/* * Copyright (C) 2011 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ART_RUNTIME_COMPILED_METHOD_H_ #define ART_RUNTIME_COMPILED_METHOD_H_ #include #include #include "instruction_set.h" #include "utils.h" #include "UniquePtr.h" namespace llvm { class Function; } // namespace llvm namespace art { class CompiledCode { public: // For Quick to supply an code blob CompiledCode(InstructionSet instruction_set, const std::vector& code); // For Portable to supply an ELF object CompiledCode(InstructionSet instruction_set, const std::string& elf_object, const std::string &symbol); InstructionSet GetInstructionSet() const { return instruction_set_; } const std::vector& GetCode() const { return code_; } void SetCode(const std::vector& code) { CHECK_NE(code.size(), 0U); code_ = code; } bool operator==(const CompiledCode& rhs) const { return (code_ == rhs.code_); } // To align an offset from a page-aligned value to make it suitable // for code storage. For example on ARM, to ensure that PC relative // valu computations work out as expected. uint32_t AlignCode(uint32_t offset) const; static uint32_t AlignCode(uint32_t offset, InstructionSet instruction_set); // returns the difference between the code address and a usable PC. // mainly to cope with kThumb2 where the lower bit must be set. size_t CodeDelta() const; // Returns a pointer suitable for invoking the code at the argument // code_pointer address. Mainly to cope with kThumb2 where the // lower bit must be set to indicate Thumb mode. static const void* CodePointer(const void* code_pointer, InstructionSet instruction_set); #if defined(ART_USE_PORTABLE_COMPILER) const std::string& GetSymbol() const; const std::vector& GetOatdataOffsetsToCompliledCodeOffset() const; void AddOatdataOffsetToCompliledCodeOffset(uint32_t offset); #endif private: const InstructionSet instruction_set_; // Used to store the PIC code for Quick and an ELF image for portable. std::vector code_; // Used for the Portable ELF symbol name. const std::string symbol_; // There are offsets from the oatdata symbol to where the offset to // the compiled method will be found. These are computed by the // OatWriter and then used by the ElfWriter to add relocations so // that MCLinker can update the values to the location in the linked .so. std::vector oatdata_offsets_to_compiled_code_offset_; }; class CompiledMethod : public CompiledCode { public: // Constructs a CompiledMethod for the non-LLVM compilers. CompiledMethod(InstructionSet instruction_set, const std::vector& code, const size_t frame_size_in_bytes, const uint32_t core_spill_mask, const uint32_t fp_spill_mask, const std::vector& mapping_table, const std::vector& vmap_table, const std::vector& native_gc_map); // Constructs a CompiledMethod for the JniCompiler. CompiledMethod(InstructionSet instruction_set, const std::vector& code, const size_t frame_size_in_bytes, const uint32_t core_spill_mask, const uint32_t fp_spill_mask); // Constructs a CompiledMethod for the Portable compiler. CompiledMethod(InstructionSet instruction_set, const std::string& code, const std::vector& gc_map, const std::string& symbol) : CompiledCode(instruction_set, code, symbol), frame_size_in_bytes_(kStackAlignment), core_spill_mask_(0), fp_spill_mask_(0), gc_map_(gc_map) { } // Constructs a CompiledMethod for the Portable JniCompiler. CompiledMethod(InstructionSet instruction_set, const std::string& code, const std::string& symbol) : CompiledCode(instruction_set, code, symbol), frame_size_in_bytes_(kStackAlignment), core_spill_mask_(0), fp_spill_mask_(0) { } ~CompiledMethod() {} size_t GetFrameSizeInBytes() const { return frame_size_in_bytes_; } uint32_t GetCoreSpillMask() const { return core_spill_mask_; } uint32_t GetFpSpillMask() const { return fp_spill_mask_; } const std::vector& GetMappingTable() const { return mapping_table_; } const std::vector& GetVmapTable() const { return vmap_table_; } const std::vector& GetGcMap() const { return gc_map_; } private: // For quick code, the size of the activation used by the code. const size_t frame_size_in_bytes_; // For quick code, a bit mask describing spilled GPR callee-save registers. const uint32_t core_spill_mask_; // For quick code, a bit mask describing spilled FPR callee-save registers. const uint32_t fp_spill_mask_; // For quick code, a map from native PC offset to dex PC. std::vector mapping_table_; // For quick code, a map from GPR/FPR register to dex register. std::vector vmap_table_; // For quick code, a map keyed by native PC indices to bitmaps describing what dalvik registers // are live. For portable code, the key is a dalvik PC. std::vector gc_map_; }; } // namespace art #endif // ART_RUNTIME_COMPILED_METHOD_H_