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author | gman@chromium.org <gman@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2010-11-04 20:32:06 +0000 |
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committer | gman@chromium.org <gman@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2010-11-04 20:32:06 +0000 |
commit | e9f6aee5b08d6cd9b29bb9da176914e74aa778a8 (patch) | |
tree | 261aceb082031e5bce3bed9eaa69c8d20041c462 /app/gfx | |
parent | de08d1c0722433e9f928f53e4eb2b6db47dc119a (diff) | |
download | chromium_src-e9f6aee5b08d6cd9b29bb9da176914e74aa778a8.zip chromium_src-e9f6aee5b08d6cd9b29bb9da176914e74aa778a8.tar.gz chromium_src-e9f6aee5b08d6cd9b29bb9da176914e74aa778a8.tar.bz2 |
Add in changes I forgot in last previous CL
These are only comment changes. No code has changed.
TEST=none
BUG=none
TBR=apatrick@chromium.org
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@65105 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'app/gfx')
-rw-r--r-- | app/gfx/gl/generate_bindings.py | 2 | ||||
-rw-r--r-- | app/gfx/gl/gl_implementation.h | 2 |
2 files changed, 1 insertions, 3 deletions
diff --git a/app/gfx/gl/generate_bindings.py b/app/gfx/gl/generate_bindings.py index f63293d..0bfb5c7 100644 --- a/app/gfx/gl/generate_bindings.py +++ b/app/gfx/gl/generate_bindings.py @@ -546,8 +546,6 @@ def GenerateSource(file, functions, set_name): for name in names: file.write(' if (!g_debug_%s) {\n' % names[0]) file.write(' g_debug_%s = g_%s;\n' % (names[0], names[0])) - #file.write(' g_%s = reinterpret_cast<%sProc>(Debug_%s);\n' % - # (names[0], names[0], names[0])) file.write(' g_%s = Debug_%s;\n' % (names[0], names[0])) file.write(' }\n') file.write('}\n') diff --git a/app/gfx/gl/gl_implementation.h b/app/gfx/gl/gl_implementation.h index dba4277..2131c19 100644 --- a/app/gfx/gl/gl_implementation.h +++ b/app/gfx/gl/gl_implementation.h @@ -37,7 +37,7 @@ typedef void* (*GLGetProcAddressProc)(const char* name); // Initialize a particular GL implementation. bool InitializeGLBindings(GLImplementation implementation); -// Initialize a particular GL implementation. +// Initialize Debug logging wrappers for GL bindings. void InitializeDebugGLBindings(); // Set the current GL implementation. |