/* * Copyright (C) 2011 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "array.h" #include "class.h" #include "class-inl.h" #include "class_linker-inl.h" #include "common_throws.h" #include "dex_file-inl.h" #include "gc/accounting/card_table-inl.h" #include "object-inl.h" #include "object_array.h" #include "object_array-inl.h" #include "object_utils.h" #include "handle_scope-inl.h" #include "thread.h" #include "utils.h" namespace art { namespace mirror { // Create a multi-dimensional array of Objects or primitive types. // // We have to generate the names for X[], X[][], X[][][], and so on. The // easiest way to deal with that is to create the full name once and then // subtract pieces off. Besides, we want to start with the outermost // piece and work our way in. // Recursively create an array with multiple dimensions. Elements may be // Objects or primitive types. static Array* RecursiveCreateMultiArray(Thread* self, Handle array_class, int current_dimension, Handle dimensions) SHARED_LOCKS_REQUIRED(Locks::mutator_lock_) { int32_t array_length = dimensions->Get(current_dimension); StackHandleScope<1> hs(self); Handle new_array( hs.NewHandle( Array::Alloc(self, array_class.Get(), array_length, array_class->GetComponentSize(), Runtime::Current()->GetHeap()->GetCurrentAllocator()))); if (UNLIKELY(new_array.Get() == nullptr)) { CHECK(self->IsExceptionPending()); return nullptr; } if (current_dimension + 1 < dimensions->GetLength()) { // Create a new sub-array in every element of the array. for (int32_t i = 0; i < array_length; i++) { StackHandleScope<1> hs(self); Handle h_component_type(hs.NewHandle(array_class->GetComponentType())); Array* sub_array = RecursiveCreateMultiArray(self, h_component_type, current_dimension + 1, dimensions); if (UNLIKELY(sub_array == nullptr)) { CHECK(self->IsExceptionPending()); return nullptr; } // Use non-transactional mode without check. new_array->AsObjectArray()->Set(i, sub_array); } } return new_array.Get(); } Array* Array::CreateMultiArray(Thread* self, Handle element_class, Handle dimensions) { // Verify dimensions. // // The caller is responsible for verifying that "dimArray" is non-null // and has a length > 0 and <= 255. int num_dimensions = dimensions->GetLength(); DCHECK_GT(num_dimensions, 0); DCHECK_LE(num_dimensions, 255); for (int i = 0; i < num_dimensions; i++) { int dimension = dimensions->Get(i); if (UNLIKELY(dimension < 0)) { ThrowNegativeArraySizeException(StringPrintf("Dimension %d: %d", i, dimension).c_str()); return nullptr; } } // Find/generate the array class. ClassLinker* class_linker = Runtime::Current()->GetClassLinker(); mirror::Class* element_class_ptr = element_class.Get(); StackHandleScope<1> hs(self); Handle array_class( hs.NewHandle(class_linker->FindArrayClass(self, &element_class_ptr))); if (UNLIKELY(array_class.Get() == nullptr)) { CHECK(self->IsExceptionPending()); return nullptr; } for (int32_t i = 1; i < dimensions->GetLength(); ++i) { mirror::Class* array_class_ptr = array_class.Get(); array_class.Assign(class_linker->FindArrayClass(self, &array_class_ptr)); if (UNLIKELY(array_class.Get() == nullptr)) { CHECK(self->IsExceptionPending()); return nullptr; } } // Create the array. Array* new_array = RecursiveCreateMultiArray(self, array_class, 0, dimensions); if (UNLIKELY(new_array == nullptr)) { CHECK(self->IsExceptionPending()); } return new_array; } void Array::ThrowArrayIndexOutOfBoundsException(int32_t index) { art::ThrowArrayIndexOutOfBoundsException(index, GetLength()); } void Array::ThrowArrayStoreException(Object* object) { art::ThrowArrayStoreException(object->GetClass(), this->GetClass()); } template Class* PrimitiveArray::array_class_ = NULL; // Explicitly instantiate all the primitive array types. template class PrimitiveArray; // BooleanArray template class PrimitiveArray; // ByteArray template class PrimitiveArray; // CharArray template class PrimitiveArray; // DoubleArray template class PrimitiveArray; // FloatArray template class PrimitiveArray; // IntArray template class PrimitiveArray; // LongArray template class PrimitiveArray; // ShortArray } // namespace mirror } // namespace art