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/*
* Copyright (C) 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "locations.h"
#include "nodes.h"
namespace art {
LocationSummary::LocationSummary(HInstruction* instruction)
: inputs_(instruction->GetBlock()->GetGraph()->GetArena(), instruction->InputCount()),
temps_(instruction->GetBlock()->GetGraph()->GetArena(), 0) {
inputs_.SetSize(instruction->InputCount());
for (size_t i = 0; i < instruction->InputCount(); i++) {
inputs_.Put(i, Location());
}
}
} // namespace art
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