| Commit message (Collapse) | Author | Age | Files | Lines |
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Signed-off-by: Wolfgang Wiedmeyer <wolfgit@wiedmeyer.de>
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Add a system bar (navigation bar) similar to the main Android system
with back and home buttons. This makes it easier for users to figure
out how to go back on devices that lack hardware buttons, and also
provides a quick way to get back to the main menu.
Note only buttons that do not have a hardware equivalent are shown, in
order to prevent redundancy and confusion.
Change-Id: I7538749978837571a8c250c3c8e54ac127b39d84
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This will visually differentiate COS recovery from CM recovery so
that users know at a glance which they are running.
Images created by: Asher Simonds <asher@cyngn.com>
Change-Id: I110158ed6644fa62b9a38f1f672ebc7dbfa726c1
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Change-Id: I6b54bde65264aee99cb51a19436e82054b31fe74
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* Commit 8b0f4a442 "Old-school Holo UX" changed
these to something out of sync with the rest,
and also broke recovery on the devices that fell into
this density bucket.
* Restore the AOSP images.
Change-Id: If55a9925903d9bb1cfc77d6752666c7e2e6d20fe
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Change-Id: I4ee87f3474aec0496c47bb561ddecc74e151cbbf
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... otherwise it is omitted from build.
Change-Id: I45930e1501f13af641ee96ac64164aae4101d85b
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Implement two types of dialogs: info and error. Info dialogs are intended
to show that an operation is in progress and cannot be interrupted. Error
dialogs are intended to show that an error occurred. The user must respond
by dismissing the dialog with any input (a swipe or keypress).
Dialogs may be initiated internally within the UI code or externally via a
named local socket. Dialogs created via socket are presumed to be info
and may not be dismissed. When the client socket is closed, the dialog
automatically dismisses.
Initial implementation shows dialogs for adb backup and restore. Future
work will show dialogs for all errors and lengthy operations.
Change-Id: Icefea12ec0fd70fb487d54aa2eb1cae9dd451355
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Return to the recovery to the holo appearance.
Bug: 15424396
Change-Id: Id4d3f23e0a6251a12aa42f3793cff347f38b4243
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Provide different recovery UI resources for different display
densities. Right now only the text images and the progress bars are
rescaled; the main icon will get scaled when it's updated for QP.
Lightly quantum-ify the rest of the recovery interface. (Light
background, progress bars, etc.)
Change-Id: Ia639c4ce8534b01bc843524efbc4b040c1cf38b3
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