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author | gman@chromium.org <gman@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2010-06-01 23:07:21 +0000 |
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committer | gman@chromium.org <gman@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2010-06-01 23:07:21 +0000 |
commit | cd6cd476f3e0d0333af92a7e4f2370625d2d467c (patch) | |
tree | bf61b8784fc818e2b9e988e03b6601f6c11e121f | |
parent | dc35d36067767d6f3f9dd4ab2951c3520846ec9b (diff) | |
download | chromium_src-cd6cd476f3e0d0333af92a7e4f2370625d2d467c.zip chromium_src-cd6cd476f3e0d0333af92a7e4f2370625d2d467c.tar.gz chromium_src-cd6cd476f3e0d0333af92a7e4f2370625d2d467c.tar.bz2 |
Change black to 0,0,0,1 instead of 0,0,0,0.003921
TEST=none
BUG=none
Review URL: http://codereview.chromium.org/2469003
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@48671 0039d316-1c4b-4281-b951-d872f2087c98
-rw-r--r-- | gpu/command_buffer/service/gles2_cmd_decoder.cc | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/gpu/command_buffer/service/gles2_cmd_decoder.cc b/gpu/command_buffer/service/gles2_cmd_decoder.cc index 7a9d35f..033a819 100644 --- a/gpu/command_buffer/service/gles2_cmd_decoder.cc +++ b/gpu/command_buffer/service/gles2_cmd_decoder.cc @@ -1110,7 +1110,7 @@ class GLES2DecoderImpl : public base::SupportsWeakPtr<GLES2DecoderImpl>, // Which textures are bound to texture units through glActiveTexture. scoped_array<TextureUnit> texture_units_; - // Black (0,0,0,0) textures for when non-renderable textures are used. + // Black (0,0,0,1) textures for when non-renderable textures are used. // NOTE: There is no corresponding TextureInfo for these textures. // TextureInfos are only for textures the client side can access. GLuint black_2d_texture_id_; @@ -1471,7 +1471,7 @@ bool GLES2DecoderImpl::Initialize(gfx::GLContext* context, // Make black textures for replacing non-renderable textures. black_2d_texture_id_ = ids[0]; black_cube_texture_id_ = ids[1]; - static int8 black[] = {0, 0, 0, 1}; + static uint8 black[] = {0, 0, 0, 255}; glBindTexture(GL_TEXTURE_2D, black_2d_texture_id_); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, black); |