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authorpinkerton@chromium.org <pinkerton@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2009-12-04 17:50:26 +0000
committerpinkerton@chromium.org <pinkerton@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2009-12-04 17:50:26 +0000
commitb284843ba6a1e90c12f91eaf796726433dc2537d (patch)
tree96edc5a4528e4d685c89544bfc13712e2984964a /app/menus/simple_menu_model.h
parente83ce1e3f2fcacb3d400287d78567d22a2a06cae (diff)
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Refactor the menu model to live outside views/ so it can be shared
BUG=none TEST=none Review URL: http://codereview.chromium.org/465005 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@33827 0039d316-1c4b-4281-b951-d872f2087c98
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diff --git a/app/menus/simple_menu_model.h b/app/menus/simple_menu_model.h
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+// Copyright (c) 2009 The Chromium Authors. All rights reserved. Use of this
+// source code is governed by a BSD-style license that can be found in the
+// LICENSE file.
+
+#ifndef APP_MENUS_SIMPLE_MENU_MODEL_H_
+#define APP_MENUS_SIMPLE_MENU_MODEL_H_
+
+#include <vector>
+
+#include "base/string16.h"
+#include "app/menus/menu_model.h"
+
+namespace menus {
+
+// A simple MenuModel implementation with an imperative API for adding menu
+// items. This makes it easy to construct fixed menus. Menus populated by
+// dynamic data sources may be better off implementing MenuModel directly.
+// The breadth of MenuModel is not exposed through this API.
+class SimpleMenuModel : public MenuModel {
+ public:
+ class Delegate {
+ public:
+ // Methods for determining the state of specific command ids.
+ virtual bool IsCommandIdChecked(int command_id) const = 0;
+ virtual bool IsCommandIdEnabled(int command_id) const = 0;
+
+ // Gets the accelerator for the specified command id. Returns true if the
+ // command id has a valid accelerator, false otherwise.
+ virtual bool GetAcceleratorForCommandId(
+ int command_id,
+ menus::Accelerator* accelerator) = 0;
+
+ // Some command ids have labels that change over time.
+ virtual bool IsLabelForCommandIdDynamic(int command_id) const {
+ return false;
+ }
+ virtual string16 GetLabelForCommandId(int command_id) const {
+ return string16();
+ }
+
+ // Notifies the delegate that the item with the specified command id was
+ // visually highlighted within the menu.
+ virtual void CommandIdHighlighted(int command_id) {}
+
+ // Performs the action associated with the specified command id.
+ virtual void ExecuteCommand(int command_id) = 0;
+ };
+
+ // The Delegate can be NULL, though if it is items can't be checked or
+ // disabled.
+ explicit SimpleMenuModel(Delegate* delegate);
+ virtual ~SimpleMenuModel();
+
+ // Methods for adding items to the model.
+ void AddItem(int command_id, const string16& label);
+ void AddItemWithStringId(int command_id, int string_id);
+ void AddSeparator();
+ void AddCheckItem(int command_id, const string16& label);
+ void AddCheckItemWithStringId(int command_id, int string_id);
+ void AddRadioItem(int command_id, const string16& label, int group_id);
+ void AddRadioItemWithStringId(int command_id, int string_id, int group_id);
+ void AddSubMenu(const string16& label, MenuModel* model);
+ void AddSubMenuWithStringId(int string_id, MenuModel* model);
+
+ // Overridden from MenuModel:
+ virtual bool HasIcons() const;
+ virtual int GetItemCount() const;
+ virtual ItemType GetTypeAt(int index) const;
+ virtual int GetCommandIdAt(int index) const;
+ virtual string16 GetLabelAt(int index) const;
+ virtual bool IsLabelDynamicAt(int index) const;
+ virtual bool GetAcceleratorAt(int index,
+ menus::Accelerator* accelerator) const;
+ virtual bool IsItemCheckedAt(int index) const;
+ virtual int GetGroupIdAt(int index) const;
+ virtual bool GetIconAt(int index, SkBitmap* icon) const;
+ virtual bool IsEnabledAt(int index) const;
+ virtual void HighlightChangedTo(int index);
+ virtual void ActivatedAt(int index);
+ virtual MenuModel* GetSubmenuModelAt(int index) const;
+
+ protected:
+ // Some variants of this model (SystemMenuModel) relies on items to be
+ // inserted backwards. This is counter-intuitive for the API, so rather than
+ // forcing customers to insert things backwards, we return the indices
+ // backwards instead. That's what this method is for. By default, it just
+ // returns what it's passed.
+ virtual int FlipIndex(int index) const { return index; }
+
+ private:
+ struct Item {
+ int command_id;
+ string16 label;
+ ItemType type;
+ int group_id;
+ MenuModel* submenu;
+ };
+ std::vector<Item> items_;
+
+ Delegate* delegate_;
+
+ DISALLOW_COPY_AND_ASSIGN(SimpleMenuModel);
+};
+
+} // namespace menus
+
+#endif // APP_MENUS_SIMPLE_MENU_MODEL_H_