/* * Copyright (C) 2014 The Android Open Source Project * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS * OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT * OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. */ #include #include #include #include "private/bionic_mbstate.h" size_t c32rtomb(char* s, char32_t c32, mbstate_t* ps) { static mbstate_t __private_state; mbstate_t* state = (ps == NULL) ? &__private_state : ps; if (s == NULL) { // Equivalent to c32rtomb(buf, U'\0', ps). return reset_and_return(1, state); } // POSIX states that if char32_t is a null wide character, a null byte shall // be stored, preceded by any shift sequence needed to restore the initial // shift state. Since shift states are not supported, only the null byte is // stored. if (c32 == U'\0') { *s = '\0'; reset_and_return(1, state); } if (!mbsinit(state)) { return reset_and_return_illegal(EILSEQ, state); } if ((c32 & ~0x7f) == 0) { // Fast path for plain ASCII characters. *s = c32; return 1; } // Determine the number of octets needed to represent this character. // We always output the shortest sequence possible. Also specify the // first few bits of the first octet, which contains the information // about the sequence length. uint8_t lead; size_t length; if ((c32 & ~0x7f) == 0) { lead = 0; length = 1; } else if ((c32 & ~0x7ff) == 0) { lead = 0xc0; length = 2; } else if ((c32 & ~0xffff) == 0) { lead = 0xe0; length = 3; } else if ((c32 & ~0x1fffff) == 0) { lead = 0xf0; length = 4; } else { errno = EILSEQ; return __MB_ERR_ILLEGAL_SEQUENCE; } // Output the octets representing the character in chunks // of 6 bits, least significant last. The first octet is // a special case because it contains the sequence length // information. for (size_t i = length - 1; i > 0; i--) { s[i] = (c32 & 0x3f) | 0x80; c32 >>= 6; } *s = (c32 & 0xff) | lead; return length; }