/* * Copyright (C) 2014 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ART_RUNTIME_NATIVE_BRIDGE_H_ #define ART_RUNTIME_NATIVE_BRIDGE_H_ #include "base/mutex.h" #include namespace art { struct NativeBridgeCallbacks; class NativeBridge { public: // Initialize the native bridge, if any. Should be called by Runtime::Init(). An empty string // signals that we do not want to load a native bridge. static void SetNativeBridgeLibraryString(std::string& native_bridge_library_string); // Load a shared library that is supported by the native-bridge. static void* LoadLibrary(const char* libpath, int flag); // Get a native-bridge trampoline for specified native method. static void* GetTrampoline(void* handle, const char* name, const char* shorty, uint32_t len); // True if native library is valid and is for an ABI that is supported by native-bridge. static bool IsSupported(const char* libpath); private: static bool Initialize(); // The library name we are supposed to load. static std::string native_bridge_library_string_; // Whether we have already initialized (or tried to). static bool initialized_ GUARDED_BY(lock_); static Mutex lock_; // Whether a native bridge is available (loaded and ready). static bool available_; static NativeBridgeCallbacks* callbacks_; }; }; // namespace art #endif // ART_RUNTIME_NATIVE_BRIDGE_H_