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authorben@chromium.org <ben@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2009-05-05 04:52:11 +0000
committerben@chromium.org <ben@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2009-05-05 04:52:11 +0000
commit220705c2b06962462e471b28ad85c76c0f9c3080 (patch)
treecfc44266116bbf2acc3a4fae32625c4481c8243e /app/animation_unittest.cc
parent1b8d02f181d089ee670f2ba72089c3722f679d5f (diff)
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Move *Animation to app/
http://crbug.com/11387 Review URL: http://codereview.chromium.org/109001 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@15275 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'app/animation_unittest.cc')
-rw-r--r--app/animation_unittest.cc102
1 files changed, 102 insertions, 0 deletions
diff --git a/app/animation_unittest.cc b/app/animation_unittest.cc
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+++ b/app/animation_unittest.cc
@@ -0,0 +1,102 @@
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "app/animation.h"
+#include "base/message_loop.h"
+#include "testing/gtest/include/gtest/gtest.h"
+
+using namespace std;
+
+class AnimationTest: public testing::Test {
+ private:
+ MessageLoopForUI message_loop_;
+};
+
+///////////////////////////////////////////////////////////////////////////////
+// RunAnimation
+
+class RunAnimation : public Animation {
+ public:
+ RunAnimation(int frame_rate, AnimationDelegate* delegate)
+ : Animation(frame_rate, delegate) {
+ }
+
+ virtual void AnimateToState(double state) {
+ EXPECT_LE(0.0, state);
+ EXPECT_GE(1.0, state);
+ }
+};
+
+///////////////////////////////////////////////////////////////////////////////
+// CancelAnimation
+
+class CancelAnimation : public Animation {
+ public:
+ CancelAnimation(int duration, int frame_rate, AnimationDelegate* delegate)
+ : Animation(duration, frame_rate, delegate) {
+ }
+
+ virtual void AnimateToState(double state) {
+ if (state >= 0.5)
+ Stop();
+ }
+};
+
+///////////////////////////////////////////////////////////////////////////////
+// LinearCase
+
+class TestAnimationDelegate : public AnimationDelegate {
+ public:
+ TestAnimationDelegate() :
+ canceled_(false),
+ finished_(false) {
+ }
+
+ virtual void AnimationStarted(const Animation* animation) {
+ }
+
+ virtual void AnimationEnded(const Animation* animation) {
+ finished_ = true;
+ MessageLoop::current()->Quit();
+ }
+
+ virtual void AnimationCanceled(const Animation* animation) {
+ finished_ = true;
+ canceled_ = true;
+ MessageLoop::current()->Quit();
+ }
+
+ bool finished() {
+ return finished_;
+ }
+
+ bool canceled() {
+ return canceled_;
+ }
+
+ private:
+ bool canceled_;
+ bool finished_;
+};
+
+TEST_F(AnimationTest, RunCase) {
+ TestAnimationDelegate ad;
+ RunAnimation a1(150, &ad);
+ a1.SetDuration(2000);
+ a1.Start();
+ MessageLoop::current()->Run();
+
+ EXPECT_TRUE(ad.finished());
+ EXPECT_FALSE(ad.canceled());
+}
+
+TEST_F(AnimationTest, CancelCase) {
+ TestAnimationDelegate ad;
+ CancelAnimation a2(2000, 150, &ad);
+ a2.Start();
+ MessageLoop::current()->Run();
+
+ EXPECT_TRUE(ad.finished());
+ EXPECT_TRUE(ad.canceled());
+}