/* * Copyright (C) 2015 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ART_RUNTIME_LINEAR_ALLOC_H_ #define ART_RUNTIME_LINEAR_ALLOC_H_ #include "base/arena_allocator.h" namespace art { class ArenaPool; // TODO: Support freeing if we add poor man's class unloading. class LinearAlloc { public: explicit LinearAlloc(ArenaPool* pool); void* Alloc(Thread* self, size_t size) LOCKS_EXCLUDED(lock_); // Realloc never frees the input pointer, it is the caller's job to do this if necessary. void* Realloc(Thread* self, void* ptr, size_t old_size, size_t new_size) LOCKS_EXCLUDED(lock_); // Allocate and construct an array of structs of type T. template T* AllocArray(Thread* self, size_t elements) { return reinterpret_cast(Alloc(self, elements * sizeof(T))); } // Return the number of bytes used in the allocator. size_t GetUsedMemory() const LOCKS_EXCLUDED(lock_); ArenaPool* GetArenaPool() LOCKS_EXCLUDED(lock_); // Return true if the linear alloc contrains an address. bool Contains(void* ptr) const; private: mutable Mutex lock_ DEFAULT_MUTEX_ACQUIRED_AFTER; ArenaAllocator allocator_ GUARDED_BY(lock_); DISALLOW_IMPLICIT_CONSTRUCTORS(LinearAlloc); }; } // namespace art #endif // ART_RUNTIME_LINEAR_ALLOC_H_