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authormark@chromium.org <mark@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2009-10-07 16:42:16 +0000
committermark@chromium.org <mark@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2009-10-07 16:42:16 +0000
commite4221ad535d561b931bd900db9278825adf36b06 (patch)
tree5ca7bef32977d76773f975d13a34c11dd86eab04 /app/test_suite.h
parent9997409a1d70d0f44936ce49227520406b543c6d (diff)
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Move all resources into the framework.
BUG=14610 (in support of unbreaking auto-update) TEST=The .app's Contents/Resources folder should not contain the resources that are moving to the .framework's Resources folder; The .app's Contents/Resources folder should still contain app.icns, document.icns, the helper .app, and a whole slew of .lprojs that only contain InfoPlist.strings; Make sure Breakpad still works in the browser, renderer, and other process types. Review URL: http://codereview.chromium.org/256062 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@28262 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'app/test_suite.h')
-rw-r--r--app/test_suite.h18
1 files changed, 15 insertions, 3 deletions
diff --git a/app/test_suite.h b/app/test_suite.h
index 192f80e..8a04be9 100644
--- a/app/test_suite.h
+++ b/app/test_suite.h
@@ -33,12 +33,24 @@ class AppTestSuite : public TestSuite {
app::RegisterPathProvider();
#if defined(OS_MACOSX)
+ // Look in the framework bundle for resources.
+ // TODO(port): make a resource bundle for non-app exes.
FilePath path;
PathService::Get(base::DIR_EXE, &path);
- // TODO(port): make a resource bundle for non-app exes.
- path = path.AppendASCII("Chromium.app");
- mac_util::SetOverrideAppBundlePath(path);
+#if defined(GOOGLE_CHROME_BUILD)
+#define MAC_PRODUCT_NAME "Google Chrome"
+#elif defined(CHROMIUM_BUILD)
+#define MAC_PRODUCT_NAME "Chromium"
+#else
+#error Unknown branding
#endif
+ path = path.AppendASCII(MAC_PRODUCT_NAME ".app");
+ path = path.AppendASCII("Contents");
+ path = path.AppendASCII("Frameworks");
+ path = path.AppendASCII(MAC_PRODUCT_NAME " Framework.framework");
+#undef MAC_PRODUCT_NAME
+ mac_util::SetOverrideAppBundlePath(path);
+#endif // OS_MACOSX
// Force unittests to run using en-US so if we test against string
// output, it'll pass regardless of the system language.