/* * Copyright (C) 2008 The Android Open Source Project * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS * OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT * OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. */ #include "linker.h" #include "linker_debug.h" #include "ba.h" #undef min #define min(a,b) ((a)<(b)?(a):(b)) #define BA_IS_FREE(index) (!(ba->bitmap[index].allocated)) #define BA_ORDER(index) ba->bitmap[index].order #define BA_BUDDY_INDEX(index) ((index) ^ (1 << BA_ORDER(index))) #define BA_NEXT_INDEX(index) ((index) + (1 << BA_ORDER(index))) #define BA_OFFSET(index) ((index) * ba->min_alloc) #define BA_START_ADDR(index) (BA_OFFSET(index) + ba->base) #define BA_LEN(index) ((1 << BA_ORDER(index)) * ba->min_alloc) static unsigned long ba_order(struct ba *ba, unsigned long len); void ba_init(struct ba *ba) { int i, index = 0; unsigned long max_order = ba_order(ba, ba->size); if (ba->max_order == 0 || ba->max_order > max_order) ba->max_order = max_order; for (i = sizeof(ba->num_entries) * 8 - 1; i >= 0; i--) { if (ba->num_entries & 1<bitmap[curr].allocated = 0; /* find a slots buddy Buddy# = Slot# ^ (1 << order) * if the buddy is also free merge them * repeat until the buddy is not free or end of the bitmap is reached */ do { buddy = BA_BUDDY_INDEX(curr); if (BA_IS_FREE(buddy) && BA_ORDER(buddy) == BA_ORDER(curr)) { BA_ORDER(buddy)++; BA_ORDER(curr)++; curr = min(buddy, curr); } else { break; } } while (curr < ba->num_entries); return 0; } static unsigned long ba_order(struct ba *ba, unsigned long len) { unsigned long i; len = (len + ba->min_alloc - 1) / ba->min_alloc; len--; for (i = 0; i < sizeof(len)*8; i++) if (len >> i == 0) break; return i; } int ba_allocate(struct ba *ba, unsigned long len) { int curr = 0; int end = ba->num_entries; int best_fit = -1; unsigned long order = ba_order(ba, len); if (order > ba->max_order) return -1; /* look through the bitmap: * if you find a free slot of the correct order use it * otherwise, use the best fit (smallest with size > order) slot */ while (curr < end) { if (BA_IS_FREE(curr)) { if (BA_ORDER(curr) == (unsigned char)order) { /* set the not free bit and clear others */ best_fit = curr; break; } if (BA_ORDER(curr) > (unsigned char)order && (best_fit < 0 || BA_ORDER(curr) < BA_ORDER(best_fit))) best_fit = curr; } curr = BA_NEXT_INDEX(curr); } /* if best_fit < 0, there are no suitable slots, * return an error */ if (best_fit < 0) return -1; /* now partition the best fit: * split the slot into 2 buddies of order - 1 * repeat until the slot is of the correct order */ while (BA_ORDER(best_fit) > (unsigned char)order) { int buddy; BA_ORDER(best_fit) -= 1; buddy = BA_BUDDY_INDEX(best_fit); BA_ORDER(buddy) = BA_ORDER(best_fit); } ba->bitmap[best_fit].allocated = 1; return best_fit; } unsigned long ba_start_addr(struct ba *ba, int index) { return BA_START_ADDR(index); } unsigned long ba_len(struct ba *ba, int index) { return BA_LEN(index); }