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authorMathieu Chartier <mathieuc@google.com>2014-08-23 16:37:27 -0700
committerMathieu Chartier <mathieuc@google.com>2014-08-23 16:54:24 -0700
commitbf99f77dda749e2b653e8c45259b1fb56e7bb012 (patch)
tree98addbb3533c745781bc26e4a55cbbdd6d6e97e7 /runtime/object_lock.h
parent762f0a5bdd238458bbb463a9565388f2047a98d4 (diff)
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Clean up Handle usage.
Prefer using ConstHandle instead of Handle as function arguments since you can't assign new references to ConstHandle which helps prevent bugs. Changed NullHandle to be a ConstHandle so that you can never modify it to be a non null reference. Change-Id: I81cb979f6f8d5b49e5614966a2caf28c3701dd4f
Diffstat (limited to 'runtime/object_lock.h')
-rw-r--r--runtime/object_lock.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/runtime/object_lock.h b/runtime/object_lock.h
index acddc03..38690bc 100644
--- a/runtime/object_lock.h
+++ b/runtime/object_lock.h
@@ -28,7 +28,7 @@ class Thread;
template <typename T>
class ObjectLock {
public:
- ObjectLock(Thread* self, Handle<T> object) SHARED_LOCKS_REQUIRED(Locks::mutator_lock_);
+ ObjectLock(Thread* self, ConstHandle<T> object) SHARED_LOCKS_REQUIRED(Locks::mutator_lock_);
~ObjectLock() SHARED_LOCKS_REQUIRED(Locks::mutator_lock_);
@@ -40,7 +40,7 @@ class ObjectLock {
private:
Thread* const self_;
- Handle<T> const obj_;
+ ConstHandle<T> const obj_;
DISALLOW_COPY_AND_ASSIGN(ObjectLock);
};