/* * Copyright (C) 2014 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "inliner.h" #include "art_method-inl.h" #include "builder.h" #include "class_linker.h" #include "constant_folding.h" #include "dead_code_elimination.h" #include "driver/compiler_driver-inl.h" #include "driver/compiler_options.h" #include "driver/dex_compilation_unit.h" #include "instruction_simplifier.h" #include "mirror/class_loader.h" #include "mirror/dex_cache.h" #include "nodes.h" #include "optimizing_compiler.h" #include "register_allocator.h" #include "ssa_phi_elimination.h" #include "scoped_thread_state_change.h" #include "thread.h" #include "dex/verified_method.h" #include "dex/verification_results.h" namespace art { void HInliner::Run() { const CompilerOptions& compiler_options = compiler_driver_->GetCompilerOptions(); if ((compiler_options.GetInlineDepthLimit() == 0) || (compiler_options.GetInlineMaxCodeUnits() == 0)) { return; } if (graph_->IsDebuggable()) { // For simplicity, we currently never inline when the graph is debuggable. This avoids // doing some logic in the runtime to discover if a method could have been inlined. return; } const GrowableArray& blocks = graph_->GetReversePostOrder(); for (size_t i = 0; i < blocks.Size(); ++i) { HBasicBlock* block = blocks.Get(i); for (HInstruction* instruction = block->GetFirstInstruction(); instruction != nullptr;) { HInstruction* next = instruction->GetNext(); HInvokeStaticOrDirect* call = instruction->AsInvokeStaticOrDirect(); // As long as the call is not intrinsified, it is worth trying to inline. if (call != nullptr && call->GetIntrinsic() == Intrinsics::kNone) { // We use the original invoke type to ensure the resolution of the called method // works properly. if (!TryInline(call, call->GetDexMethodIndex())) { if (kIsDebugBuild && IsCompilingWithCoreImage()) { std::string callee_name = PrettyMethod(call->GetDexMethodIndex(), *outer_compilation_unit_.GetDexFile()); bool should_inline = callee_name.find("$inline$") != std::string::npos; CHECK(!should_inline) << "Could not inline " << callee_name; } } } instruction = next; } } } // additional check for an inlinable method bool HInliner::CanInlineMethod(const DexCompilationUnit& , HGraph&, HInvoke*) const { return false; } // try if we can remove exception checks void HInliner::TryRemoveExceptionChecks(const DexCompilationUnit&, HGraph&, HInvoke*) const { return; } bool HInliner::TryInline(HInvoke* invoke_instruction, uint32_t method_index) const { ScopedObjectAccess soa(Thread::Current()); const DexFile& caller_dex_file = *caller_compilation_unit_.GetDexFile(); VLOG(compiler) << "Try inlining " << PrettyMethod(method_index, caller_dex_file); ClassLinker* class_linker = caller_compilation_unit_.GetClassLinker(); // We can query the dex cache directly. The verifier has populated it already. ArtMethod* resolved_method = class_linker->FindDexCache(caller_dex_file)->GetResolvedMethod( method_index, class_linker->GetImagePointerSize()); if (resolved_method == nullptr) { // Method cannot be resolved if it is in another dex file we do not have access to. VLOG(compiler) << "Method cannot be resolved " << PrettyMethod(method_index, caller_dex_file); return false; } bool can_use_dex_cache = true; const DexFile& outer_dex_file = *outer_compilation_unit_.GetDexFile(); if (resolved_method->GetDexFile()->GetLocation().compare(outer_dex_file.GetLocation()) != 0) { can_use_dex_cache = false; } const DexFile::CodeItem* code_item = resolved_method->GetCodeItem(); if (code_item == nullptr) { VLOG(compiler) << "Method " << PrettyMethod(method_index, caller_dex_file) << " is not inlined because it is native"; return false; } size_t inline_max_code_units = compiler_driver_->GetCompilerOptions().GetInlineMaxCodeUnits(); if (code_item->insns_size_in_code_units_ > inline_max_code_units) { VLOG(compiler) << "Method " << PrettyMethod(method_index, caller_dex_file) << " is too big to inline"; return false; } if (code_item->tries_size_ != 0) { VLOG(compiler) << "Method " << PrettyMethod(method_index, caller_dex_file) << " is not inlined because of try block"; return false; } uint16_t class_def_idx = resolved_method->GetDeclaringClass()->GetDexClassDefIndex(); if (!compiler_driver_->IsMethodVerifiedWithoutFailures( resolved_method->GetDexMethodIndex(), class_def_idx, *resolved_method->GetDexFile())) { VLOG(compiler) << "Method " << PrettyMethod(method_index, caller_dex_file) << " couldn't be verified, so it cannot be inlined"; return false; } if (resolved_method->ShouldNotInline()) { VLOG(compiler) << "Method " << PrettyMethod(method_index, caller_dex_file) << " was already flagged as non inlineable"; return false; } if (invoke_instruction->IsInvokeStaticOrDirect() && invoke_instruction->AsInvokeStaticOrDirect()->IsStaticWithImplicitClinitCheck()) { // Case of a static method that cannot be inlined because it implicitly // requires an initialization check of its declaring class. VLOG(compiler) << "Method " << PrettyMethod(method_index, caller_dex_file) << " is not inlined because it is static and requires a clinit" << " check that cannot be emitted due to Dex cache limitations"; return false; } if (!TryBuildAndInline(resolved_method, invoke_instruction, method_index, can_use_dex_cache)) { return false; } VLOG(compiler) << "Successfully inlined " << PrettyMethod(method_index, caller_dex_file); MaybeRecordStat(kInlinedInvoke); return true; } bool HInliner::TryBuildAndInline(ArtMethod* resolved_method, HInvoke* invoke_instruction, uint32_t method_index, bool can_use_dex_cache) const { ScopedObjectAccess soa(Thread::Current()); const DexFile::CodeItem* code_item = resolved_method->GetCodeItem(); const DexFile& caller_dex_file = *caller_compilation_unit_.GetDexFile(); DexCompilationUnit dex_compilation_unit( nullptr, caller_compilation_unit_.GetClassLoader(), caller_compilation_unit_.GetClassLinker(), *resolved_method->GetDexFile(), code_item, resolved_method->GetDeclaringClass()->GetDexClassDefIndex(), resolved_method->GetDexMethodIndex(), resolved_method->GetAccessFlags(), nullptr); HGraph* callee_graph = new (graph_->GetArena()) HGraph( graph_->GetArena(), caller_dex_file, method_index, compiler_driver_->GetInstructionSet(), graph_->IsDebuggable(), graph_->GetCurrentInstructionId()); OptimizingCompilerStats inline_stats; HGraphBuilder builder(callee_graph, &dex_compilation_unit, &outer_compilation_unit_, resolved_method->GetDexFile(), compiler_driver_, &inline_stats); if (!builder.BuildGraph(*code_item)) { VLOG(compiler) << "Method " << PrettyMethod(method_index, caller_dex_file) << " could not be built, so cannot be inlined"; // There could be multiple reasons why the graph could not be built, including // unaccessible methods/fields due to using a different dex cache. We do not mark // the method as non-inlineable so that other callers can still try to inline it. return false; } if (!RegisterAllocator::CanAllocateRegistersFor(*callee_graph, compiler_driver_->GetInstructionSet())) { VLOG(compiler) << "Method " << PrettyMethod(method_index, caller_dex_file) << " cannot be inlined because of the register allocator"; resolved_method->SetShouldNotInline(); return false; } if (!callee_graph->TryBuildingSsa()) { VLOG(compiler) << "Method " << PrettyMethod(method_index, caller_dex_file) << " could not be transformed to SSA"; resolved_method->SetShouldNotInline(); return false; } // Run simple optimizations on the graph. HDeadCodeElimination dce(callee_graph, stats_); HConstantFolding fold(callee_graph); InstructionSimplifier simplify(callee_graph, stats_); HOptimization* optimizations[] = { &dce, &fold, &simplify, }; for (size_t i = 0; i < arraysize(optimizations); ++i) { HOptimization* optimization = optimizations[i]; optimization->Run(); } if (depth_ + 1 < compiler_driver_->GetCompilerOptions().GetInlineDepthLimit()) { HInliner inliner(callee_graph, outer_compilation_unit_, dex_compilation_unit, compiler_driver_, stats_, depth_ + 1); inliner.Run(); } TryRemoveExceptionChecks(dex_compilation_unit, *callee_graph, invoke_instruction); HReversePostOrderIterator it(*callee_graph); it.Advance(); // Past the entry block, it does not contain instructions that prevent inlining. for (; !it.Done(); it.Advance()) { HBasicBlock* block = it.Current(); if (block->IsLoopHeader() && !CanInlineMethod(dex_compilation_unit, *callee_graph, invoke_instruction)) { VLOG(compiler) << "Method " << PrettyMethod(method_index, caller_dex_file) << " could not be inlined because it contains a loop"; resolved_method->SetShouldNotInline(); return false; } for (HInstructionIterator instr_it(block->GetInstructions()); !instr_it.Done(); instr_it.Advance()) { HInstruction* current = instr_it.Current(); if (current->IsSuspendCheck()) { continue; } // We only do this on the target. We still want deterministic inlining on the host. constexpr bool kInliningMustBeDeterministic = !kIsTargetBuild; if (current->CanThrow()) { VLOG(compiler) << "Method " << PrettyMethod(method_index, caller_dex_file) << " could not be inlined because " << current->DebugName() << " can throw"; if (!kInliningMustBeDeterministic) { resolved_method->SetShouldNotInline(); } return false; } if (current->NeedsEnvironment()) { VLOG(compiler) << "Method " << PrettyMethod(method_index, caller_dex_file) << " could not be inlined because " << current->DebugName() << " needs an environment"; if (!kInliningMustBeDeterministic) { resolved_method->SetShouldNotInline(); } return false; } if (!can_use_dex_cache && current->NeedsDexCache()) { VLOG(compiler) << "Method " << PrettyMethod(method_index, caller_dex_file) << " could not be inlined because " << current->DebugName() << " it is in a different dex file and requires access to the dex cache"; // Do not flag the method as not-inlineable. A caller within the same // dex file could still successfully inline it. return false; } } } callee_graph->InlineInto(graph_, invoke_instruction); if (callee_graph->HasBoundsChecks()) { graph_->SetHasBoundsChecks(true); } return true; } } // namespace art