// Copyright 2011 Google Inc. All Rights Reserved. #include "mark_sweep.h" #include #include #include "class_loader.h" #include "dex_cache.h" #include "heap.h" #include "indirect_reference_table.h" #include "intern_table.h" #include "logging.h" #include "macros.h" #include "mark_stack.h" #include "monitor.h" #include "object.h" #include "runtime.h" #include "space.h" #include "timing_logger.h" #include "thread.h" namespace art { bool MarkSweep::Init() { mark_stack_ = MarkStack::Create(); if (mark_stack_ == NULL) { return false; } mark_bitmap_ = Heap::GetMarkBits(); live_bitmap_ = Heap::GetLiveBits(); // TODO: if concurrent, clear the card table. // TODO: if concurrent, enable card marking in compiler // TODO: check that the mark bitmap is entirely clear. return true; } inline void MarkSweep::MarkObject0(const Object* obj, bool check_finger) { DCHECK(obj != NULL); if (obj < condemned_) { DCHECK(IsMarked(obj)); return; } bool is_marked = mark_bitmap_->Test(obj); // This object was not previously marked. if (!is_marked) { mark_bitmap_->Set(obj); if (check_finger && obj < finger_) { // The object must be pushed on to the mark stack. mark_stack_->Push(obj); } } } // Used to mark objects when recursing. Recursion is done by moving // the finger across the bitmaps in address order and marking child // objects. Any newly-marked objects whose addresses are lower than // the finger won't be visited by the bitmap scan, so those objects // need to be added to the mark stack. inline void MarkSweep::MarkObject(const Object* obj) { if (obj != NULL) { MarkObject0(obj, true); } } void MarkSweep::MarkObjectVisitor(const Object* root, void* arg) { DCHECK(root != NULL); DCHECK(arg != NULL); MarkSweep* mark_sweep = reinterpret_cast(arg); mark_sweep->MarkObject0(root, true); } // Marks all objects in the root set. void MarkSweep::MarkRoots() { Runtime::Current()->VisitRoots(MarkObjectVisitor, this); } void MarkSweep::ScanBitmapCallback(Object* obj, void* finger, void* arg) { MarkSweep* mark_sweep = reinterpret_cast(arg); mark_sweep->finger_ = reinterpret_cast(finger); mark_sweep->ScanObject(obj); } // Populates the mark stack based on the set of marked objects and // recursively marks until the mark stack is emptied. void MarkSweep::RecursiveMark() { // RecursiveMark will build the lists of known instances of the Reference classes. // See DelayReferenceReferent for details. CHECK(soft_reference_list_ == NULL); CHECK(weak_reference_list_ == NULL); CHECK(finalizer_reference_list_ == NULL); CHECK(phantom_reference_list_ == NULL); CHECK(cleared_reference_list_ == NULL); TimingLogger timings("MarkSweep::RecursiveMark"); void* arg = reinterpret_cast(this); const std::vector& spaces = Heap::GetSpaces(); for (size_t i = 0; i < spaces.size(); ++i) { if (!spaces[i]->IsImageSpace()) { uintptr_t base = reinterpret_cast(spaces[i]->GetBase()); mark_bitmap_->ScanWalk(base, &MarkSweep::ScanBitmapCallback, arg); } timings.AddSplit(StringPrintf("ScanWalk space #%i (%s)", i, spaces[i]->GetName().c_str())); } finger_ = reinterpret_cast(~0); ProcessMarkStack(); timings.AddSplit("ProcessMarkStack"); timings.Dump(); } void MarkSweep::ReMarkRoots() { UNIMPLEMENTED(FATAL); } void MarkSweep::SweepJniWeakGlobals() { JavaVMExt* vm = Runtime::Current()->GetJavaVM(); MutexLock mu(vm->weak_globals_lock); IndirectReferenceTable* table = &vm->weak_globals; typedef IndirectReferenceTable::iterator It; // TODO: C++0x auto for (It it = table->begin(), end = table->end(); it != end; ++it) { const Object** entry = *it; if (!IsMarked(*entry)) { *entry = kClearedJniWeakGlobal; } } } void MarkSweep::SweepSystemWeaks() { Runtime::Current()->GetInternTable()->SweepInternTableWeaks(IsMarked, this); Runtime::Current()->GetMonitorList()->SweepMonitorList(IsMarked, this); SweepJniWeakGlobals(); } void MarkSweep::SweepCallback(size_t num_ptrs, void** ptrs, void* arg) { // TODO: lock heap if concurrent size_t freed_objects = num_ptrs; size_t freed_bytes = 0; Space* space = static_cast(arg); for (size_t i = 0; i < num_ptrs; ++i) { Object* obj = static_cast(ptrs[i]); freed_bytes += space->AllocationSize(obj); Heap::GetLiveBits()->Clear(obj); space->Free(obj); } Heap::RecordFreeLocked(freed_objects, freed_bytes); // TODO: unlock heap if concurrent } void MarkSweep::Sweep() { SweepSystemWeaks(); const std::vector& spaces = Heap::GetSpaces(); for (size_t i = 0; i < spaces.size(); ++i) { if (!spaces[i]->IsImageSpace()) { uintptr_t base = reinterpret_cast(spaces[i]->GetBase()); uintptr_t limit = reinterpret_cast(spaces[i]->GetLimit()); void* arg = static_cast(spaces[i]); HeapBitmap::SweepWalk(*live_bitmap_, *mark_bitmap_, base, limit, &MarkSweep::SweepCallback, arg); } } } // Scans instance fields. inline void MarkSweep::ScanInstanceFields(const Object* obj) { DCHECK(obj != NULL); Class* klass = obj->GetClass(); DCHECK(klass != NULL); ScanFields(obj, klass->GetReferenceInstanceOffsets(), false); } // Scans static storage on a Class. inline void MarkSweep::ScanStaticFields(const Class* klass) { DCHECK(klass != NULL); ScanFields(klass, klass->GetReferenceStaticOffsets(), true); } inline void MarkSweep::ScanFields(const Object* obj, uint32_t ref_offsets, bool is_static) { if (ref_offsets != CLASS_WALK_SUPER) { // Found a reference offset bitmap. Mark the specified offsets. while (ref_offsets != 0) { size_t right_shift = CLZ(ref_offsets); MemberOffset byte_offset = CLASS_OFFSET_FROM_CLZ(right_shift); const Object* ref = obj->GetFieldObject(byte_offset, false); MarkObject(ref); ref_offsets &= ~(CLASS_HIGH_BIT >> right_shift); } } else { // There is no reference offset bitmap. In the non-static case, // walk up the class inheritance hierarchy and find reference // offsets the hard way. In the static case, just consider this // class. for (const Class* klass = is_static ? obj->AsClass() : obj->GetClass(); klass != NULL; klass = is_static ? NULL : klass->GetSuperClass()) { size_t num_reference_fields = (is_static ? klass->NumReferenceStaticFields() : klass->NumReferenceInstanceFields()); for (size_t i = 0; i < num_reference_fields; ++i) { Field* field = (is_static ? klass->GetStaticField(i) : klass->GetInstanceField(i)); MemberOffset field_offset = field->GetOffset(); const Object* ref = obj->GetFieldObject(field_offset, false); MarkObject(ref); } } } } // Scans the header, static field references, and interface pointers // of a class object. inline void MarkSweep::ScanClass(const Object* obj) { ScanInstanceFields(obj); ScanStaticFields(obj->AsClass()); } // Scans the header of all array objects. If the array object is // specialized to a reference type, scans the array data as well. inline void MarkSweep::ScanArray(const Object* obj) { DCHECK(obj != NULL); DCHECK(obj->GetClass() != NULL); MarkObject(obj->GetClass()); if (obj->IsObjectArray()) { const ObjectArray* array = obj->AsObjectArray(); for (int32_t i = 0; i < array->GetLength(); ++i) { const Object* element = array->Get(i); MarkObject(element); } } } // Process the "referent" field in a java.lang.ref.Reference. If the // referent has not yet been marked, put it on the appropriate list in // the gcHeap for later processing. void MarkSweep::DelayReferenceReferent(Object* obj) { DCHECK(obj != NULL); Class* klass = obj->GetClass(); DCHECK(klass != NULL); DCHECK(klass->IsReferenceClass()); Object* pending = obj->GetFieldObject(Heap::GetReferencePendingNextOffset(), false); Object* referent = Heap::GetReferenceReferent(obj); if (pending == NULL && referent != NULL && !IsMarked(referent)) { Object** list = NULL; if (klass->IsSoftReferenceClass()) { list = &soft_reference_list_; } else if (klass->IsWeakReferenceClass()) { list = &weak_reference_list_; } else if (klass->IsFinalizerReferenceClass()) { list = &finalizer_reference_list_; } else if (klass->IsPhantomReferenceClass()) { list = &phantom_reference_list_; } DCHECK(list != NULL) << PrettyClass(klass) << " " << std::hex << klass->GetAccessFlags(); Heap::EnqueuePendingReference(obj, list); } } // Scans the header and field references of a data object. If the // scanned object is a reference subclass, it is scheduled for later // processing. inline void MarkSweep::ScanOther(const Object* obj) { DCHECK(obj != NULL); Class* klass = obj->GetClass(); DCHECK(klass != NULL); MarkObject(klass); ScanInstanceFields(obj); if (klass->IsReferenceClass()) { DelayReferenceReferent(const_cast(obj)); } } // Scans an object reference. Determines the type of the reference // and dispatches to a specialized scanning routine. inline void MarkSweep::ScanObject(const Object* obj) { DCHECK(obj != NULL); DCHECK(obj->GetClass() != NULL); DCHECK(IsMarked(obj)); if (obj->IsClass()) { ScanClass(obj); } else if (obj->IsArrayInstance()) { ScanArray(obj); } else { ScanOther(obj); } } // Scan anything that's on the mark stack. We can't use the bitmaps // anymore, so use a finger that points past the end of them. void MarkSweep::ProcessMarkStack() { while (!mark_stack_->IsEmpty()) { const Object* obj = mark_stack_->Pop(); ScanObject(obj); } } void MarkSweep::ScanDirtyObjects() { ProcessMarkStack(); } // Walks the reference list marking any references subject to the // reference clearing policy. References with a black referent are // removed from the list. References with white referents biased // toward saving are blackened and also removed from the list. void MarkSweep::PreserveSomeSoftReferences(Object** list) { DCHECK(list != NULL); Object* clear = NULL; size_t counter = 0; while (*list != NULL) { Object* ref = Heap::DequeuePendingReference(list); Object* referent = Heap::GetReferenceReferent(ref); if (referent == NULL) { // Referent was cleared by the user during marking. continue; } bool is_marked = IsMarked(referent); if (!is_marked && ((++counter) & 1)) { // Referent is white and biased toward saving, mark it. MarkObject(referent); is_marked = true; } if (!is_marked) { // Referent is white, queue it for clearing. Heap::EnqueuePendingReference(ref, &clear); } } *list = clear; // Restart the mark with the newly black references added to the // root set. ProcessMarkStack(); } // Unlink the reference list clearing references objects with white // referents. Cleared references registered to a reference queue are // scheduled for appending by the heap worker thread. void MarkSweep::ClearWhiteReferences(Object** list) { DCHECK(list != NULL); while (*list != NULL) { Object* ref = Heap::DequeuePendingReference(list); Object* referent = Heap::GetReferenceReferent(ref); if (referent != NULL && !IsMarked(referent)) { // Referent is white, clear it. Heap::ClearReferenceReferent(ref); if (Heap::IsEnqueuable(ref)) { Heap::EnqueueReference(ref, &cleared_reference_list_); } } } DCHECK(*list == NULL); } // Enqueues finalizer references with white referents. White // referents are blackened, moved to the zombie field, and the // referent field is cleared. void MarkSweep::EnqueueFinalizerReferences(Object** list) { DCHECK(list != NULL); MemberOffset zombie_offset = Heap::GetFinalizerReferenceZombieOffset(); bool has_enqueued = false; while (*list != NULL) { Object* ref = Heap::DequeuePendingReference(list); Object* referent = Heap::GetReferenceReferent(ref); if (referent != NULL && !IsMarked(referent)) { MarkObject(referent); // If the referent is non-null the reference must queuable. DCHECK(Heap::IsEnqueuable(ref)); ref->SetFieldObject(zombie_offset, referent, false); Heap::ClearReferenceReferent(ref); Heap::EnqueueReference(ref, &cleared_reference_list_); has_enqueued = true; } } if (has_enqueued) { ProcessMarkStack(); } DCHECK(*list == NULL); } // Process reference class instances and schedule finalizations. void MarkSweep::ProcessReferences(Object** soft_references, bool clear_soft, Object** weak_references, Object** finalizer_references, Object** phantom_references) { DCHECK(soft_references != NULL); DCHECK(weak_references != NULL); DCHECK(finalizer_references != NULL); DCHECK(phantom_references != NULL); // Unless we are in the zygote or required to clear soft references // with white references, preserve some white referents. if (clear_soft) { PreserveSomeSoftReferences(soft_references); } // Clear all remaining soft and weak references with white // referents. ClearWhiteReferences(soft_references); ClearWhiteReferences(weak_references); // Preserve all white objects with finalize methods and schedule // them for finalization. EnqueueFinalizerReferences(finalizer_references); // Clear all f-reachable soft and weak references with white // referents. ClearWhiteReferences(soft_references); ClearWhiteReferences(weak_references); // Clear all phantom references with white referents. ClearWhiteReferences(phantom_references); // At this point all reference lists should be empty. DCHECK(*soft_references == NULL); DCHECK(*weak_references == NULL); DCHECK(*finalizer_references == NULL); DCHECK(*phantom_references == NULL); } MarkSweep::~MarkSweep() { delete mark_stack_; mark_bitmap_->Clear(); } } // namespace art