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authorNicolas Geoffray <ngeoffray@google.com>2014-05-22 12:50:17 +0100
committerNicolas Geoffray <ngeoffray@google.com>2014-05-26 11:31:38 +0100
commita7062e05e6048c7f817d784a5b94e3122e25b1ec (patch)
treea5d6b64ae6d5352f761fc2547bda863281adbe40 /compiler/optimizing/code_generator_arm.h
parent8b5b1e5593ffa77c393e4172b71a3d5a821d2ed8 (diff)
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Add a linear scan register allocator to the optimizing compiler.
This is a "by-the-book" implementation. It currently only deals with allocating registers, with no hint optimizations. The changes remaining to make it functional are: - Allocate spill slots. - Resolution and placements of Move instructions. - Connect it to the code generator. Change-Id: Ie0b2f6ba1b98da85425be721ce4afecd6b4012a4
Diffstat (limited to 'compiler/optimizing/code_generator_arm.h')
-rw-r--r--compiler/optimizing/code_generator_arm.h11
1 files changed, 11 insertions, 0 deletions
diff --git a/compiler/optimizing/code_generator_arm.h b/compiler/optimizing/code_generator_arm.h
index 2405d4b..423b13e 100644
--- a/compiler/optimizing/code_generator_arm.h
+++ b/compiler/optimizing/code_generator_arm.h
@@ -133,6 +133,17 @@ class CodeGeneratorARM : public CodeGenerator {
int32_t GetStackSlot(HLocal* local) const;
virtual Location GetStackLocation(HLoadLocal* load) const OVERRIDE;
+ virtual size_t GetNumberOfCoreRegisters() const OVERRIDE {
+ return kNumberOfCoreRegisters;
+ }
+
+ virtual size_t GetNumberOfFloatingPointRegisters() const OVERRIDE {
+ return kNumberOfDRegisters;
+ }
+
+ virtual void DumpCoreRegister(std::ostream& stream, int reg) const OVERRIDE;
+ virtual void DumpFloatingPointRegister(std::ostream& stream, int reg) const OVERRIDE;
+
private:
// Helper method to move a 32bits value between two locations.
void Move32(Location destination, Location source);