package com.android.camera.ui; import android.content.Context; import android.graphics.Bitmap; import android.graphics.BitmapFactory; import android.graphics.Canvas; import android.graphics.Matrix; import com.android.camera.Util; public class ResourceTexture extends Texture { private final Context mContext; private final int mResId; private Bitmap mBitmap; public ResourceTexture(Context context, int resId) { mContext = Util.checkNotNull(context); mResId = resId; } @Override protected Bitmap getBitmap() { if (mBitmap != null) return mBitmap; mBitmap = BitmapFactory.decodeResource(mContext.getResources(), mResId); setSize(mBitmap.getWidth(), mBitmap.getHeight()); if (Util.isPowerOf2(mWidth) && Util.isPowerOf2(mHeight)) return mBitmap; Bitmap oldBitmap = mBitmap; mBitmap = generateGLCompatibleBitmap(mWidth, mHeight); Canvas canvas = new Canvas(mBitmap); canvas.drawBitmap(oldBitmap, new Matrix(), null); oldBitmap.recycle(); return mBitmap; } @Override public int getHeight() { if (mHeight == UNSPECIFIED) { getBitmap(); } return mHeight; } @Override public int getWidth() { if (mHeight == UNSPECIFIED) { getBitmap(); } return mWidth; } @Override protected void freeBitmap(Bitmap bitmap) { Util.Assert(bitmap == mBitmap); bitmap.recycle(); mBitmap = null; } }