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authorBrian Carlstrom <bdc@google.com>2013-07-12 13:46:57 -0700
committerBrian Carlstrom <bdc@google.com>2013-07-12 17:49:01 -0700
commit7940e44f4517de5e2634a7e07d58d0fb26160513 (patch)
treeac90242d96229a6942f6e24ab137bc1f8f2e0025 /compiler/dex/arena_bit_vector.h
parent5cd9e3b122f276f610980cbaf0d2ad6ed4cd9088 (diff)
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Create separate Android.mk for main build targets
The runtime, compiler, dex2oat, and oatdump now are in seperate trees to prevent dependency creep. They can now be individually built without rebuilding the rest of the art projects. dalvikvm and jdwpspy were already this way. Builds in the art directory should behave as before, building everything including tests. Change-Id: Ic6b1151e5ed0f823c3dd301afd2b13eb2d8feb81
Diffstat (limited to 'compiler/dex/arena_bit_vector.h')
-rw-r--r--compiler/dex/arena_bit_vector.h127
1 files changed, 127 insertions, 0 deletions
diff --git a/compiler/dex/arena_bit_vector.h b/compiler/dex/arena_bit_vector.h
new file mode 100644
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--- /dev/null
+++ b/compiler/dex/arena_bit_vector.h
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+/*
+ * Copyright (C) 2013 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ART_SRC_COMPILER_DEX_COMPILER_ARENA_BIT_VECTOR_H_
+#define ART_SRC_COMPILER_DEX_COMPILER_ARENA_BIT_VECTOR_H_
+
+#include <stdint.h>
+#include <stddef.h>
+#include "compiler_enums.h"
+#include "arena_allocator.h"
+
+namespace art {
+
+/*
+ * Expanding bitmap, used for tracking resources. Bits are numbered starting
+ * from zero. All operations on a BitVector are unsynchronized.
+ */
+class ArenaBitVector {
+ public:
+
+ class Iterator {
+ public:
+ Iterator(ArenaBitVector* bit_vector)
+ : p_bits_(bit_vector),
+ bit_storage_(bit_vector->GetRawStorage()),
+ bit_index_(0),
+ bit_size_(p_bits_->storage_size_ * sizeof(uint32_t) * 8) {};
+
+ // Return the position of the next set bit. -1 means end-of-element reached.
+ int Next() {
+ // Did anything obviously change since we started?
+ DCHECK_EQ(bit_size_, p_bits_->GetStorageSize() * sizeof(uint32_t) * 8);
+ DCHECK_EQ(bit_storage_, p_bits_->GetRawStorage());
+
+ if (bit_index_ >= bit_size_) return -1;
+
+ uint32_t word_index = bit_index_ / 32;
+ uint32_t word = bit_storage_[word_index];
+ // Mask out any bits in the first word we've already considered.
+ word >>= bit_index_ & 0x1f;
+ if (word == 0) {
+ bit_index_ &= ~0x1f;
+ do {
+ word_index++;
+ if ((word_index * 32) >= bit_size_) {
+ bit_index_ = bit_size_;
+ return -1;
+ }
+ word = bit_storage_[word_index];
+ bit_index_ += 32;
+ } while (word == 0);
+ }
+ bit_index_ += CTZ(word) + 1;
+ return bit_index_ - 1;
+ }
+
+ static void* operator new(size_t size, ArenaAllocator* arena) {
+ return arena->NewMem(sizeof(ArenaBitVector::Iterator), true,
+ ArenaAllocator::kAllocGrowableBitMap);
+ };
+ static void operator delete(void* p) {}; // Nop.
+
+ private:
+ ArenaBitVector* const p_bits_;
+ uint32_t* const bit_storage_;
+ uint32_t bit_index_; // Current index (size in bits).
+ const uint32_t bit_size_; // Size of vector in bits.
+ };
+
+ ArenaBitVector(ArenaAllocator* arena, unsigned int start_bits, bool expandable,
+ OatBitMapKind kind = kBitMapMisc);
+ ~ArenaBitVector() {};
+
+ static void* operator new( size_t size, ArenaAllocator* arena) {
+ return arena->NewMem(sizeof(ArenaBitVector), true, ArenaAllocator::kAllocGrowableBitMap);
+ }
+ static void operator delete(void* p) {}; // Nop.
+
+ void SetBit(unsigned int num);
+ void ClearBit(unsigned int num);
+ void MarkAllBits(bool set);
+ void DebugBitVector(char* msg, int length);
+ bool IsBitSet(unsigned int num);
+ void ClearAllBits();
+ void SetInitialBits(unsigned int num_bits);
+ void Copy(ArenaBitVector* src);
+ void Intersect(const ArenaBitVector* src2);
+ void Union(const ArenaBitVector* src);
+ // Are we equal to another bit vector? Note: expandability attributes must also match.
+ bool Equal(const ArenaBitVector* src) {
+ return (storage_size_ == src->GetStorageSize()) &&
+ (expandable_ == src->IsExpandable()) &&
+ (memcmp(storage_, src->GetRawStorage(), storage_size_ * 4) == 0);
+ }
+ int NumSetBits();
+
+ uint32_t GetStorageSize() const { return storage_size_; }
+ bool IsExpandable() const { return expandable_; }
+ uint32_t GetRawStorageWord(size_t idx) const { return storage_[idx]; }
+ uint32_t* GetRawStorage() { return storage_; }
+ const uint32_t* GetRawStorage() const { return storage_; }
+
+ private:
+ ArenaAllocator* const arena_;
+ const bool expandable_; // expand bitmap if we run out?
+ const OatBitMapKind kind_; // for memory use tuning.
+ uint32_t storage_size_; // current size, in 32-bit words.
+ uint32_t* storage_;
+};
+
+
+} // namespace art
+
+#endif // ART_SRC_COMPILER_DEX_COMPILER_ARENA_BIT_VECTOR_H_