/* * Copyright (C) 2014 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ART_COMPILER_OPTIMIZING_CODE_GENERATOR_H_ #define ART_COMPILER_OPTIMIZING_CODE_GENERATOR_H_ #include "base/bit_field.h" #include "globals.h" #include "instruction_set.h" #include "locations.h" #include "memory_region.h" #include "nodes.h" #include "stack_map_stream.h" #include "utils/assembler.h" namespace art { static size_t constexpr kVRegSize = 4; static size_t constexpr kUninitializedFrameSize = 0; class CodeGenerator; class DexCompilationUnit; class SrcMap; class CodeAllocator { public: CodeAllocator() {} virtual ~CodeAllocator() {} virtual uint8_t* Allocate(size_t size) = 0; private: DISALLOW_COPY_AND_ASSIGN(CodeAllocator); }; struct PcInfo { uint32_t dex_pc; uintptr_t native_pc; }; class SlowPathCode : public ArenaObject { public: SlowPathCode() : entry_label_(), exit_label_() {} virtual ~SlowPathCode() {} Label* GetEntryLabel() { return &entry_label_; } Label* GetExitLabel() { return &exit_label_; } virtual void EmitNativeCode(CodeGenerator* codegen) = 0; private: Label entry_label_; Label exit_label_; DISALLOW_COPY_AND_ASSIGN(SlowPathCode); }; class CodeGenerator : public ArenaObject { public: // Compiles the graph to executable instructions. Returns whether the compilation // succeeded. void CompileBaseline(CodeAllocator* allocator, bool is_leaf = false); void CompileOptimized(CodeAllocator* allocator); static CodeGenerator* Create(ArenaAllocator* allocator, HGraph* graph, InstructionSet instruction_set); HGraph* GetGraph() const { return graph_; } Label* GetLabelOf(HBasicBlock* block) const; bool GoesToNextBlock(HBasicBlock* current, HBasicBlock* next) const; size_t GetStackSlotOfParameter(HParameterValue* parameter) const { // Note that this follows the current calling convention. return GetFrameSize() + kVRegSize // Art method + parameter->GetIndex() * kVRegSize; } virtual void GenerateFrameEntry() = 0; virtual void GenerateFrameExit() = 0; virtual void Bind(Label* label) = 0; virtual void Move(HInstruction* instruction, Location location, HInstruction* move_for) = 0; virtual HGraphVisitor* GetLocationBuilder() = 0; virtual HGraphVisitor* GetInstructionVisitor() = 0; virtual Assembler* GetAssembler() = 0; virtual size_t GetWordSize() const = 0; void ComputeFrameSize(size_t number_of_spill_slots, size_t maximum_number_of_live_registers, size_t number_of_out_slots); virtual size_t FrameEntrySpillSize() const = 0; int32_t GetStackSlot(HLocal* local) const; Location GetTemporaryLocation(HTemporary* temp) const; uint32_t GetFrameSize() const { return frame_size_; } void SetFrameSize(uint32_t size) { frame_size_ = size; } uint32_t GetCoreSpillMask() const { return core_spill_mask_; } virtual size_t GetNumberOfCoreRegisters() const = 0; virtual size_t GetNumberOfFloatingPointRegisters() const = 0; virtual size_t GetNumberOfRegisters() const = 0; virtual void SetupBlockedRegisters(bool* blocked_registers) const = 0; virtual void DumpCoreRegister(std::ostream& stream, int reg) const = 0; virtual void DumpFloatingPointRegister(std::ostream& stream, int reg) const = 0; virtual InstructionSet GetInstructionSet() const = 0; virtual void SaveCoreRegister(Location stack_location, uint32_t reg_id) = 0; virtual void RestoreCoreRegister(Location stack_location, uint32_t reg_id) = 0; void RecordPcInfo(HInstruction* instruction, uint32_t dex_pc); void AddSlowPath(SlowPathCode* slow_path) { slow_paths_.Add(slow_path); } void GenerateSlowPaths(); void BuildMappingTable(std::vector* vector, SrcMap* src_map) const; void BuildVMapTable(std::vector* vector) const; void BuildNativeGCMap( std::vector* vector, const DexCompilationUnit& dex_compilation_unit) const; void BuildStackMaps(std::vector* vector); void SaveLiveRegisters(LocationSummary* locations); void RestoreLiveRegisters(LocationSummary* locations); bool IsLeafMethod() const { return is_leaf_; } void MarkNotLeaf() { is_leaf_ = false; } protected: CodeGenerator(HGraph* graph, size_t number_of_registers) : frame_size_(kUninitializedFrameSize), core_spill_mask_(0), first_register_slot_in_slow_path_(0), graph_(graph), block_labels_(graph->GetArena(), 0), pc_infos_(graph->GetArena(), 32), slow_paths_(graph->GetArena(), 8), blocked_registers_(graph->GetArena()->AllocArray(number_of_registers)), is_leaf_(true), stack_map_stream_(graph->GetArena()) {} ~CodeGenerator() {} // Register allocation logic. void AllocateRegistersLocally(HInstruction* instruction) const; // Backend specific implementation for allocating a register. virtual ManagedRegister AllocateFreeRegister(Primitive::Type type, bool* blocked_registers) const = 0; // Raw implementation of allocating a register: loops over blocked_registers to find // the first available register. size_t AllocateFreeRegisterInternal(bool* blocked_registers, size_t number_of_registers) const; virtual Location GetStackLocation(HLoadLocal* load) const = 0; // Frame size required for this method. uint32_t frame_size_; uint32_t core_spill_mask_; uint32_t first_register_slot_in_slow_path_; private: void InitLocations(HInstruction* instruction); size_t GetStackOffsetOfSavedRegister(size_t index); HGraph* const graph_; // Labels for each block that will be compiled. GrowableArray