| Commit message (Collapse) | Author | Age | Files | Lines |
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Depends upon:
https://android-review.googlesource.com/94078
Change-Id: I22c18b03b2c0db7a3f792920064e7710363b58b4
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The oat file is now always in the same directory, and has the
same name as the image file. Only difference is the extension.
This also removes the need for host-prefix.
Change-Id: I16d1f7aeb1d58372d41921694664e9c321afc1ad
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Change-Id: Idf7fe85e1293453a8ad862ff2380dcd5db4e3a39
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Bug: 10606994
Change-Id: I39838483e59479ceb9ba014bef9086b32f2596a8
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Change-Id: Ia56f4ded63a726a416225bf4a536175aa435866e
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We now create the image bitmap when we generate the image. The image
bitmap is written after the image inside of the image file. This
speeds up dex2oat by making walking the image during heap creation
unnecessary. This should also help memory pressure by enabling the
image bitmap to be swappable.
Bug: 10432288
Change-Id: Idebf459ed15edbb41a7d9b9b353934155bce2f19
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Change-Id: Id7735be1d75bc315733b1773fba45c1deb8ace43
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The runtime, compiler, dex2oat, and oatdump now are in seperate trees
to prevent dependency creep. They can now be individually built
without rebuilding the rest of the art projects. dalvikvm and jdwpspy
were already this way. Builds in the art directory should behave as
before, building everything including tests.
Change-Id: Ic6b1151e5ed0f823c3dd301afd2b13eb2d8feb81
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