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/*
* Copyright (C) 2011 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ART_RUNTIME_GC_SPACE_SPACE_H_
#define ART_RUNTIME_GC_SPACE_SPACE_H_
#include <string>
#include "UniquePtr.h"
#include "base/macros.h"
#include "base/mutex.h"
#include "gc/accounting/space_bitmap.h"
#include "globals.h"
#include "image.h"
#include "mem_map.h"
namespace art {
namespace mirror {
class Object;
} // namespace mirror
namespace gc {
namespace accounting {
class SpaceBitmap;
} // namespace accounting
class Heap;
namespace space {
class AllocSpace;
class BumpPointerSpace;
class ContinuousMemMapAllocSpace;
class ContinuousSpace;
class DiscontinuousSpace;
class MallocSpace;
class DlMallocSpace;
class RosAllocSpace;
class ImageSpace;
class LargeObjectSpace;
class ZygoteSpace;
static constexpr bool kDebugSpaces = kIsDebugBuild;
// See Space::GetGcRetentionPolicy.
enum GcRetentionPolicy {
// Objects are retained forever with this policy for a space.
kGcRetentionPolicyNeverCollect,
// Every GC cycle will attempt to collect objects in this space.
kGcRetentionPolicyAlwaysCollect,
// Objects will be considered for collection only in "full" GC cycles, ie faster partial
// collections won't scan these areas such as the Zygote.
kGcRetentionPolicyFullCollect,
};
std::ostream& operator<<(std::ostream& os, const GcRetentionPolicy& policy);
enum SpaceType {
kSpaceTypeImageSpace,
kSpaceTypeMallocSpace,
kSpaceTypeZygoteSpace,
kSpaceTypeBumpPointerSpace,
kSpaceTypeLargeObjectSpace,
};
std::ostream& operator<<(std::ostream& os, const SpaceType& space_type);
// A space contains memory allocated for managed objects.
class Space {
public:
// Dump space. Also key method for C++ vtables.
virtual void Dump(std::ostream& os) const;
// Name of the space. May vary, for example before/after the Zygote fork.
const char* GetName() const {
return name_.c_str();
}
// The policy of when objects are collected associated with this space.
GcRetentionPolicy GetGcRetentionPolicy() const {
return gc_retention_policy_;
}
// Is the given object contained within this space?
virtual bool Contains(const mirror::Object* obj) const = 0;
// The kind of space this: image, alloc, zygote, large object.
virtual SpaceType GetType() const = 0;
// Is this an image space, ie one backed by a memory mapped image file.
bool IsImageSpace() const {
return GetType() == kSpaceTypeImageSpace;
}
ImageSpace* AsImageSpace();
// Is this a dlmalloc backed allocation space?
bool IsMallocSpace() const {
SpaceType type = GetType();
return type == kSpaceTypeMallocSpace;
}
MallocSpace* AsMallocSpace();
virtual bool IsDlMallocSpace() const {
return false;
}
virtual DlMallocSpace* AsDlMallocSpace();
virtual bool IsRosAllocSpace() const {
return false;
}
virtual RosAllocSpace* AsRosAllocSpace();
// Is this the space allocated into by the Zygote and no-longer in use for allocation?
bool IsZygoteSpace() const {
return GetType() == kSpaceTypeZygoteSpace;
}
virtual ZygoteSpace* AsZygoteSpace();
// Is this space a bump pointer space?
bool IsBumpPointerSpace() const {
return GetType() == kSpaceTypeBumpPointerSpace;
}
virtual BumpPointerSpace* AsBumpPointerSpace();
// Does this space hold large objects and implement the large object space abstraction?
bool IsLargeObjectSpace() const {
return GetType() == kSpaceTypeLargeObjectSpace;
}
LargeObjectSpace* AsLargeObjectSpace();
virtual bool IsContinuousSpace() const {
return false;
}
ContinuousSpace* AsContinuousSpace();
virtual bool IsDiscontinuousSpace() const {
return false;
}
DiscontinuousSpace* AsDiscontinuousSpace();
virtual bool IsAllocSpace() const {
return false;
}
virtual AllocSpace* AsAllocSpace();
virtual bool IsContinuousMemMapAllocSpace() const {
return false;
}
virtual ContinuousMemMapAllocSpace* AsContinuousMemMapAllocSpace();
// Returns true if objects in the space are movable.
virtual bool CanMoveObjects() const = 0;
virtual ~Space() {}
protected:
Space(const std::string& name, GcRetentionPolicy gc_retention_policy);
void SetGcRetentionPolicy(GcRetentionPolicy gc_retention_policy) {
gc_retention_policy_ = gc_retention_policy;
}
// Name of the space that may vary due to the Zygote fork.
std::string name_;
protected:
struct SweepCallbackContext {
bool swap_bitmaps;
Heap* heap;
space::Space* space;
Thread* self;
size_t freed_objects;
size_t freed_bytes;
};
// When should objects within this space be reclaimed? Not constant as we vary it in the case
// of Zygote forking.
GcRetentionPolicy gc_retention_policy_;
private:
friend class art::gc::Heap;
DISALLOW_COPY_AND_ASSIGN(Space);
};
std::ostream& operator<<(std::ostream& os, const Space& space);
// AllocSpace interface.
class AllocSpace {
public:
// Number of bytes currently allocated.
virtual uint64_t GetBytesAllocated() = 0;
// Number of objects currently allocated.
virtual uint64_t GetObjectsAllocated() = 0;
// Allocate num_bytes without allowing growth. If the allocation
// succeeds, the output parameter bytes_allocated will be set to the
// actually allocated bytes which is >= num_bytes.
virtual mirror::Object* Alloc(Thread* self, size_t num_bytes, size_t* bytes_allocated,
size_t* usable_size) = 0;
// Return the storage space required by obj.
virtual size_t AllocationSize(mirror::Object* obj, size_t* usable_size) = 0;
// Returns how many bytes were freed.
virtual size_t Free(Thread* self, mirror::Object* ptr) = 0;
// Returns how many bytes were freed.
virtual size_t FreeList(Thread* self, size_t num_ptrs, mirror::Object** ptrs) = 0;
// Revoke any sort of thread-local buffers that are used to speed up allocations for the given
// thread, if the alloc space implementation uses any.
virtual void RevokeThreadLocalBuffers(Thread* thread) = 0;
// Revoke any sort of thread-local buffers that are used to speed up allocations for all the
// threads, if the alloc space implementation uses any.
virtual void RevokeAllThreadLocalBuffers() = 0;
protected:
AllocSpace() {}
virtual ~AllocSpace() {}
private:
DISALLOW_COPY_AND_ASSIGN(AllocSpace);
};
// Continuous spaces have bitmaps, and an address range. Although not required, objects within
// continuous spaces can be marked in the card table.
class ContinuousSpace : public Space {
public:
// Address at which the space begins.
byte* Begin() const {
return begin_;
}
// Current address at which the space ends, which may vary as the space is filled.
byte* End() const {
return end_;
}
// The end of the address range covered by the space.
byte* Limit() const {
return limit_;
}
// Change the end of the space. Be careful with use since changing the end of a space to an
// invalid value may break the GC.
void SetEnd(byte* end) {
end_ = end;
}
void SetLimit(byte* limit) {
limit_ = limit;
}
// Current size of space
size_t Size() const {
return End() - Begin();
}
virtual accounting::SpaceBitmap* GetLiveBitmap() const = 0;
virtual accounting::SpaceBitmap* GetMarkBitmap() const = 0;
// Maximum which the mapped space can grow to.
virtual size_t Capacity() const {
return Limit() - Begin();
}
// Is object within this space? We check to see if the pointer is beyond the end first as
// continuous spaces are iterated over from low to high.
bool HasAddress(const mirror::Object* obj) const {
const byte* byte_ptr = reinterpret_cast<const byte*>(obj);
return byte_ptr >= Begin() && byte_ptr < Limit();
}
bool Contains(const mirror::Object* obj) const {
return HasAddress(obj);
}
virtual bool IsContinuousSpace() const {
return true;
}
virtual ~ContinuousSpace() {}
protected:
ContinuousSpace(const std::string& name, GcRetentionPolicy gc_retention_policy,
byte* begin, byte* end, byte* limit) :
Space(name, gc_retention_policy), begin_(begin), end_(end), limit_(limit) {
}
// The beginning of the storage for fast access.
byte* begin_;
// Current end of the space.
byte* volatile end_;
// Limit of the space.
byte* limit_;
private:
DISALLOW_COPY_AND_ASSIGN(ContinuousSpace);
};
// A space where objects may be allocated higgledy-piggledy throughout virtual memory. Currently
// the card table can't cover these objects and so the write barrier shouldn't be triggered. This
// is suitable for use for large primitive arrays.
class DiscontinuousSpace : public Space {
public:
accounting::ObjectSet* GetLiveObjects() const {
return live_objects_.get();
}
accounting::ObjectSet* GetMarkObjects() const {
return mark_objects_.get();
}
virtual bool IsDiscontinuousSpace() const {
return true;
}
virtual ~DiscontinuousSpace() {}
protected:
DiscontinuousSpace(const std::string& name, GcRetentionPolicy gc_retention_policy);
UniquePtr<accounting::ObjectSet> live_objects_;
UniquePtr<accounting::ObjectSet> mark_objects_;
private:
DISALLOW_COPY_AND_ASSIGN(DiscontinuousSpace);
};
class MemMapSpace : public ContinuousSpace {
public:
// Size of the space without a limit on its growth. By default this is just the Capacity, but
// for the allocation space we support starting with a small heap and then extending it.
virtual size_t NonGrowthLimitCapacity() const {
return Capacity();
}
MemMap* GetMemMap() {
return mem_map_.get();
}
const MemMap* GetMemMap() const {
return mem_map_.get();
}
MemMap* ReleaseMemMap() {
return mem_map_.release();
}
protected:
MemMapSpace(const std::string& name, MemMap* mem_map, byte* begin, byte* end, byte* limit,
GcRetentionPolicy gc_retention_policy)
: ContinuousSpace(name, gc_retention_policy, begin, end, limit),
mem_map_(mem_map) {
}
// Underlying storage of the space
UniquePtr<MemMap> mem_map_;
private:
DISALLOW_COPY_AND_ASSIGN(MemMapSpace);
};
// Used by the heap compaction interface to enable copying from one type of alloc space to another.
class ContinuousMemMapAllocSpace : public MemMapSpace, public AllocSpace {
public:
bool IsAllocSpace() const OVERRIDE {
return true;
}
AllocSpace* AsAllocSpace() OVERRIDE {
return this;
}
bool IsContinuousMemMapAllocSpace() const OVERRIDE {
return true;
}
ContinuousMemMapAllocSpace* AsContinuousMemMapAllocSpace() {
return this;
}
bool HasBoundBitmaps() const EXCLUSIVE_LOCKS_REQUIRED(Locks::heap_bitmap_lock_);
void BindLiveToMarkBitmap()
EXCLUSIVE_LOCKS_REQUIRED(Locks::heap_bitmap_lock_);
void UnBindBitmaps() EXCLUSIVE_LOCKS_REQUIRED(Locks::heap_bitmap_lock_);
// Swap the live and mark bitmaps of this space. This is used by the GC for concurrent sweeping.
void SwapBitmaps();
// Reset the space back to an empty space and release memory.
virtual void Clear() = 0;
accounting::SpaceBitmap* GetLiveBitmap() const {
return live_bitmap_.get();
}
accounting::SpaceBitmap* GetMarkBitmap() const {
return mark_bitmap_.get();
}
void Sweep(bool swap_bitmaps, size_t* freed_objects, size_t* freed_bytes);
virtual accounting::SpaceBitmap::SweepCallback* GetSweepCallback() = 0;
protected:
UniquePtr<accounting::SpaceBitmap> live_bitmap_;
UniquePtr<accounting::SpaceBitmap> mark_bitmap_;
UniquePtr<accounting::SpaceBitmap> temp_bitmap_;
ContinuousMemMapAllocSpace(const std::string& name, MemMap* mem_map, byte* begin,
byte* end, byte* limit, GcRetentionPolicy gc_retention_policy)
: MemMapSpace(name, mem_map, begin, end, limit, gc_retention_policy) {
}
private:
friend class gc::Heap;
DISALLOW_COPY_AND_ASSIGN(ContinuousMemMapAllocSpace);
};
} // namespace space
} // namespace gc
} // namespace art
#endif // ART_RUNTIME_GC_SPACE_SPACE_H_
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