int addFrameRGB(ImageType image); int addFrame(ImageType image); // Obtain the TRS matrix from the last two frames int getLastTRS(double trs[3][3]); char* getRegProfileString(); protected: db_FrameToReferenceRegistration reg; int frame_number; double Happly[9]; // Homography to apply double Hcurr[9]; // Homography from last frame // (right now same as above) double Hprev[9]; // Homography up until the last frame int width,height; bool quarter_res; // Whether to process at quarter resolution float thresh_still; // Translation threshold in pixels to detect still camera ImageType imageGray; }; #endif