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author | jbauman@chromium.org <jbauman@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2011-10-20 23:25:10 +0000 |
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committer | jbauman@chromium.org <jbauman@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2011-10-20 23:25:10 +0000 |
commit | b31e50ba5341d9d4d819fefd0528b4929111285c (patch) | |
tree | fc366520b107f8ed8322857cee71b8b1094583c1 /DEPS | |
parent | 50067e59539cad05d673cdc1dd2cb306810ea720 (diff) | |
download | chromium_src-b31e50ba5341d9d4d819fefd0528b4929111285c.zip chromium_src-b31e50ba5341d9d4d819fefd0528b4929111285c.tar.gz chromium_src-b31e50ba5341d9d4d819fefd0528b4929111285c.tar.bz2 |
Roll ANGLE r785:r800
Avoid unnecessarily copying uniforms
Fix contribution
VC11 fails to build angle because oppl_allocator::operator= does not exist
Fix for bogus "Bad aggregation op" error when dumping intermediate tree
Add token to ANGLE_software_display extension
Avoid iterating over unused samplers.
Cache currently-bound draw buffer.
Don't reupload DX uniforms unless necessary
Iterate directly over uniforms when applying them
Update contributor list
Fix compiler warnings in translator.cpp
Fix essl_to_hlsl project configurations
Fix link errors caused by static use of perf related functions even when ANGLE_DISABLE_PERF is defined.
Improve performance of applyRenderTarget and applyTextures
Cache the current program pointer
BUG=
TEST=trybots
Review URL: http://codereview.chromium.org/8356031
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@106628 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'DEPS')
-rw-r--r-- | DEPS | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -63,7 +63,7 @@ deps = { (Var("googlecode_url") % "googlemock") + "/trunk@374", "src/third_party/angle": - (Var("googlecode_url") % "angleproject") + "/trunk@785", + (Var("googlecode_url") % "angleproject") + "/trunk@800", # Note that this is *not* where we check out WebKit -- this just # puts some extra files into place for the real WebKit checkout to |