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authorben@chromium.org <ben@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2009-05-06 00:39:23 +0000
committerben@chromium.org <ben@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2009-05-06 00:39:23 +0000
commita5da0aa93ab70006854396439e47c795716664c2 (patch)
tree406ec34ecae757f3e43f813af40a21e8e9aeb9de /app
parentacc9a6def1c4c7d8b54149667e0c476d0c85a8f4 (diff)
downloadchromium_src-a5da0aa93ab70006854396439e47c795716664c2.zip
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Move chrome_canvas to app/gfx
http://crbug.com/11387 Review URL: http://codereview.chromium.org/113011 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@15361 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'app')
-rw-r--r--app/app.vcproj16
-rw-r--r--app/gfx/chrome_canvas.cc265
-rw-r--r--app/gfx/chrome_canvas.h217
-rw-r--r--app/gfx/chrome_canvas_linux.cc123
-rw-r--r--app/gfx/chrome_canvas_win.cc264
-rw-r--r--app/l10n_util.cc2
6 files changed, 886 insertions, 1 deletions
diff --git a/app/app.vcproj b/app/app.vcproj
index c4c489c..e4e2162 100644
--- a/app/app.vcproj
+++ b/app/app.vcproj
@@ -121,6 +121,22 @@
<References>
</References>
<Files>
+ <Filter
+ Name="gfx"
+ >
+ <File
+ RelativePath=".\gfx\chrome_canvas.cc"
+ >
+ </File>
+ <File
+ RelativePath=".\gfx\chrome_canvas.h"
+ >
+ </File>
+ <File
+ RelativePath=".\gfx\chrome_canvas_win.cc"
+ >
+ </File>
+ </Filter>
<File
RelativePath=".\animation.cc"
>
diff --git a/app/gfx/chrome_canvas.cc b/app/gfx/chrome_canvas.cc
new file mode 100644
index 0000000..886a170
--- /dev/null
+++ b/app/gfx/chrome_canvas.cc
@@ -0,0 +1,265 @@
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "app/gfx/chrome_canvas.h"
+
+#include <limits>
+
+#include "app/l10n_util.h"
+#include "base/gfx/rect.h"
+#include "base/logging.h"
+#include "skia/include/SkShader.h"
+#include "chrome/common/gfx/chrome_font.h"
+
+bool ChromeCanvas::GetClipRect(gfx::Rect* r) {
+ SkRect clip;
+ if (!getClipBounds(&clip)) {
+ if (r)
+ r->SetRect(0, 0, 0, 0);
+ return false;
+ }
+ r->SetRect(SkScalarRound(clip.fLeft), SkScalarRound(clip.fTop),
+ SkScalarRound(clip.fRight - clip.fLeft),
+ SkScalarRound(clip.fBottom - clip.fTop));
+ return true;
+}
+
+bool ChromeCanvas::ClipRectInt(int x, int y, int w, int h) {
+ SkRect new_clip;
+ new_clip.set(SkIntToScalar(x), SkIntToScalar(y),
+ SkIntToScalar(x + w), SkIntToScalar(y + h));
+ return clipRect(new_clip);
+}
+
+bool ChromeCanvas::IntersectsClipRectInt(int x, int y, int w, int h) {
+ SkRect clip;
+ return getClipBounds(&clip) &&
+ clip.intersect(SkIntToScalar(x), SkIntToScalar(y), SkIntToScalar(x + w),
+ SkIntToScalar(y + h));
+}
+
+void ChromeCanvas::TranslateInt(int x, int y) {
+ translate(SkIntToScalar(x), SkIntToScalar(y));
+}
+
+void ChromeCanvas::ScaleInt(int x, int y) {
+ scale(SkIntToScalar(x), SkIntToScalar(y));
+}
+
+void ChromeCanvas::FillRectInt(const SkColor& color,
+ int x, int y, int w, int h) {
+ SkPaint paint;
+ paint.setColor(color);
+ paint.setStyle(SkPaint::kFill_Style);
+ paint.setPorterDuffXfermode(SkPorterDuff::kSrcOver_Mode);
+ FillRectInt(x, y, w, h, paint);
+}
+
+void ChromeCanvas::FillRectInt(int x, int y, int w, int h,
+ const SkPaint& paint) {
+ SkIRect rc = {x, y, x + w, y + h};
+ drawIRect(rc, paint);
+}
+
+void ChromeCanvas::DrawRectInt(const SkColor& color,
+ int x, int y, int w, int h) {
+ DrawRectInt(color, x, y, w, h, SkPorterDuff::kSrcOver_Mode);
+}
+
+void ChromeCanvas::DrawRectInt(const SkColor& color,
+ int x, int y, int w, int h,
+ SkPorterDuff::Mode mode) {
+ SkPaint paint;
+ paint.setColor(color);
+ paint.setStyle(SkPaint::kStroke_Style);
+ // Set a stroke width of 0, which will put us down the stroke rect path. If
+ // we set a stroke width of 1, for example, this will internally create a
+ // path and fill it, which causes problems near the edge of the canvas.
+ paint.setStrokeWidth(SkIntToScalar(0));
+ paint.setPorterDuffXfermode(mode);
+
+ SkIRect rc = {x, y, x + w, y + h};
+ drawIRect(rc, paint);
+}
+
+void ChromeCanvas::DrawLineInt(const SkColor& color,
+ int x1, int y1, int x2, int y2) {
+ SkPaint paint;
+ paint.setColor(color);
+ paint.setStrokeWidth(SkIntToScalar(1));
+ drawLine(SkIntToScalar(x1), SkIntToScalar(y1), SkIntToScalar(x2),
+ SkIntToScalar(y2), paint);
+}
+
+void ChromeCanvas::DrawFocusRect(int x, int y, int width, int height) {
+ // Create a 2D bitmap containing alternating on/off pixels - we do this
+ // so that you never get two pixels of the same color around the edges
+ // of the focus rect (this may mean that opposing edges of the rect may
+ // have a dot pattern out of phase to each other).
+ static SkBitmap* dots = NULL;
+ if (!dots) {
+ int col_pixels = 32;
+ int row_pixels = 32;
+
+ dots = new SkBitmap;
+ dots->setConfig(SkBitmap::kARGB_8888_Config, col_pixels, row_pixels);
+ dots->allocPixels();
+ dots->eraseARGB(0, 0, 0, 0);
+
+ uint32_t* dot = dots->getAddr32(0, 0);
+ for (int i = 0; i < row_pixels; i++) {
+ for (int u = 0; u < col_pixels; u++) {
+ if ((u % 2 + i % 2) % 2 != 0) {
+ dot[i * row_pixels + u] = SK_ColorGRAY;
+ }
+ }
+ }
+ }
+
+ // First the horizontal lines.
+
+ // Make a shader for the bitmap with an origin of the box we'll draw. This
+ // shader is refcounted and will have an initial refcount of 1.
+ SkShader* shader = SkShader::CreateBitmapShader(
+ *dots, SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode);
+ // Assign the shader to the paint & release our reference. The paint will
+ // now own the shader and the shader will be destroyed when the paint goes
+ // out of scope.
+ SkPaint paint;
+ paint.setShader(shader);
+ shader->unref();
+
+ SkRect rect;
+ rect.set(SkIntToScalar(x), SkIntToScalar(y),
+ SkIntToScalar(x + width), SkIntToScalar(y + 1));
+ drawRect(rect, paint);
+ rect.set(SkIntToScalar(x), SkIntToScalar(y + height - 1),
+ SkIntToScalar(x + width), SkIntToScalar(y + height));
+ drawRect(rect, paint);
+
+ rect.set(SkIntToScalar(x), SkIntToScalar(y),
+ SkIntToScalar(x + 1), SkIntToScalar(y + height));
+ drawRect(rect, paint);
+ rect.set(SkIntToScalar(x + width - 1), SkIntToScalar(y),
+ SkIntToScalar(x + width), SkIntToScalar(y + height));
+ drawRect(rect, paint);
+}
+
+void ChromeCanvas::DrawBitmapInt(const SkBitmap& bitmap, int x, int y) {
+ drawBitmap(bitmap, SkIntToScalar(x), SkIntToScalar(y));
+}
+
+void ChromeCanvas::DrawBitmapInt(const SkBitmap& bitmap, int x, int y,
+ const SkPaint& paint) {
+ drawBitmap(bitmap, SkIntToScalar(x), SkIntToScalar(y), &paint);
+}
+
+void ChromeCanvas::DrawBitmapInt(const SkBitmap& bitmap, int src_x, int src_y,
+ int src_w, int src_h, int dest_x, int dest_y,
+ int dest_w, int dest_h,
+ bool filter) {
+ SkPaint p;
+ DrawBitmapInt(bitmap, src_x, src_y, src_w, src_h, dest_x, dest_y,
+ dest_w, dest_h, filter, p);
+}
+
+void ChromeCanvas::DrawBitmapInt(const SkBitmap& bitmap, int src_x, int src_y,
+ int src_w, int src_h, int dest_x, int dest_y,
+ int dest_w, int dest_h,
+ bool filter, const SkPaint& paint) {
+ DLOG_ASSERT(src_x + src_w < std::numeric_limits<int16_t>::max() &&
+ src_y + src_h < std::numeric_limits<int16_t>::max());
+ if (src_w <= 0 || src_h <= 0 || dest_w <= 0 || dest_h <= 0) {
+ NOTREACHED() << "Attempting to draw bitmap to/from an empty rect!";
+ return;
+ }
+
+ if (!IntersectsClipRectInt(dest_x, dest_y, dest_w, dest_h))
+ return;
+
+ SkRect dest_rect = { SkIntToScalar(dest_x),
+ SkIntToScalar(dest_y),
+ SkIntToScalar(dest_x + dest_w),
+ SkIntToScalar(dest_y + dest_h) };
+
+ if (src_w == dest_w && src_h == dest_h) {
+ // Workaround for apparent bug in Skia that causes image to occasionally
+ // shift.
+ SkIRect src_rect = { src_x, src_y, src_x + src_w, src_y + src_h };
+ drawBitmapRect(bitmap, &src_rect, dest_rect, &paint);
+ return;
+ }
+
+ // Make a bitmap shader that contains the bitmap we want to draw. This is
+ // basically what SkCanvas.drawBitmap does internally, but it gives us
+ // more control over quality and will use the mipmap in the source image if
+ // it has one, whereas drawBitmap won't.
+ SkShader* shader = SkShader::CreateBitmapShader(bitmap,
+ SkShader::kRepeat_TileMode,
+ SkShader::kRepeat_TileMode);
+ SkMatrix shader_scale;
+ shader_scale.setScale(SkFloatToScalar(static_cast<float>(dest_w) / src_w),
+ SkFloatToScalar(static_cast<float>(dest_h) / src_h));
+ shader_scale.preTranslate(SkIntToScalar(-src_x), SkIntToScalar(-src_y));
+ shader_scale.postTranslate(SkIntToScalar(dest_x), SkIntToScalar(dest_y));
+ shader->setLocalMatrix(shader_scale);
+
+ // Set up our paint to use the shader & release our reference (now just owned
+ // by the paint).
+ SkPaint p(paint);
+ p.setFilterBitmap(filter);
+ p.setShader(shader);
+ shader->unref();
+
+ // The rect will be filled by the bitmap.
+ drawRect(dest_rect, p);
+}
+
+void ChromeCanvas::DrawStringInt(const std::wstring& text,
+ const ChromeFont& font,
+ const SkColor& color,
+ int x, int y,
+ int w, int h) {
+ DrawStringInt(text, font, color, x, y, w, h,
+ l10n_util::DefaultCanvasTextAlignment());
+}
+
+void ChromeCanvas::TileImageInt(const SkBitmap& bitmap,
+ int x, int y, int w, int h) {
+ TileImageInt(bitmap, 0, 0, x, y, w, h);
+}
+
+void ChromeCanvas::TileImageInt(const SkBitmap& bitmap, int src_x, int src_y,
+ int dest_x, int dest_y, int w, int h) {
+ if (!IntersectsClipRectInt(dest_x, dest_y, w, h))
+ return;
+
+ SkPaint paint;
+
+ SkShader* shader = SkShader::CreateBitmapShader(bitmap,
+ SkShader::kRepeat_TileMode,
+ SkShader::kRepeat_TileMode);
+ paint.setShader(shader);
+ paint.setPorterDuffXfermode(SkPorterDuff::kSrcOver_Mode);
+
+ // CreateBitmapShader returns a Shader with a reference count of one, we
+ // need to unref after paint takes ownership of the shader.
+ shader->unref();
+ save();
+ translate(SkIntToScalar(dest_x - src_x), SkIntToScalar(dest_y - src_y));
+ ClipRectInt(src_x, src_y, w, h);
+ drawPaint(paint);
+ restore();
+}
+
+SkBitmap ChromeCanvas::ExtractBitmap() {
+ const SkBitmap& device_bitmap = getDevice()->accessBitmap(false);
+
+ // Make a bitmap to return, and a canvas to draw into it. We don't just want
+ // to call extractSubset or the copy constuctor, since we want an actual copy
+ // of the bitmap.
+ SkBitmap result;
+ device_bitmap.copyTo(&result, SkBitmap::kARGB_8888_Config);
+ return result;
+}
diff --git a/app/gfx/chrome_canvas.h b/app/gfx/chrome_canvas.h
new file mode 100644
index 0000000..3f2932a
--- /dev/null
+++ b/app/gfx/chrome_canvas.h
@@ -0,0 +1,217 @@
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef APP_GFX_CHROME_CANVAS_H_
+#define APP_GFX_CHROME_CANVAS_H_
+
+#if defined(OS_WIN)
+#include <windows.h>
+#endif
+
+#include <string>
+
+#include "base/basictypes.h"
+#include "skia/ext/platform_canvas.h"
+
+class ChromeFont;
+namespace gfx {
+class Rect;
+}
+
+#if defined(OS_LINUX)
+typedef struct _cairo cairo_t;
+#endif
+
+// ChromeCanvas is the SkCanvas used by Views for all painting. It
+// provides a handful of methods for the common operations used throughout
+// Views. With few exceptions, you should NOT create a ChromeCanvas directly,
+// rather one will be passed to you via the various paint methods in view.
+//
+// All methods that take integer arguments (as is used throughout views)
+// end with Int. If you need to use methods provided by the superclass
+// you'll need to do a conversion. In particular you'll need to use
+// macro SkIntToScalar(xxx), or if converting from a scalar to an integer
+// SkScalarRound.
+//
+// A handful of methods in this class are overloaded providing an additional
+// argument of type SkPorterDuff::Mode. SkPorterDuff::Mode specifies how the
+// source and destination colors are combined. Unless otherwise specified,
+// the variant that does not take a SkPorterDuff::Mode uses a transfer mode
+// of kSrcOver_Mode.
+class ChromeCanvas : public skia::PlatformCanvas {
+ public:
+ // Specifies the alignment for text rendered with the DrawStringInt method.
+ enum {
+ TEXT_ALIGN_LEFT = 1,
+ TEXT_ALIGN_CENTER = 2,
+ TEXT_ALIGN_RIGHT = 4,
+ TEXT_VALIGN_TOP = 8,
+ TEXT_VALIGN_MIDDLE = 16,
+ TEXT_VALIGN_BOTTOM = 32,
+
+ // Specifies the text consists of multiple lines.
+ MULTI_LINE = 64,
+
+ // By default DrawStringInt does not process the prefix ('&') character
+ // specially. That is, the string "&foo" is rendered as "&foo". When
+ // rendering text from a resource that uses the prefix character for
+ // mnemonics, the prefix should be processed and can be rendered as an
+ // underline (SHOW_PREFIX), or not rendered at all (HIDE_PREFIX).
+ SHOW_PREFIX = 128,
+ HIDE_PREFIX = 256,
+
+ // Prevent ellipsizing
+ NO_ELLIPSIS = 512,
+
+ // Specifies if words can be split by new lines.
+ // This only works with MULTI_LINE.
+ CHARACTER_BREAK = 1024,
+ };
+
+ // Creates an empty ChromeCanvas. Callers must use initialize before using
+ // the canvas.
+ ChromeCanvas();
+
+ ChromeCanvas(int width, int height, bool is_opaque);
+
+ virtual ~ChromeCanvas();
+
+ // Retrieves the clip rectangle and sets it in the specified rectangle if any.
+ // Returns true if the clip rect is non-empty.
+ bool GetClipRect(gfx::Rect* clip_rect);
+
+ // Wrapper function that takes integer arguments.
+ // Returns true if the clip is non-empty.
+ // See clipRect for specifics.
+ bool ClipRectInt(int x, int y, int w, int h);
+
+ // Test whether the provided rectangle intersects the current clip rect.
+ bool IntersectsClipRectInt(int x, int y, int w, int h);
+
+ // Wrapper function that takes integer arguments.
+ // See translate() for specifics.
+ void TranslateInt(int x, int y);
+
+ // Wrapper function that takes integer arguments.
+ // See scale() for specifics.
+ void ScaleInt(int x, int y);
+
+ // Fills the given rectangle with the given paint's parameters.
+ void FillRectInt(int x, int y, int w, int h, const SkPaint& paint);
+
+ // Fills the specified region with the specified color using a transfer
+ // mode of SkPorterDuff::kSrcOver_Mode.
+ void FillRectInt(const SkColor& color, int x, int y, int w, int h);
+
+ // Draws a single pixel rect in the specified region with the specified
+ // color, using a transfer mode of SkPorterDuff::kSrcOver_Mode.
+ //
+ // NOTE: if you need a single pixel line, use DraLineInt.
+ void DrawRectInt(const SkColor& color, int x, int y, int w, int h);
+
+ // Draws a single pixel rect in the specified region with the specified
+ // color and transfer mode.
+ //
+ // NOTE: if you need a single pixel line, use DraLineInt.
+ void DrawRectInt(const SkColor& color, int x, int y, int w, int h,
+ SkPorterDuff::Mode mode);
+
+ // Draws a single pixel line with the specified color.
+ void DrawLineInt(const SkColor& color, int x1, int y1, int x2, int y2);
+
+ // Draws a bitmap with the origin at the specified location. The upper left
+ // corner of the bitmap is rendered at the specified location.
+ void DrawBitmapInt(const SkBitmap& bitmap, int x, int y);
+
+ // Draws a bitmap with the origin at the specified location, using the
+ // specified paint. The upper left corner of the bitmap is rendered at the
+ // specified location.
+ void DrawBitmapInt(const SkBitmap& bitmap, int x, int y,
+ const SkPaint& paint);
+
+ // Draws a portion of a bitmap in the specified location. The src parameters
+ // correspond to the region of the bitmap to draw in the region defined
+ // by the dest coordinates.
+ //
+ // If the width or height of the source differs from that of the destination,
+ // the bitmap will be scaled. When scaling down, it is highly recommended
+ // that you call buildMipMap(false) on your bitmap to ensure that it has
+ // a mipmap, which will result in much higher-quality output. Set |filter|
+ // to use filtering for bitmaps, otherwise the nearest-neighbor algorithm
+ // is used for resampling.
+ //
+ // An optional custom SkPaint can be provided.
+ void DrawBitmapInt(const SkBitmap& bitmap, int src_x, int src_y, int src_w,
+ int src_h, int dest_x, int dest_y, int dest_w, int dest_h,
+ bool filter);
+ void DrawBitmapInt(const SkBitmap& bitmap, int src_x, int src_y, int src_w,
+ int src_h, int dest_x, int dest_y, int dest_w, int dest_h,
+ bool filter, const SkPaint& paint);
+
+ // Draws text with the specified color, font and location. The text is
+ // aligned to the left, vertically centered, clipped to the region. If the
+ // text is too big, it is truncated and '...' is added to the end.
+ void DrawStringInt(const std::wstring& text, const ChromeFont& font,
+ const SkColor& color, int x, int y, int w, int h);
+
+ // Draws text with the specified color, font and location. The last argument
+ // specifies flags for how the text should be rendered. It can be one of
+ // TEXT_ALIGN_CENTER, TEXT_ALIGN_RIGHT or TEXT_ALIGN_LEFT.
+ void DrawStringInt(const std::wstring& text, const ChromeFont& font,
+ const SkColor& color, int x, int y, int w, int h,
+ int flags);
+
+#ifdef OS_WIN // Only implemented on Windows for now.
+ // Draws text with a 1-pixel halo around it of the given color. It allows
+ // ClearType to be drawn to an otherwise transparenct bitmap for drag images.
+ // Drag images have only 1-bit of transparency, so we don't do any fancy
+ // blurring.
+ void DrawStringWithHalo(const std::wstring& text, const ChromeFont& font,
+ const SkColor& text_color, const SkColor& halo_color,
+ int x, int y, int w, int h, int flags);
+#endif
+
+ // Draws a dotted gray rectangle used for focus purposes.
+ void DrawFocusRect(int x, int y, int width, int height);
+
+ // Tiles the image in the specified region.
+ void TileImageInt(const SkBitmap& bitmap, int x, int y, int w, int h);
+ void TileImageInt(const SkBitmap& bitmap, int src_x, int src_y,
+ int dest_x, int dest_y, int w, int h);
+
+ // Extracts a bitmap from the contents of this canvas.
+ SkBitmap ExtractBitmap();
+
+#if defined(OS_LINUX)
+ // Applies current matrix on the canvas to the cairo context. This should be
+ // invoked anytime you plan on drawing directly to the cairo context. Be
+ // sure and set the matrix back to the identity when done.
+ void ApplySkiaMatrixToCairoContext(cairo_t* cr);
+#endif
+
+ // Compute the size required to draw some text with the provided font.
+ // Attempts to fit the text with the provided width and height. Increases
+ // height and then width as needed to make the text fit. This method
+ // supports multiple lines.
+ static void SizeStringInt(const std::wstring& test, const ChromeFont& font,
+ int *width, int* height, int flags);
+
+ private:
+#if defined(OS_WIN)
+ // Draws text with the specified color, font and location. The text is
+ // aligned to the left, vertically centered, clipped to the region. If the
+ // text is too big, it is truncated and '...' is added to the end.
+ void DrawStringInt(const std::wstring& text, HFONT font,
+ const SkColor& color, int x, int y, int w, int h,
+ int flags);
+#endif
+
+ DISALLOW_EVIL_CONSTRUCTORS(ChromeCanvas);
+};
+
+#if defined(OS_WIN) || defined(OS_LINUX)
+typedef skia::CanvasPaintT<ChromeCanvas> ChromeCanvasPaint;
+#endif
+
+#endif // APP_GFX_CHROME_CANVAS_H_
diff --git a/app/gfx/chrome_canvas_linux.cc b/app/gfx/chrome_canvas_linux.cc
new file mode 100644
index 0000000..5f8b430
--- /dev/null
+++ b/app/gfx/chrome_canvas_linux.cc
@@ -0,0 +1,123 @@
+// Copyright (c) 2009 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "chrome/common/gfx/chrome_canvas.h"
+
+#include <pango/pango.h>
+
+#include "base/gfx/rect.h"
+#include "base/logging.h"
+#include "base/string_util.h"
+#include "chrome/common/gfx/chrome_font.h"
+
+namespace {
+
+// Returns a new pango font, free with pango_font_description_free().
+PangoFontDescription* PangoFontFromChromeFont(const ChromeFont& chrome_font) {
+ ChromeFont font = chrome_font; // Copy so we can call non-const methods.
+ PangoFontDescription* pfd = pango_font_description_new();
+ pango_font_description_set_family(pfd, WideToUTF8(font.FontName()).c_str());
+ pango_font_description_set_size(pfd, font.FontSize() * PANGO_SCALE);
+
+ switch (font.style()) {
+ case ChromeFont::NORMAL:
+ // Nothing to do, should already be PANGO_STYLE_NORMAL.
+ break;
+ case ChromeFont::BOLD:
+ pango_font_description_set_weight(pfd, PANGO_WEIGHT_BOLD);
+ break;
+ case ChromeFont::ITALIC:
+ pango_font_description_set_style(pfd, PANGO_STYLE_ITALIC);
+ break;
+ case ChromeFont::UNDERLINED:
+ // TODO(deanm): How to do underlined? Where do we use it? Probably have
+ // to paint it ourselves, see pango_font_metrics_get_underline_position.
+ break;
+ }
+
+ return pfd;
+}
+
+} // namespace
+
+ChromeCanvas::ChromeCanvas(int width, int height, bool is_opaque)
+ : skia::PlatformCanvasLinux(width, height, is_opaque) {
+}
+
+ChromeCanvas::ChromeCanvas() : skia::PlatformCanvasLinux() {
+}
+
+ChromeCanvas::~ChromeCanvas() {
+}
+
+// static
+void ChromeCanvas::SizeStringInt(const std::wstring& text,
+ const ChromeFont& font,
+ int* width, int* height, int flags) {
+ NOTIMPLEMENTED();
+}
+
+void ChromeCanvas::ApplySkiaMatrixToCairoContext(cairo_t* cr) {
+ const SkMatrix& skia_matrix = getTotalMatrix();
+ cairo_matrix_t cairo_matrix;
+ cairo_matrix_init(&cairo_matrix,
+ SkScalarToFloat(skia_matrix.getScaleX()),
+ SkScalarToFloat(skia_matrix.getSkewY()),
+ SkScalarToFloat(skia_matrix.getSkewX()),
+ SkScalarToFloat(skia_matrix.getScaleY()),
+ SkScalarToFloat(skia_matrix.getTranslateX()),
+ SkScalarToFloat(skia_matrix.getTranslateY()));
+ cairo_set_matrix(cr, &cairo_matrix);
+}
+
+void ChromeCanvas::DrawStringInt(const std::wstring& text,
+ const ChromeFont& font,
+ const SkColor& color, int x, int y, int w,
+ int h, int flags) {
+ cairo_surface_t* surface = beginPlatformPaint();
+ cairo_t* cr = cairo_create(surface);
+ // We're going to draw onto the surface directly. This circumvents the matrix
+ // installed by Skia. Apply the matrix from skia to cairo so they align and
+ // we draw at the right place.
+ ApplySkiaMatrixToCairoContext(cr);
+ PangoLayout* layout = pango_cairo_create_layout(cr);
+
+ cairo_set_source_rgb(cr,
+ SkColorGetR(color) / 255.0,
+ SkColorGetG(color) / 255.0,
+ SkColorGetB(color) / 255.0);
+
+ // TODO(deanm): Implement the rest of the ChromeCanvas flags.
+ if (!(flags & ChromeCanvas::NO_ELLIPSIS))
+ pango_layout_set_ellipsize(layout, PANGO_ELLIPSIZE_END);
+
+ pango_layout_set_width(layout, w * PANGO_SCALE);
+ pango_layout_set_height(layout, h * PANGO_SCALE);
+
+ std::string utf8 = WideToUTF8(text);
+ pango_layout_set_text(layout, utf8.data(), utf8.size());
+
+ PangoFontDescription* desc = PangoFontFromChromeFont(font);
+ pango_layout_set_font_description(layout, desc);
+ pango_font_description_free(desc);
+
+ int width, height;
+ pango_layout_get_size(layout, &width, &height);
+
+ if (flags & ChromeCanvas::TEXT_VALIGN_TOP) {
+ // Cairo should draw from the top left corner already.
+ } else if (flags & ChromeCanvas::TEXT_VALIGN_BOTTOM) {
+ y = y + (h - (height / PANGO_SCALE));
+ } else {
+ // Vertically centered.
+ y = y + ((h - (height / PANGO_SCALE)) / 2);
+ }
+
+ cairo_move_to(cr, x, y);
+ pango_cairo_show_layout(cr, layout);
+
+ g_object_unref(layout);
+ cairo_destroy(cr);
+ // NOTE: beginPlatformPaint returned its surface, we shouldn't destroy it.
+}
diff --git a/app/gfx/chrome_canvas_win.cc b/app/gfx/chrome_canvas_win.cc
new file mode 100644
index 0000000..4a4cd6a
--- /dev/null
+++ b/app/gfx/chrome_canvas_win.cc
@@ -0,0 +1,264 @@
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "app/gfx/chrome_canvas.h"
+
+#include <limits>
+
+#include "app/l10n_util.h"
+#include "base/gfx/rect.h"
+#include "skia/include/SkShader.h"
+#include "chrome/common/gfx/chrome_font.h"
+
+namespace {
+
+// We make sure that LTR text we draw in an RTL context is modified
+// appropriately to make sure it maintains it LTR orientation.
+void DoDrawText(HDC hdc, const std::wstring& text,
+ RECT* text_bounds, int flags) {
+ std::wstring localized_text;
+ const wchar_t* string_ptr = text.c_str();
+ int string_size = static_cast<int>(text.length());
+ // Only adjust string directionality if both of the following are true:
+ // 1. The current locale is RTL.
+ // 2. The string itself has RTL directionality.
+ if (flags & DT_RTLREADING) {
+ if (l10n_util::AdjustStringForLocaleDirection(text, &localized_text)) {
+ string_ptr = localized_text.c_str();
+ string_size = static_cast<int>(localized_text.length());
+ }
+ }
+
+ DrawText(hdc, string_ptr, string_size, text_bounds, flags);
+}
+
+// Compute the windows flags necessary to implement the provided text
+// ChromeCanvas flags.
+int ComputeFormatFlags(int flags, const std::wstring& text) {
+ int f = 0;
+
+ // Setting the text alignment explicitly in case it hasn't already been set.
+ // This will make sure that we don't align text to the left on RTL locales
+ // just because no alignment flag was passed to DrawStringInt().
+ if (!(flags & (ChromeCanvas::TEXT_ALIGN_CENTER |
+ ChromeCanvas::TEXT_ALIGN_RIGHT |
+ ChromeCanvas::TEXT_ALIGN_LEFT))) {
+ flags |= l10n_util::DefaultCanvasTextAlignment();
+ }
+
+ if (flags & ChromeCanvas::HIDE_PREFIX)
+ f |= DT_HIDEPREFIX;
+ else if ((flags & ChromeCanvas::SHOW_PREFIX) == 0)
+ f |= DT_NOPREFIX;
+
+ if (flags & ChromeCanvas::MULTI_LINE) {
+ f |= DT_WORDBREAK;
+ if (flags & ChromeCanvas::CHARACTER_BREAK)
+ f |= DT_EDITCONTROL;
+ } else {
+ f |= DT_SINGLELINE | DT_VCENTER;
+ if (!(flags & ChromeCanvas::NO_ELLIPSIS))
+ f |= DT_END_ELLIPSIS;
+ }
+
+ // vertical alignment
+ if (flags & ChromeCanvas::TEXT_VALIGN_TOP)
+ f |= DT_TOP;
+ else if (flags & ChromeCanvas::TEXT_VALIGN_BOTTOM)
+ f |= DT_BOTTOM;
+ else
+ f |= DT_VCENTER;
+
+ // horizontal alignment
+ if (flags & ChromeCanvas::TEXT_ALIGN_CENTER)
+ f |= DT_CENTER;
+ else if (flags & ChromeCanvas::TEXT_ALIGN_RIGHT)
+ f |= DT_RIGHT;
+ else
+ f |= DT_LEFT;
+
+ // In order to make sure RTL/BiDi strings are rendered correctly, we must
+ // pass the flag DT_RTLREADING to DrawText (when the locale's language is
+ // a right-to-left language) so that Windows does the right thing.
+ //
+ // In addition to correctly displaying text containing both RTL and LTR
+ // elements (for example, a string containing a telephone number within a
+ // sentence in Hebrew, or a sentence in Hebrew that contains a word in
+ // English) this flag also makes sure that if there is not enough space to
+ // display the entire string, the ellipsis is displayed on the left hand side
+ // of the truncated string and not on the right hand side.
+ //
+ // We make a distinction between Chrome UI strings and text coming from a web
+ // page.
+ //
+ // For text coming from a web page we determine the alignment based on the
+ // first character with strong directionality. If the directionality of the
+ // first character with strong directionality in the text is LTR, the
+ // alignment is set to DT_LEFT, and the directionality should not be set as
+ // DT_RTLREADING.
+ //
+ // This heuristic doesn't work for Chrome UI strings since even in RTL
+ // locales, some of those might start with English text but we know they're
+ // localized so we always want them to be right aligned, and their
+ // directionality should be set as DT_RTLREADING.
+ //
+ // Caveat: If the string is purely LTR, don't set DTL_RTLREADING since when
+ // the flag is set, LRE-PDF don't have the desired effect of rendering
+ // multiline English-only text as LTR.
+ if (l10n_util::GetTextDirection() == l10n_util::RIGHT_TO_LEFT &&
+ (f & DT_RIGHT)) {
+ if (l10n_util::StringContainsStrongRTLChars(text)) {
+ f |= DT_RTLREADING;
+ }
+ }
+ return f;
+}
+
+} // anonymous namespace
+
+ChromeCanvas::ChromeCanvas(int width, int height, bool is_opaque)
+ : skia::PlatformCanvasWin(width, height, is_opaque) {
+}
+
+ChromeCanvas::ChromeCanvas() : skia::PlatformCanvasWin() {
+}
+
+ChromeCanvas::~ChromeCanvas() {
+}
+
+// static
+void ChromeCanvas::SizeStringInt(const std::wstring& text,
+ const ChromeFont& font,
+ int *width, int *height, int flags) {
+ HDC dc = GetDC(NULL);
+ HFONT old_font = static_cast<HFONT>(SelectObject(dc, font.hfont()));
+ RECT b;
+ b.left = 0;
+ b.top = 0;
+ b.right = *width;
+ if (b.right == 0 && !text.empty()) {
+ // Width needs to be at least 1 or else DoDrawText will not resize it.
+ b.right = 1;
+ }
+ b.bottom = *height;
+ DoDrawText(dc, text, &b, ComputeFormatFlags(flags, text) | DT_CALCRECT);
+
+ // Restore the old font. This way we don't have to worry if the caller
+ // deletes the font and the DC lives longer.
+ SelectObject(dc, old_font);
+ *width = b.right;
+ *height = b.bottom;
+
+ ReleaseDC(NULL, dc);
+}
+
+void ChromeCanvas::DrawStringInt(const std::wstring& text, HFONT font,
+ const SkColor& color, int x, int y, int w,
+ int h, int flags) {
+ if (!IntersectsClipRectInt(x, y, w, h))
+ return;
+
+ RECT text_bounds = { x, y, x + w, y + h };
+ HDC dc = beginPlatformPaint();
+ SetBkMode(dc, TRANSPARENT);
+ HFONT old_font = (HFONT)SelectObject(dc, font);
+ COLORREF brush_color = RGB(SkColorGetR(color), SkColorGetG(color),
+ SkColorGetB(color));
+ SetTextColor(dc, brush_color);
+
+ int f = ComputeFormatFlags(flags, text);
+ DoDrawText(dc, text, &text_bounds, f);
+ endPlatformPaint();
+
+ // Restore the old font. This way we don't have to worry if the caller
+ // deletes the font and the DC lives longer.
+ SelectObject(dc, old_font);
+
+ // Windows will have cleared the alpha channel of the text we drew. Assume
+ // we're drawing to an opaque surface, or at least the text rect area is
+ // opaque.
+ getTopPlatformDevice().makeOpaque(x, y, w, h);
+}
+
+void ChromeCanvas::DrawStringInt(const std::wstring& text,
+ const ChromeFont& font,
+ const SkColor& color,
+ int x, int y, int w, int h, int flags) {
+ DrawStringInt(text, font.hfont(), color, x, y, w, h, flags);
+}
+
+// Checks each pixel immediately adjacent to the given pixel in the bitmap. If
+// any of them are not the halo color, returns true. This defines the halo of
+// pixels that will appear around the text. Note that we have to check each
+// pixel against both the halo color and transparent since DrawStringWithHalo
+// will modify the bitmap as it goes, and clears pixels shouldn't count as
+// changed.
+static bool pixelShouldGetHalo(const SkBitmap& bitmap, int x, int y,
+ SkColor halo_color) {
+ if (x > 0 &&
+ *bitmap.getAddr32(x - 1, y) != halo_color &&
+ *bitmap.getAddr32(x - 1, y) != 0)
+ return true; // Touched pixel to the left.
+ if (x < bitmap.width() - 1 &&
+ *bitmap.getAddr32(x + 1, y) != halo_color &&
+ *bitmap.getAddr32(x + 1, y) != 0)
+ return true; // Touched pixel to the right.
+ if (y > 0 &&
+ *bitmap.getAddr32(x, y - 1) != halo_color &&
+ *bitmap.getAddr32(x, y - 1) != 0)
+ return true; // Touched pixel above.
+ if (y < bitmap.height() - 1 &&
+ *bitmap.getAddr32(x, y + 1) != halo_color &&
+ *bitmap.getAddr32(x, y + 1) != 0)
+ return true; // Touched pixel below.
+ return false;
+}
+
+void ChromeCanvas::DrawStringWithHalo(const std::wstring& text,
+ const ChromeFont& font,
+ const SkColor& text_color,
+ const SkColor& halo_color_in,
+ int x, int y, int w, int h,
+ int flags) {
+ // Some callers will have semitransparent halo colors, which we don't handle
+ // (since the resulting image can have 1-bit transparency only).
+ SkColor halo_color = halo_color_in | 0xFF000000;
+
+ // Create a temporary buffer filled with the halo color. It must leave room
+ // for the 1-pixel border around the text.
+ ChromeCanvas text_canvas(w + 2, h + 2, true);
+ SkPaint bkgnd_paint;
+ bkgnd_paint.setColor(halo_color);
+ text_canvas.FillRectInt(0, 0, w + 2, h + 2, bkgnd_paint);
+
+ // Draw the text into the temporary buffer. This will have correct
+ // ClearType since the background color is the same as the halo color.
+ text_canvas.DrawStringInt(text, font, text_color, 1, 1, w, h, flags);
+
+ // Windows will have cleared the alpha channel for the pixels it drew. Make it
+ // opaque. We have to do this first since pixelShouldGetHalo will check for
+ // 0 to see if a pixel has been modified to transparent, and black text that
+ // Windows draw will look transparent to it!
+ text_canvas.getTopPlatformDevice().makeOpaque(0, 0, w + 2, h + 2);
+
+ uint32_t halo_premul = SkPreMultiplyColor(halo_color);
+ SkBitmap& text_bitmap = const_cast<SkBitmap&>(
+ text_canvas.getTopPlatformDevice().accessBitmap(true));
+ for (int cur_y = 0; cur_y < h + 2; cur_y++) {
+ uint32_t* text_row = text_bitmap.getAddr32(0, cur_y);
+ for (int cur_x = 0; cur_x < w + 2; cur_x++) {
+ if (text_row[cur_x] == halo_premul) {
+ // This pixel was not touched by the text routines. See if it borders
+ // a touched pixel in any of the 4 directions (not diagonally).
+ if (!pixelShouldGetHalo(text_bitmap, cur_x, cur_y, halo_premul))
+ text_row[cur_x] = 0; // Make transparent.
+ } else {
+ text_row[cur_x] |= 0xff << SK_A32_SHIFT; // Make opaque.
+ }
+ }
+ }
+
+ // Draw the halo bitmap with blur.
+ drawBitmap(text_bitmap, SkIntToScalar(x - 1), SkIntToScalar(y - 1));
+}
diff --git a/app/l10n_util.cc b/app/l10n_util.cc
index 55ce530..285b8ab 100644
--- a/app/l10n_util.cc
+++ b/app/l10n_util.cc
@@ -6,6 +6,7 @@
#include "app/l10n_util.h"
+#include "app/gfx/chrome_canvas.h"
#include "app/resource_bundle.h"
#include "base/command_line.h"
#include "base/file_util.h"
@@ -17,7 +18,6 @@
#include "base/sys_string_conversions.h"
#include "chrome/common/chrome_paths.h"
#include "chrome/common/chrome_switches.h"
-#include "chrome/common/gfx/chrome_canvas.h"
#include "unicode/uscript.h"
// TODO(playmobil): remove this undef once SkPostConfig.h is fixed.