/* * Copyright (C) 2011 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ART_SRC_COMPILER_RALLOC_H_ #define ART_SRC_COMPILER_RALLOC_H_ /* * This file contains target independent register alloction support. */ #include "../CompilerUtility.h" #include "../CompilerIR.h" #include "../Dataflow.h" namespace art { /* Static register use counts */ typedef struct RefCounts { int count; int sReg; bool doubleStart; // Starting vReg for a double } RefCounts; inline int oatS2VReg(CompilationUnit* cUnit, int sReg) { DCHECK_NE(sReg, INVALID_SREG); return DECODE_REG(oatConvertSSARegToDalvik(cUnit, sReg)); } /* * Get the "real" sreg number associated with an sReg slot. In general, * sReg values passed through codegen are the SSA names created by * dataflow analysis and refer to slot numbers in the cUnit->regLocation * array. However, renaming is accomplished by simply replacing RegLocation * entries in the cUnit->reglocation[] array. Therefore, when location * records for operands are first created, we need to ask the locRecord * identified by the dataflow pass what it's new name is. */ inline int oatSRegHi(int lowSreg) { return (lowSreg == INVALID_SREG) ? INVALID_SREG : lowSreg + 1; } inline bool oatLiveOut(CompilationUnit* cUnit, int sReg) { //For now. return true; } inline int oatSSASrc(MIR* mir, int num) { DCHECK_GT(mir->ssaRep->numUses, num); return mir->ssaRep->uses[num]; } extern RegLocation oatEvalLoc(CompilationUnit* cUnit, RegLocation loc, int regClass, bool update); /* Mark a temp register as dead. Does not affect allocation state. */ extern void oatClobber(CompilationUnit* cUnit, int reg); extern RegLocation oatUpdateLoc(CompilationUnit* cUnit, RegLocation loc); /* see comments for updateLoc */ extern RegLocation oatUpdateLocWide(CompilationUnit* cUnit, RegLocation loc); extern RegLocation oatUpdateRawLoc(CompilationUnit* cUnit, RegLocation loc); extern void oatMarkLive(CompilationUnit* cUnit, int reg, int sReg); extern void oatMarkTemp(CompilationUnit* cUnit, int reg); extern void oatUnmarkTemp(CompilationUnit* cUnit, int reg); extern void oatMarkDirty(CompilationUnit* cUnit, RegLocation loc); extern void oatMarkPair(CompilationUnit* cUnit, int lowReg, int highReg); extern void oatMarkClean(CompilationUnit* cUnit, RegLocation loc); extern void oatResetDef(CompilationUnit* cUnit, int reg); extern void oatResetDefLoc(CompilationUnit* cUnit, RegLocation rl); /* Set up temp & preserved register pools specialized by target */ extern void oatInitPool(struct RegisterInfo* regs, int* regNums, int num); /* * Mark the beginning and end LIR of a def sequence. Note that * on entry start points to the LIR prior to the beginning of the * sequence. */ extern void oatMarkDef(CompilationUnit* cUnit, RegLocation rl, LIR* start, LIR* finish); /* * Mark the beginning and end LIR of a def sequence. Note that * on entry start points to the LIR prior to the beginning of the * sequence. */ extern void oatMarkDefWide(CompilationUnit* cUnit, RegLocation rl, LIR* start, LIR* finish); extern RegLocation oatGetSrcWide(CompilationUnit* cUnit, MIR* mir, int low, int high); extern RegLocation oatGetDestWide(CompilationUnit* cUnit, MIR* mir, int low, int high); // Get the LocRecord associated with an SSA name use. extern RegLocation oatGetSrc(CompilationUnit* cUnit, MIR* mir, int num); extern RegLocation oatGetRawSrc(CompilationUnit* cUnit, MIR* mir, int num); // Get the LocRecord associated with an SSA name def. extern RegLocation oatGetDest(CompilationUnit* cUnit, MIR* mir, int num); extern RegLocation oatGetReturnWide(CompilationUnit* cUnit); /* Clobber all regs that might be used by an external C call */ extern void oatClobberCalleeSave(CompilationUnit* cUnit); extern RegisterInfo *oatIsTemp(CompilationUnit* cUnit, int reg); extern RegisterInfo *oatIsPromoted(CompilationUnit* cUnit, int reg); extern bool oatIsDirty(CompilationUnit* cUnit, int reg); extern void oatMarkInUse(CompilationUnit* cUnit, int reg); extern int oatAllocTemp(CompilationUnit* cUnit); extern int oatAllocTempFloat(CompilationUnit* cUnit); //REDO: too many assumptions. extern int oatAllocTempDouble(CompilationUnit* cUnit); extern void oatFreeTemp(CompilationUnit* cUnit, int reg); extern void oatResetDefLocWide(CompilationUnit* cUnit, RegLocation rl); extern void oatResetDefTracking(CompilationUnit* cUnit); extern RegisterInfo *oatIsLive(CompilationUnit* cUnit, int reg); /* To be used when explicitly managing register use */ extern void oatLockCallTemps(CompilationUnit* cUnit); extern void oatFreeCallTemps(CompilationUnit* cUnit); extern void oatFlushAllRegs(CompilationUnit* cUnit); extern RegLocation oatGetReturnWideAlt(CompilationUnit* cUnit); extern RegLocation oatGetReturn(CompilationUnit* cUnit); extern RegLocation oatGetReturnAlt(CompilationUnit* cUnit); /* Clobber any temp associated with an sReg. Could be in either class */ extern void oatClobberSReg(CompilationUnit* cUnit, int sReg); /* Return a temp if one is available, -1 otherwise */ extern int oatAllocFreeTemp(CompilationUnit* cUnit); /* Attempt to allocate a callee-save register */ extern int oatAllocPreservedCoreReg(CompilationUnit* cUnit, int sreg); extern int oatAllocPreservedFPReg(CompilationUnit* cUnit, int sReg, bool doubleStart); /* * Similar to oatAllocTemp(), but forces the allocation of a specific * register. No check is made to see if the register was previously * allocated. Use with caution. */ extern void oatLockTemp(CompilationUnit* cUnit, int reg); extern RegLocation oatWideToNarrow(CompilationUnit* cUnit, RegLocation rl); /* * Free all allocated temps in the temp pools. Note that this does * not affect the "liveness" of a temp register, which will stay * live until it is either explicitly killed or reallocated. */ extern void oatResetRegPool(CompilationUnit* cUnit); extern void oatClobberAllRegs(CompilationUnit* cUnit); extern void oatFlushRegWide(CompilationUnit* cUnit, int reg1, int reg2); extern void oatFlushReg(CompilationUnit* cUnit, int reg); extern void oatDoPromotion(CompilationUnit* cUnit); extern int oatVRegOffset(CompilationUnit* cUnit, int reg); extern int oatSRegOffset(CompilationUnit* cUnit, int reg); extern void oatCountRefs(CompilationUnit*, BasicBlock*, RefCounts*, RefCounts*); extern int oatSortCounts(const void *val1, const void *val2); extern void oatDumpCounts(const RefCounts* arr, int size, const char* msg); /* * Architecture-dependent register allocation routines implemented in * ${TARGET_ARCH}/${TARGET_ARCH_VARIANT}/Ralloc.c */ extern int oatAllocTypedTempPair(CompilationUnit* cUnit, bool fpHint, int regClass); extern int oatAllocTypedTemp(CompilationUnit* cUnit, bool fpHint, int regClass); extern void oatRegCopyWide(CompilationUnit* cUnit, int destLo, int destHi, int srcLo, int srcHi); extern void oatFlushRegImpl(CompilationUnit* cUnit, int rBase, int displacement, int rSrc, OpSize size); extern void oatFlushRegWideImpl(CompilationUnit* cUnit, int rBase, int displacement, int rSrcLo, int rSrcHi); extern void oatDumpCoreRegPool(CompilationUnit* cUint); extern void oatDumpFPRegPool(CompilationUnit* cUint); extern bool oatCheckCorePoolSanity(CompilationUnit* cUnit); extern RegisterInfo* oatGetRegInfo(CompilationUnit* cUnit, int reg); extern void oatNopLIR(LIR* lir); extern bool oatIsFPReg(int reg); extern uint32_t oatFPRegMask(void); extern void oatAdjustSpillMask(CompilationUnit* cUnit); void oatMarkPreservedSingle(CompilationUnit* cUnit, int sReg, int reg); void oatRegCopy(CompilationUnit* cUnit, int rDest, int rSrc); } // namespace art #endif // ART_SRC_COMPILER_RALLOC_H_