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author | apatrick@chromium.org <apatrick@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2010-09-07 20:45:01 +0000 |
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committer | apatrick@chromium.org <apatrick@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2010-09-07 20:45:01 +0000 |
commit | 4bce24e4288130d9436863d1db3ee0295ed93277 (patch) | |
tree | 41b08178a03d6233ada409e877c5160ebabc189c /app/gfx | |
parent | 1fc82d9171749533e7028a21c1649697499f6056 (diff) | |
download | chromium_src-4bce24e4288130d9436863d1db3ee0295ed93277.zip chromium_src-4bce24e4288130d9436863d1db3ee0295ed93277.tar.gz chromium_src-4bce24e4288130d9436863d1db3ee0295ed93277.tar.bz2 |
Added GPU stat for whether a GPU can report context lost.
On Windows it checks to see if the IDirect3D9 object supports Vista and later features (meaning it won't routinely report lost contexts). On Linux and Mac we can just check if its EGL versus some other GL that doesn't report lost contexts.
I routed the stats to the renderer process so webkit code can query whether lost contexts are likely.
I didn't wire up breakpad yet.
TEST=try
BUG=52318
Review URL: http://codereview.chromium.org/3149016
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@58755 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'app/gfx')
-rw-r--r-- | app/gfx/gl/gl_context_egl.cc | 4 | ||||
-rw-r--r-- | app/gfx/gl/gl_context_egl.h | 5 |
2 files changed, 8 insertions, 1 deletions
diff --git a/app/gfx/gl/gl_context_egl.cc b/app/gfx/gl/gl_context_egl.cc index 7cfde87..1156635 100644 --- a/app/gfx/gl/gl_context_egl.cc +++ b/app/gfx/gl/gl_context_egl.cc @@ -85,6 +85,10 @@ bool BaseEGLContext::InitializeOneOff() { return true; } +EGLDisplay BaseEGLContext::GetDisplay() { + return g_display; +} + NativeViewEGLContext::NativeViewEGLContext(void* window) : window_(window), surface_(NULL), diff --git a/app/gfx/gl/gl_context_egl.h b/app/gfx/gl/gl_context_egl.h index 3f1884b..9c59825 100644 --- a/app/gfx/gl/gl_context_egl.h +++ b/app/gfx/gl/gl_context_egl.h @@ -9,7 +9,8 @@ #include "gfx/size.h" #include "app/gfx/gl/gl_context.h" -typedef void *EGLContext; +typedef void* EGLDisplay; +typedef void* EGLContext; typedef void* EGLSurface; namespace gfx { @@ -26,6 +27,8 @@ class BaseEGLContext : public GLContext { static bool InitializeOneOff(); + static EGLDisplay GetDisplay(); + private: DISALLOW_COPY_AND_ASSIGN(BaseEGLContext); }; |