/* * Copyright (C) 2011 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ART_RUNTIME_THREAD_INL_H_ #define ART_RUNTIME_THREAD_INL_H_ #include "thread.h" #include #include "base/casts.h" #include "base/mutex-inl.h" #include "cutils/atomic-inline.h" #include "jni_internal.h" namespace art { // Quickly access the current thread from a JNIEnv. static inline Thread* ThreadForEnv(JNIEnv* env) { JNIEnvExt* full_env(down_cast(env)); return full_env->self; } inline Thread* Thread::Current() { // We rely on Thread::Current returning NULL for a detached thread, so it's not obvious // that we can replace this with a direct %fs access on x86. if (!is_started_) { return NULL; } else { void* thread = pthread_getspecific(Thread::pthread_key_self_); return reinterpret_cast(thread); } } inline ThreadState Thread::SetState(ThreadState new_state) { // Cannot use this code to change into Runnable as changing to Runnable should fail if // old_state_and_flags.suspend_request is true. DCHECK_NE(new_state, kRunnable); DCHECK_EQ(this, Thread::Current()); union StateAndFlags old_state_and_flags = state_and_flags_; state_and_flags_.as_struct.state = new_state; return static_cast(old_state_and_flags.as_struct.state); } inline void Thread::AssertThreadSuspensionIsAllowable(bool check_locks) const { #ifdef NDEBUG UNUSED(check_locks); // Keep GCC happy about unused parameters. #else CHECK_EQ(0u, no_thread_suspension_) << last_no_thread_suspension_cause_; if (check_locks) { bool bad_mutexes_held = false; for (int i = kLockLevelCount - 1; i >= 0; --i) { // We expect no locks except the mutator_lock_. if (i != kMutatorLock) { BaseMutex* held_mutex = GetHeldMutex(static_cast(i)); if (held_mutex != NULL) { LOG(ERROR) << "holding \"" << held_mutex->GetName() << "\" at point where thread suspension is expected"; bad_mutexes_held = true; } } } CHECK(!bad_mutexes_held); } #endif } inline void Thread::TransitionFromRunnableToSuspended(ThreadState new_state) { AssertThreadSuspensionIsAllowable(); DCHECK_NE(new_state, kRunnable); DCHECK_EQ(this, Thread::Current()); // Change to non-runnable state, thereby appearing suspended to the system. DCHECK_EQ(GetState(), kRunnable); union StateAndFlags old_state_and_flags; union StateAndFlags new_state_and_flags; do { old_state_and_flags = state_and_flags_; if (UNLIKELY((old_state_and_flags.as_struct.flags & kCheckpointRequest) != 0)) { RunCheckpointFunction(); continue; } // Copy over flags and try to clear the checkpoint bit if it is set. new_state_and_flags.as_struct.flags = old_state_and_flags.as_struct.flags & ~kCheckpointRequest; new_state_and_flags.as_struct.state = new_state; // CAS the value without a memory barrier, that will occur in the unlock below. } while (UNLIKELY(android_atomic_cas(old_state_and_flags.as_int, new_state_and_flags.as_int, &state_and_flags_.as_int) != 0)); // Release share on mutator_lock_. Locks::mutator_lock_->SharedUnlock(this); } inline ThreadState Thread::TransitionFromSuspendedToRunnable() { bool done = false; union StateAndFlags old_state_and_flags = state_and_flags_; int16_t old_state = old_state_and_flags.as_struct.state; DCHECK_NE(static_cast(old_state), kRunnable); do { Locks::mutator_lock_->AssertNotHeld(this); // Otherwise we starve GC.. old_state_and_flags = state_and_flags_; DCHECK_EQ(old_state_and_flags.as_struct.state, old_state); if (UNLIKELY((old_state_and_flags.as_struct.flags & kSuspendRequest) != 0)) { // Wait while our suspend count is non-zero. MutexLock mu(this, *Locks::thread_suspend_count_lock_); old_state_and_flags = state_and_flags_; DCHECK_EQ(old_state_and_flags.as_struct.state, old_state); while ((old_state_and_flags.as_struct.flags & kSuspendRequest) != 0) { // Re-check when Thread::resume_cond_ is notified. Thread::resume_cond_->Wait(this); old_state_and_flags = state_and_flags_; DCHECK_EQ(old_state_and_flags.as_struct.state, old_state); } DCHECK_EQ(GetSuspendCount(), 0); } // Re-acquire shared mutator_lock_ access. Locks::mutator_lock_->SharedLock(this); // Atomically change from suspended to runnable if no suspend request pending. old_state_and_flags = state_and_flags_; DCHECK_EQ(old_state_and_flags.as_struct.state, old_state); if (LIKELY((old_state_and_flags.as_struct.flags & kSuspendRequest) == 0)) { union StateAndFlags new_state_and_flags = old_state_and_flags; new_state_and_flags.as_struct.state = kRunnable; // CAS the value without a memory barrier, that occurred in the lock above. done = android_atomic_cas(old_state_and_flags.as_int, new_state_and_flags.as_int, &state_and_flags_.as_int) == 0; } if (UNLIKELY(!done)) { // Failed to transition to Runnable. Release shared mutator_lock_ access and try again. Locks::mutator_lock_->SharedUnlock(this); } } while (UNLIKELY(!done)); return static_cast(old_state); } inline void Thread::VerifyStack() { gc::Heap* heap = Runtime::Current()->GetHeap(); if (heap->IsObjectValidationEnabled()) { VerifyStackImpl(); } } } // namespace art #endif // ART_RUNTIME_THREAD_INL_H_