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authordtrainor@chromium.org <dtrainor@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2013-04-19 18:46:21 +0000
committerdtrainor@chromium.org <dtrainor@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2013-04-19 18:46:21 +0000
commit06d68d0778f26bcc1a804ccc37cb57390d33d4ac (patch)
treebd38d836e64a1e3ecb0557a5b2b16be8f737cfde /.gitmodules
parent2f7b6fcfc7a0ea20a2be3cb02fce98649a3e9fc9 (diff)
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Add optimization to TextureLayer
Since there's no way to query UV coords, we shouldn't be committing if we have to push UV every frame. BUG= Review URL: https://chromiumcodereview.appspot.com/13910011 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@195248 0039d316-1c4b-4281-b951-d872f2087c98
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