/* * Copyright (C) 2012 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ART_SRC_COMPILER_LLVM_COMPILATION_UNIT_H_ #define ART_SRC_COMPILER_LLVM_COMPILATION_UNIT_H_ #include "../mutex.h" #include "globals.h" #if defined(ART_USE_DEXLANG_FRONTEND) # include "greenland/dex_lang.h" #endif #include "instruction_set.h" #include "logging.h" #include "runtime_support_builder.h" #include "runtime_support_func.h" #include "safe_map.h" #if defined(ART_USE_QUICK_COMPILER) # include "compiler/Dalvik.h" # include "compiler.h" # include "oat_compilation_unit.h" #endif #include #include #include namespace art { class CompiledMethod; } namespace llvm { class Function; class LLVMContext; class Module; class raw_ostream; } namespace art { namespace compiler_llvm { class CompilerLLVM; class IRBuilder; class CompilationUnit { public: CompilationUnit(const CompilerLLVM* compiler_llvm, size_t cunit_idx); ~CompilationUnit(); size_t GetIndex() const { return cunit_idx_; } InstructionSet GetInstructionSet() const; llvm::LLVMContext* GetLLVMContext() const { return context_.get(); } llvm::Module* GetModule() const { return module_; } IRBuilder* GetIRBuilder() const { return irb_.get(); } #if defined(ART_USE_DEXLANG_FRONTEND) greenland::DexLang::Context* GetDexLangContext() const { return dex_lang_ctx_; } #endif void SetBitcodeFileName(const std::string& bitcode_filename) { bitcode_filename_ = bitcode_filename; } #if defined(ART_USE_QUICK_COMPILER) QuickCompiler* GetQuickContext() const { return quick_ctx_.get(); } void SetCompiler(Compiler* compiler) { compiler_ = compiler; } void SetOatCompilationUnit(OatCompilationUnit* oat_compilation_unit) { oat_compilation_unit_ = oat_compilation_unit; } #endif bool Materialize(); bool IsMaterialized() const { return !compiled_code_.empty(); } const std::vector& GetCompiledCode() const { DCHECK(IsMaterialized()); return compiled_code_; } private: const CompilerLLVM* compiler_llvm_; const size_t cunit_idx_; UniquePtr context_; UniquePtr irb_; UniquePtr runtime_support_; llvm::Module* module_; // Managed by context_ #if defined(ART_USE_DEXLANG_FRONTEND) greenland::DexLang::Context* dex_lang_ctx_; #endif #if defined(ART_USE_QUICK_COMPILER) UniquePtr quick_ctx_; Compiler* compiler_; OatCompilationUnit* oat_compilation_unit_; #endif std::string bitcode_filename_; std::vector compiled_code_; SafeMap compiled_methods_map_; void CheckCodeAlign(uint32_t offset) const; bool MaterializeToString(std::string& str_buffer); bool MaterializeToRawOStream(llvm::raw_ostream& out_stream); bool ExtractCodeAndPrelink(const std::string& elf_image); }; } // namespace compiler_llvm } // namespace art #endif // ART_SRC_COMPILER_LLVM_COMPILATION_UNIT_H_