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authorChih-Hung Hsieh <chh@google.com>2015-05-12 12:06:57 -0700
committerChih-Hung Hsieh <chh@google.com>2015-05-15 15:55:48 -0700
commit2501595993152b8200c0173f7e68f720c515e576 (patch)
tree356585cffd58557fe73d4aa682d94be06d57e2f0 /build
parent8db2a6deb82d9c14d62e7ea201bc27b3040f1b62 (diff)
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Undo arm64 workaround.
Now we have new llvm to compile art for arm64 without -fno-vectorize. BUG: 21080674 Change-Id: Id1b3a88ab9d4cf78b7f0dfd8cb435ed6e7ab7cb2 (cherry picked from commit b6cee946d44dc1e961c9656830b567e38104f896)
Diffstat (limited to 'build')
-rw-r--r--build/Android.common_build.mk4
1 files changed, 0 insertions, 4 deletions
diff --git a/build/Android.common_build.mk b/build/Android.common_build.mk
index d1724cc..3e427a3 100644
--- a/build/Android.common_build.mk
+++ b/build/Android.common_build.mk
@@ -110,10 +110,6 @@ ART_TARGET_CLANG_CFLAGS_x86_64 :=
ART_TARGET_CLANG_CFLAGS_arm64 += \
-DNVALGRIND
-# FIXME: upstream LLVM has a vectorizer bug that needs to be fixed
-ART_TARGET_CLANG_CFLAGS_arm64 += \
- -fno-vectorize
-
# Warn about thread safety violations with clang.
art_clang_cflags := -Wthread-safety