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author | ben@chromium.org <ben@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2011-01-07 17:33:39 +0000 |
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committer | ben@chromium.org <ben@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2011-01-07 17:33:39 +0000 |
commit | f676780687464428e340d008a0d1ca13d9944628 (patch) | |
tree | 489e8bd8188e31a7f6c53f15e8d1d9c6ba36d023 /app/multi_animation_unittest.cc | |
parent | 3b65bfd55c56cf8a6db025087d937494f49dc15f (diff) | |
download | chromium_src-f676780687464428e340d008a0d1ca13d9944628.zip chromium_src-f676780687464428e340d008a0d1ca13d9944628.tar.gz chromium_src-f676780687464428e340d008a0d1ca13d9944628.tar.bz2 |
Move animation code to new ui/base/animation directory.
BUG=none
TEST=none
TBR=brettw
Review URL: http://codereview.chromium.org/6154001
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@70743 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'app/multi_animation_unittest.cc')
-rw-r--r-- | app/multi_animation_unittest.cc | 89 |
1 files changed, 0 insertions, 89 deletions
diff --git a/app/multi_animation_unittest.cc b/app/multi_animation_unittest.cc deleted file mode 100644 index 393b01c..0000000 --- a/app/multi_animation_unittest.cc +++ /dev/null @@ -1,89 +0,0 @@ -// Copyright (c) 2010 The Chromium Authors. All rights reserved. -// Use of this source code is governed by a BSD-style license that can be -// found in the LICENSE file. - -#include "app/animation_container_element.h" -#include "app/multi_animation.h" -#include "testing/gtest/include/gtest/gtest.h" - -typedef testing::Test MultiAnimationTest; - -TEST_F(MultiAnimationTest, Basic) { - // Create a MultiAnimation with two parts. - MultiAnimation::Parts parts; - parts.push_back(MultiAnimation::Part(100, Tween::LINEAR)); - parts.push_back(MultiAnimation::Part(100, Tween::EASE_OUT)); - - MultiAnimation animation(parts); - AnimationContainerElement* as_element = - static_cast<AnimationContainerElement*>(&animation); - as_element->SetStartTime(base::TimeTicks()); - - // Step to 50, which is half way through the first part. - as_element->Step(base::TimeTicks() + base::TimeDelta::FromMilliseconds(50)); - EXPECT_EQ(.5, animation.GetCurrentValue()); - - // Step to 120, which is 20% through the second part. - as_element->Step(base::TimeTicks() + - base::TimeDelta::FromMilliseconds(120)); - EXPECT_EQ(Tween::CalculateValue(Tween::EASE_OUT, .2), - animation.GetCurrentValue()); - - // Step to 320, which is 20% through the second part. - as_element->Step(base::TimeTicks() + - base::TimeDelta::FromMilliseconds(320)); - EXPECT_EQ(Tween::CalculateValue(Tween::EASE_OUT, .2), - animation.GetCurrentValue()); -} - -TEST_F(MultiAnimationTest, DifferingStartAndEnd) { - // Create a MultiAnimation with two parts. - MultiAnimation::Parts parts; - parts.push_back(MultiAnimation::Part(200, Tween::LINEAR)); - parts[0].start_time_ms = 100; - parts[0].end_time_ms = 400; - - MultiAnimation animation(parts); - AnimationContainerElement* as_element = - static_cast<AnimationContainerElement*>(&animation); - as_element->SetStartTime(base::TimeTicks()); - - // Step to 0. Because the start_time is 100, this should be 100ms into the - // animation - as_element->Step(base::TimeTicks()); - EXPECT_EQ(.25, animation.GetCurrentValue()); - - // Step to 100, which is effectively 200ms into the animation. - as_element->Step(base::TimeTicks() + base::TimeDelta::FromMilliseconds(100)); - EXPECT_EQ(.5, animation.GetCurrentValue()); -} - -// Makes sure multi-animation stops if cycles is false. -TEST_F(MultiAnimationTest, DontCycle) { - MultiAnimation::Parts parts; - parts.push_back(MultiAnimation::Part(200, Tween::LINEAR)); - MultiAnimation animation(parts); - AnimationContainerElement* as_element = - static_cast<AnimationContainerElement*>(&animation); - as_element->SetStartTime(base::TimeTicks()); - animation.set_continuous(false); - - // Step to 300, which is greater than the cycle time. - as_element->Step(base::TimeTicks() + base::TimeDelta::FromMilliseconds(300)); - EXPECT_EQ(1.0, animation.GetCurrentValue()); - EXPECT_FALSE(animation.is_animating()); -} - -// Makes sure multi-animation cycles correctly. -TEST_F(MultiAnimationTest, Cycle) { - MultiAnimation::Parts parts; - parts.push_back(MultiAnimation::Part(200, Tween::LINEAR)); - MultiAnimation animation(parts); - AnimationContainerElement* as_element = - static_cast<AnimationContainerElement*>(&animation); - as_element->SetStartTime(base::TimeTicks()); - - // Step to 300, which is greater than the cycle time. - as_element->Step(base::TimeTicks() + base::TimeDelta::FromMilliseconds(300)); - EXPECT_EQ(.5, animation.GetCurrentValue()); -} |