diff options
Diffstat (limited to 'runtime/fault_handler.cc')
-rw-r--r-- | runtime/fault_handler.cc | 31 |
1 files changed, 15 insertions, 16 deletions
diff --git a/runtime/fault_handler.cc b/runtime/fault_handler.cc index 3112bc0..f99ce07 100644 --- a/runtime/fault_handler.cc +++ b/runtime/fault_handler.cc @@ -29,9 +29,7 @@ #include "mirror/object-inl.h" #include "object_utils.h" #include "scoped_thread_state_change.h" -#ifdef HAVE_ANDROID_OS #include "sigchain.h" -#endif #include "verify_object-inl.h" namespace art { @@ -47,6 +45,7 @@ void art_sigsegv_fault() { // Signal handler called on SIGSEGV. static void art_fault_handler(int sig, siginfo_t* info, void* context) { + // std::cout << "handling fault in ART handler\n"; fault_manager.HandleFault(sig, info, context); } @@ -55,9 +54,7 @@ FaultManager::FaultManager() { } FaultManager::~FaultManager() { -#ifdef HAVE_ANDROID_OS UnclaimSignalChain(SIGSEGV); -#endif sigaction(SIGSEGV, &oldaction_, nullptr); // Restore old handler. } @@ -72,11 +69,12 @@ void FaultManager::Init() { #endif // Set our signal handler now. - sigaction(SIGSEGV, &action, &oldaction_); -#ifdef HAVE_ANDROID_OS + int e = sigaction(SIGSEGV, &action, &oldaction_); + if (e != 0) { + VLOG(signals) << "Failed to claim SEGV: " << strerror(errno); + } // Make sure our signal handler is called before any user handlers. ClaimSignalChain(SIGSEGV, &oldaction_); -#endif } void FaultManager::HandleFault(int sig, siginfo_t* info, void* context) { @@ -84,8 +82,12 @@ void FaultManager::HandleFault(int sig, siginfo_t* info, void* context) { // // If malloc calls abort, it will be holding its lock. // If the handler tries to call malloc, it will deadlock. + + // Also, there is only an 8K stack available here to logging can cause memory + // overwrite issues if you are unlucky. If you want to enable logging and + // are getting crashes, allocate more space for the alternate signal stack. VLOG(signals) << "Handling fault"; - if (IsInGeneratedCode(context, true)) { + if (IsInGeneratedCode(info, context, true)) { VLOG(signals) << "in generated code, looking for handler"; for (const auto& handler : generated_code_handlers_) { VLOG(signals) << "invoking Action on handler " << handler; @@ -101,11 +103,8 @@ void FaultManager::HandleFault(int sig, siginfo_t* info, void* context) { } art_sigsegv_fault(); -#ifdef HAVE_ANDROID_OS + // Pass this on to the next handler in the chain, or the default if none. InvokeUserSignalHandler(sig, info, context); -#else - oldaction_.sa_sigaction(sig, info, context); -#endif } void FaultManager::AddHandler(FaultHandler* handler, bool generated_code) { @@ -132,7 +131,7 @@ void FaultManager::RemoveHandler(FaultHandler* handler) { // This function is called within the signal handler. It checks that // the mutator_lock is held (shared). No annotalysis is done. -bool FaultManager::IsInGeneratedCode(void* context, bool check_dex_pc) { +bool FaultManager::IsInGeneratedCode(siginfo_t* siginfo, void* context, bool check_dex_pc) { // We can only be running Java code in the current thread if it // is in Runnable state. VLOG(signals) << "Checking for generated code"; @@ -161,7 +160,7 @@ bool FaultManager::IsInGeneratedCode(void* context, bool check_dex_pc) { // Get the architecture specific method address and return address. These // are in architecture specific files in arch/<arch>/fault_handler_<arch>. - GetMethodAndReturnPCAndSP(context, &method_obj, &return_pc, &sp); + GetMethodAndReturnPCAndSP(siginfo, context, &method_obj, &return_pc, &sp); // If we don't have a potential method, we're outta here. VLOG(signals) << "potential method: " << method_obj; @@ -242,12 +241,12 @@ JavaStackTraceHandler::JavaStackTraceHandler(FaultManager* manager) : FaultHandl bool JavaStackTraceHandler::Action(int sig, siginfo_t* siginfo, void* context) { // Make sure that we are in the generated code, but we may not have a dex pc. - if (manager_->IsInGeneratedCode(context, false)) { + if (manager_->IsInGeneratedCode(siginfo, context, false)) { LOG(ERROR) << "Dumping java stack trace for crash in generated code"; mirror::ArtMethod* method = nullptr; uintptr_t return_pc = 0; uintptr_t sp = 0; - manager_->GetMethodAndReturnPCAndSP(context, &method, &return_pc, &sp); + manager_->GetMethodAndReturnPCAndSP(siginfo, context, &method, &return_pc, &sp); Thread* self = Thread::Current(); // Inside of generated code, sp[0] is the method, so sp is the frame. StackReference<mirror::ArtMethod>* frame = |