/* * Copyright (C) 2014 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ART_COMPILER_OPTIMIZING_CODE_GENERATOR_H_ #define ART_COMPILER_OPTIMIZING_CODE_GENERATOR_H_ #include "base/bit_field.h" #include "globals.h" #include "instruction_set.h" #include "locations.h" #include "memory_region.h" #include "nodes.h" #include "utils/assembler.h" namespace art { static size_t constexpr kVRegSize = 4; class DexCompilationUnit; class CodeAllocator { public: CodeAllocator() { } virtual ~CodeAllocator() { } virtual uint8_t* Allocate(size_t size) = 0; private: DISALLOW_COPY_AND_ASSIGN(CodeAllocator); }; struct PcInfo { uint32_t dex_pc; uintptr_t native_pc; }; class CodeGenerator : public ArenaObject { public: // Compiles the graph to executable instructions. Returns whether the compilation // succeeded. void Compile(CodeAllocator* allocator); static CodeGenerator* Create(ArenaAllocator* allocator, HGraph* graph, InstructionSet instruction_set); HGraph* GetGraph() const { return graph_; } Label* GetLabelOf(HBasicBlock* block) const; bool GoesToNextBlock(HBasicBlock* current, HBasicBlock* next) const; virtual void GenerateFrameEntry() = 0; virtual void GenerateFrameExit() = 0; virtual void Bind(Label* label) = 0; virtual void Move(HInstruction* instruction, Location location, HInstruction* move_for) = 0; virtual HGraphVisitor* GetLocationBuilder() = 0; virtual HGraphVisitor* GetInstructionVisitor() = 0; virtual Assembler* GetAssembler() = 0; virtual size_t GetWordSize() const = 0; uint32_t GetFrameSize() const { return frame_size_; } void SetFrameSize(uint32_t size) { frame_size_ = size; } uint32_t GetCoreSpillMask() const { return core_spill_mask_; } virtual size_t GetNumberOfCoreRegisters() const = 0; virtual size_t GetNumberOfFloatingPointRegisters() const = 0; virtual size_t GetNumberOfRegisters() const = 0; virtual void SetupBlockedRegisters(bool* blocked_registers) const = 0; virtual void DumpCoreRegister(std::ostream& stream, int reg) const = 0; virtual void DumpFloatingPointRegister(std::ostream& stream, int reg) const = 0; void RecordPcInfo(uint32_t dex_pc) { struct PcInfo pc_info; pc_info.dex_pc = dex_pc; pc_info.native_pc = GetAssembler()->CodeSize(); pc_infos_.Add(pc_info); } void BuildMappingTable(std::vector* vector) const; void BuildVMapTable(std::vector* vector) const; void BuildNativeGCMap( std::vector* vector, const DexCompilationUnit& dex_compilation_unit) const; protected: CodeGenerator(HGraph* graph, size_t number_of_registers) : frame_size_(0), graph_(graph), block_labels_(graph->GetArena(), 0), pc_infos_(graph->GetArena(), 32), blocked_registers_(graph->GetArena()->AllocArray(number_of_registers)) { block_labels_.SetSize(graph->GetBlocks().Size()); } ~CodeGenerator() { } // Register allocation logic. void AllocateRegistersLocally(HInstruction* instruction) const; // Backend specific implementation for allocating a register. virtual ManagedRegister AllocateFreeRegister(Primitive::Type type, bool* blocked_registers) const = 0; // Raw implementation of allocating a register: loops over blocked_registers to find // the first available register. size_t AllocateFreeRegisterInternal(bool* blocked_registers, size_t number_of_registers) const; virtual Location GetStackLocation(HLoadLocal* load) const = 0; // Frame size required for this method. uint32_t frame_size_; uint32_t core_spill_mask_; private: void InitLocations(HInstruction* instruction); void CompileBlock(HBasicBlock* block); HGraph* const graph_; // Labels for each block that will be compiled. GrowableArray