/* * Copyright (C) 2014 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ART_RUNTIME_QUICK_EXCEPTION_HANDLER_H_ #define ART_RUNTIME_QUICK_EXCEPTION_HANDLER_H_ #include "base/logging.h" #include "base/macros.h" #include "base/mutex.h" #include "stack.h" // StackReference namespace art { namespace mirror { class Throwable; } // namespace mirror class ArtMethod; class Context; class Thread; class ShadowFrame; // Manages exception delivery for Quick backend. class QuickExceptionHandler { public: QuickExceptionHandler(Thread* self, bool is_deoptimization) SHARED_LOCKS_REQUIRED(Locks::mutator_lock_); NO_RETURN ~QuickExceptionHandler() { LOG(FATAL) << "UNREACHABLE"; // Expected to take long jump. UNREACHABLE(); } void FindCatch(mirror::Throwable* exception) SHARED_LOCKS_REQUIRED(Locks::mutator_lock_); void DeoptimizeStack() SHARED_LOCKS_REQUIRED(Locks::mutator_lock_); void UpdateInstrumentationStack() SHARED_LOCKS_REQUIRED(Locks::mutator_lock_); NO_RETURN void DoLongJump() SHARED_LOCKS_REQUIRED(Locks::mutator_lock_); void SetHandlerQuickFrame(ArtMethod** handler_quick_frame) { handler_quick_frame_ = handler_quick_frame; } void SetHandlerQuickFramePc(uintptr_t handler_quick_frame_pc) { handler_quick_frame_pc_ = handler_quick_frame_pc; } ArtMethod* GetHandlerMethod() const { return handler_method_; } void SetHandlerMethod(ArtMethod* handler_quick_method) { handler_method_ = handler_quick_method; } uint32_t GetHandlerDexPc() const { return handler_dex_pc_; } void SetHandlerDexPc(uint32_t dex_pc) { handler_dex_pc_ = dex_pc; } void SetClearException(bool clear_exception) { clear_exception_ = clear_exception; } void SetHandlerFrameDepth(size_t frame_depth) { handler_frame_depth_ = frame_depth; } private: Thread* const self_; Context* const context_; const bool is_deoptimization_; // Is method tracing active? const bool method_tracing_active_; // Quick frame with found handler or last frame if no handler found. ArtMethod** handler_quick_frame_; // PC to branch to for the handler. uintptr_t handler_quick_frame_pc_; // The handler method to report to the debugger. ArtMethod* handler_method_; // The handler's dex PC, zero implies an uncaught exception. uint32_t handler_dex_pc_; // Should the exception be cleared as the catch block has no move-exception? bool clear_exception_; // Frame depth of the catch handler or the upcall. size_t handler_frame_depth_; DISALLOW_COPY_AND_ASSIGN(QuickExceptionHandler); }; } // namespace art #endif // ART_RUNTIME_QUICK_EXCEPTION_HANDLER_H_