diff options
author | ben@chromium.org <ben@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2009-05-06 00:39:23 +0000 |
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committer | ben@chromium.org <ben@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2009-05-06 00:39:23 +0000 |
commit | a5da0aa93ab70006854396439e47c795716664c2 (patch) | |
tree | 406ec34ecae757f3e43f813af40a21e8e9aeb9de /app | |
parent | acc9a6def1c4c7d8b54149667e0c476d0c85a8f4 (diff) | |
download | chromium_src-a5da0aa93ab70006854396439e47c795716664c2.zip chromium_src-a5da0aa93ab70006854396439e47c795716664c2.tar.gz chromium_src-a5da0aa93ab70006854396439e47c795716664c2.tar.bz2 |
Move chrome_canvas to app/gfx
http://crbug.com/11387
Review URL: http://codereview.chromium.org/113011
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@15361 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'app')
-rw-r--r-- | app/app.vcproj | 16 | ||||
-rw-r--r-- | app/gfx/chrome_canvas.cc | 265 | ||||
-rw-r--r-- | app/gfx/chrome_canvas.h | 217 | ||||
-rw-r--r-- | app/gfx/chrome_canvas_linux.cc | 123 | ||||
-rw-r--r-- | app/gfx/chrome_canvas_win.cc | 264 | ||||
-rw-r--r-- | app/l10n_util.cc | 2 |
6 files changed, 886 insertions, 1 deletions
diff --git a/app/app.vcproj b/app/app.vcproj index c4c489c..e4e2162 100644 --- a/app/app.vcproj +++ b/app/app.vcproj @@ -121,6 +121,22 @@ <References>
</References>
<Files>
+ <Filter
+ Name="gfx"
+ >
+ <File
+ RelativePath=".\gfx\chrome_canvas.cc"
+ >
+ </File>
+ <File
+ RelativePath=".\gfx\chrome_canvas.h"
+ >
+ </File>
+ <File
+ RelativePath=".\gfx\chrome_canvas_win.cc"
+ >
+ </File>
+ </Filter>
<File
RelativePath=".\animation.cc"
>
diff --git a/app/gfx/chrome_canvas.cc b/app/gfx/chrome_canvas.cc new file mode 100644 index 0000000..886a170 --- /dev/null +++ b/app/gfx/chrome_canvas.cc @@ -0,0 +1,265 @@ +// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +#include "app/gfx/chrome_canvas.h" + +#include <limits> + +#include "app/l10n_util.h" +#include "base/gfx/rect.h" +#include "base/logging.h" +#include "skia/include/SkShader.h" +#include "chrome/common/gfx/chrome_font.h" + +bool ChromeCanvas::GetClipRect(gfx::Rect* r) { + SkRect clip; + if (!getClipBounds(&clip)) { + if (r) + r->SetRect(0, 0, 0, 0); + return false; + } + r->SetRect(SkScalarRound(clip.fLeft), SkScalarRound(clip.fTop), + SkScalarRound(clip.fRight - clip.fLeft), + SkScalarRound(clip.fBottom - clip.fTop)); + return true; +} + +bool ChromeCanvas::ClipRectInt(int x, int y, int w, int h) { + SkRect new_clip; + new_clip.set(SkIntToScalar(x), SkIntToScalar(y), + SkIntToScalar(x + w), SkIntToScalar(y + h)); + return clipRect(new_clip); +} + +bool ChromeCanvas::IntersectsClipRectInt(int x, int y, int w, int h) { + SkRect clip; + return getClipBounds(&clip) && + clip.intersect(SkIntToScalar(x), SkIntToScalar(y), SkIntToScalar(x + w), + SkIntToScalar(y + h)); +} + +void ChromeCanvas::TranslateInt(int x, int y) { + translate(SkIntToScalar(x), SkIntToScalar(y)); +} + +void ChromeCanvas::ScaleInt(int x, int y) { + scale(SkIntToScalar(x), SkIntToScalar(y)); +} + +void ChromeCanvas::FillRectInt(const SkColor& color, + int x, int y, int w, int h) { + SkPaint paint; + paint.setColor(color); + paint.setStyle(SkPaint::kFill_Style); + paint.setPorterDuffXfermode(SkPorterDuff::kSrcOver_Mode); + FillRectInt(x, y, w, h, paint); +} + +void ChromeCanvas::FillRectInt(int x, int y, int w, int h, + const SkPaint& paint) { + SkIRect rc = {x, y, x + w, y + h}; + drawIRect(rc, paint); +} + +void ChromeCanvas::DrawRectInt(const SkColor& color, + int x, int y, int w, int h) { + DrawRectInt(color, x, y, w, h, SkPorterDuff::kSrcOver_Mode); +} + +void ChromeCanvas::DrawRectInt(const SkColor& color, + int x, int y, int w, int h, + SkPorterDuff::Mode mode) { + SkPaint paint; + paint.setColor(color); + paint.setStyle(SkPaint::kStroke_Style); + // Set a stroke width of 0, which will put us down the stroke rect path. If + // we set a stroke width of 1, for example, this will internally create a + // path and fill it, which causes problems near the edge of the canvas. + paint.setStrokeWidth(SkIntToScalar(0)); + paint.setPorterDuffXfermode(mode); + + SkIRect rc = {x, y, x + w, y + h}; + drawIRect(rc, paint); +} + +void ChromeCanvas::DrawLineInt(const SkColor& color, + int x1, int y1, int x2, int y2) { + SkPaint paint; + paint.setColor(color); + paint.setStrokeWidth(SkIntToScalar(1)); + drawLine(SkIntToScalar(x1), SkIntToScalar(y1), SkIntToScalar(x2), + SkIntToScalar(y2), paint); +} + +void ChromeCanvas::DrawFocusRect(int x, int y, int width, int height) { + // Create a 2D bitmap containing alternating on/off pixels - we do this + // so that you never get two pixels of the same color around the edges + // of the focus rect (this may mean that opposing edges of the rect may + // have a dot pattern out of phase to each other). + static SkBitmap* dots = NULL; + if (!dots) { + int col_pixels = 32; + int row_pixels = 32; + + dots = new SkBitmap; + dots->setConfig(SkBitmap::kARGB_8888_Config, col_pixels, row_pixels); + dots->allocPixels(); + dots->eraseARGB(0, 0, 0, 0); + + uint32_t* dot = dots->getAddr32(0, 0); + for (int i = 0; i < row_pixels; i++) { + for (int u = 0; u < col_pixels; u++) { + if ((u % 2 + i % 2) % 2 != 0) { + dot[i * row_pixels + u] = SK_ColorGRAY; + } + } + } + } + + // First the horizontal lines. + + // Make a shader for the bitmap with an origin of the box we'll draw. This + // shader is refcounted and will have an initial refcount of 1. + SkShader* shader = SkShader::CreateBitmapShader( + *dots, SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode); + // Assign the shader to the paint & release our reference. The paint will + // now own the shader and the shader will be destroyed when the paint goes + // out of scope. + SkPaint paint; + paint.setShader(shader); + shader->unref(); + + SkRect rect; + rect.set(SkIntToScalar(x), SkIntToScalar(y), + SkIntToScalar(x + width), SkIntToScalar(y + 1)); + drawRect(rect, paint); + rect.set(SkIntToScalar(x), SkIntToScalar(y + height - 1), + SkIntToScalar(x + width), SkIntToScalar(y + height)); + drawRect(rect, paint); + + rect.set(SkIntToScalar(x), SkIntToScalar(y), + SkIntToScalar(x + 1), SkIntToScalar(y + height)); + drawRect(rect, paint); + rect.set(SkIntToScalar(x + width - 1), SkIntToScalar(y), + SkIntToScalar(x + width), SkIntToScalar(y + height)); + drawRect(rect, paint); +} + +void ChromeCanvas::DrawBitmapInt(const SkBitmap& bitmap, int x, int y) { + drawBitmap(bitmap, SkIntToScalar(x), SkIntToScalar(y)); +} + +void ChromeCanvas::DrawBitmapInt(const SkBitmap& bitmap, int x, int y, + const SkPaint& paint) { + drawBitmap(bitmap, SkIntToScalar(x), SkIntToScalar(y), &paint); +} + +void ChromeCanvas::DrawBitmapInt(const SkBitmap& bitmap, int src_x, int src_y, + int src_w, int src_h, int dest_x, int dest_y, + int dest_w, int dest_h, + bool filter) { + SkPaint p; + DrawBitmapInt(bitmap, src_x, src_y, src_w, src_h, dest_x, dest_y, + dest_w, dest_h, filter, p); +} + +void ChromeCanvas::DrawBitmapInt(const SkBitmap& bitmap, int src_x, int src_y, + int src_w, int src_h, int dest_x, int dest_y, + int dest_w, int dest_h, + bool filter, const SkPaint& paint) { + DLOG_ASSERT(src_x + src_w < std::numeric_limits<int16_t>::max() && + src_y + src_h < std::numeric_limits<int16_t>::max()); + if (src_w <= 0 || src_h <= 0 || dest_w <= 0 || dest_h <= 0) { + NOTREACHED() << "Attempting to draw bitmap to/from an empty rect!"; + return; + } + + if (!IntersectsClipRectInt(dest_x, dest_y, dest_w, dest_h)) + return; + + SkRect dest_rect = { SkIntToScalar(dest_x), + SkIntToScalar(dest_y), + SkIntToScalar(dest_x + dest_w), + SkIntToScalar(dest_y + dest_h) }; + + if (src_w == dest_w && src_h == dest_h) { + // Workaround for apparent bug in Skia that causes image to occasionally + // shift. + SkIRect src_rect = { src_x, src_y, src_x + src_w, src_y + src_h }; + drawBitmapRect(bitmap, &src_rect, dest_rect, &paint); + return; + } + + // Make a bitmap shader that contains the bitmap we want to draw. This is + // basically what SkCanvas.drawBitmap does internally, but it gives us + // more control over quality and will use the mipmap in the source image if + // it has one, whereas drawBitmap won't. + SkShader* shader = SkShader::CreateBitmapShader(bitmap, + SkShader::kRepeat_TileMode, + SkShader::kRepeat_TileMode); + SkMatrix shader_scale; + shader_scale.setScale(SkFloatToScalar(static_cast<float>(dest_w) / src_w), + SkFloatToScalar(static_cast<float>(dest_h) / src_h)); + shader_scale.preTranslate(SkIntToScalar(-src_x), SkIntToScalar(-src_y)); + shader_scale.postTranslate(SkIntToScalar(dest_x), SkIntToScalar(dest_y)); + shader->setLocalMatrix(shader_scale); + + // Set up our paint to use the shader & release our reference (now just owned + // by the paint). + SkPaint p(paint); + p.setFilterBitmap(filter); + p.setShader(shader); + shader->unref(); + + // The rect will be filled by the bitmap. + drawRect(dest_rect, p); +} + +void ChromeCanvas::DrawStringInt(const std::wstring& text, + const ChromeFont& font, + const SkColor& color, + int x, int y, + int w, int h) { + DrawStringInt(text, font, color, x, y, w, h, + l10n_util::DefaultCanvasTextAlignment()); +} + +void ChromeCanvas::TileImageInt(const SkBitmap& bitmap, + int x, int y, int w, int h) { + TileImageInt(bitmap, 0, 0, x, y, w, h); +} + +void ChromeCanvas::TileImageInt(const SkBitmap& bitmap, int src_x, int src_y, + int dest_x, int dest_y, int w, int h) { + if (!IntersectsClipRectInt(dest_x, dest_y, w, h)) + return; + + SkPaint paint; + + SkShader* shader = SkShader::CreateBitmapShader(bitmap, + SkShader::kRepeat_TileMode, + SkShader::kRepeat_TileMode); + paint.setShader(shader); + paint.setPorterDuffXfermode(SkPorterDuff::kSrcOver_Mode); + + // CreateBitmapShader returns a Shader with a reference count of one, we + // need to unref after paint takes ownership of the shader. + shader->unref(); + save(); + translate(SkIntToScalar(dest_x - src_x), SkIntToScalar(dest_y - src_y)); + ClipRectInt(src_x, src_y, w, h); + drawPaint(paint); + restore(); +} + +SkBitmap ChromeCanvas::ExtractBitmap() { + const SkBitmap& device_bitmap = getDevice()->accessBitmap(false); + + // Make a bitmap to return, and a canvas to draw into it. We don't just want + // to call extractSubset or the copy constuctor, since we want an actual copy + // of the bitmap. + SkBitmap result; + device_bitmap.copyTo(&result, SkBitmap::kARGB_8888_Config); + return result; +} diff --git a/app/gfx/chrome_canvas.h b/app/gfx/chrome_canvas.h new file mode 100644 index 0000000..3f2932a --- /dev/null +++ b/app/gfx/chrome_canvas.h @@ -0,0 +1,217 @@ +// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +#ifndef APP_GFX_CHROME_CANVAS_H_ +#define APP_GFX_CHROME_CANVAS_H_ + +#if defined(OS_WIN) +#include <windows.h> +#endif + +#include <string> + +#include "base/basictypes.h" +#include "skia/ext/platform_canvas.h" + +class ChromeFont; +namespace gfx { +class Rect; +} + +#if defined(OS_LINUX) +typedef struct _cairo cairo_t; +#endif + +// ChromeCanvas is the SkCanvas used by Views for all painting. It +// provides a handful of methods for the common operations used throughout +// Views. With few exceptions, you should NOT create a ChromeCanvas directly, +// rather one will be passed to you via the various paint methods in view. +// +// All methods that take integer arguments (as is used throughout views) +// end with Int. If you need to use methods provided by the superclass +// you'll need to do a conversion. In particular you'll need to use +// macro SkIntToScalar(xxx), or if converting from a scalar to an integer +// SkScalarRound. +// +// A handful of methods in this class are overloaded providing an additional +// argument of type SkPorterDuff::Mode. SkPorterDuff::Mode specifies how the +// source and destination colors are combined. Unless otherwise specified, +// the variant that does not take a SkPorterDuff::Mode uses a transfer mode +// of kSrcOver_Mode. +class ChromeCanvas : public skia::PlatformCanvas { + public: + // Specifies the alignment for text rendered with the DrawStringInt method. + enum { + TEXT_ALIGN_LEFT = 1, + TEXT_ALIGN_CENTER = 2, + TEXT_ALIGN_RIGHT = 4, + TEXT_VALIGN_TOP = 8, + TEXT_VALIGN_MIDDLE = 16, + TEXT_VALIGN_BOTTOM = 32, + + // Specifies the text consists of multiple lines. + MULTI_LINE = 64, + + // By default DrawStringInt does not process the prefix ('&') character + // specially. That is, the string "&foo" is rendered as "&foo". When + // rendering text from a resource that uses the prefix character for + // mnemonics, the prefix should be processed and can be rendered as an + // underline (SHOW_PREFIX), or not rendered at all (HIDE_PREFIX). + SHOW_PREFIX = 128, + HIDE_PREFIX = 256, + + // Prevent ellipsizing + NO_ELLIPSIS = 512, + + // Specifies if words can be split by new lines. + // This only works with MULTI_LINE. + CHARACTER_BREAK = 1024, + }; + + // Creates an empty ChromeCanvas. Callers must use initialize before using + // the canvas. + ChromeCanvas(); + + ChromeCanvas(int width, int height, bool is_opaque); + + virtual ~ChromeCanvas(); + + // Retrieves the clip rectangle and sets it in the specified rectangle if any. + // Returns true if the clip rect is non-empty. + bool GetClipRect(gfx::Rect* clip_rect); + + // Wrapper function that takes integer arguments. + // Returns true if the clip is non-empty. + // See clipRect for specifics. + bool ClipRectInt(int x, int y, int w, int h); + + // Test whether the provided rectangle intersects the current clip rect. + bool IntersectsClipRectInt(int x, int y, int w, int h); + + // Wrapper function that takes integer arguments. + // See translate() for specifics. + void TranslateInt(int x, int y); + + // Wrapper function that takes integer arguments. + // See scale() for specifics. + void ScaleInt(int x, int y); + + // Fills the given rectangle with the given paint's parameters. + void FillRectInt(int x, int y, int w, int h, const SkPaint& paint); + + // Fills the specified region with the specified color using a transfer + // mode of SkPorterDuff::kSrcOver_Mode. + void FillRectInt(const SkColor& color, int x, int y, int w, int h); + + // Draws a single pixel rect in the specified region with the specified + // color, using a transfer mode of SkPorterDuff::kSrcOver_Mode. + // + // NOTE: if you need a single pixel line, use DraLineInt. + void DrawRectInt(const SkColor& color, int x, int y, int w, int h); + + // Draws a single pixel rect in the specified region with the specified + // color and transfer mode. + // + // NOTE: if you need a single pixel line, use DraLineInt. + void DrawRectInt(const SkColor& color, int x, int y, int w, int h, + SkPorterDuff::Mode mode); + + // Draws a single pixel line with the specified color. + void DrawLineInt(const SkColor& color, int x1, int y1, int x2, int y2); + + // Draws a bitmap with the origin at the specified location. The upper left + // corner of the bitmap is rendered at the specified location. + void DrawBitmapInt(const SkBitmap& bitmap, int x, int y); + + // Draws a bitmap with the origin at the specified location, using the + // specified paint. The upper left corner of the bitmap is rendered at the + // specified location. + void DrawBitmapInt(const SkBitmap& bitmap, int x, int y, + const SkPaint& paint); + + // Draws a portion of a bitmap in the specified location. The src parameters + // correspond to the region of the bitmap to draw in the region defined + // by the dest coordinates. + // + // If the width or height of the source differs from that of the destination, + // the bitmap will be scaled. When scaling down, it is highly recommended + // that you call buildMipMap(false) on your bitmap to ensure that it has + // a mipmap, which will result in much higher-quality output. Set |filter| + // to use filtering for bitmaps, otherwise the nearest-neighbor algorithm + // is used for resampling. + // + // An optional custom SkPaint can be provided. + void DrawBitmapInt(const SkBitmap& bitmap, int src_x, int src_y, int src_w, + int src_h, int dest_x, int dest_y, int dest_w, int dest_h, + bool filter); + void DrawBitmapInt(const SkBitmap& bitmap, int src_x, int src_y, int src_w, + int src_h, int dest_x, int dest_y, int dest_w, int dest_h, + bool filter, const SkPaint& paint); + + // Draws text with the specified color, font and location. The text is + // aligned to the left, vertically centered, clipped to the region. If the + // text is too big, it is truncated and '...' is added to the end. + void DrawStringInt(const std::wstring& text, const ChromeFont& font, + const SkColor& color, int x, int y, int w, int h); + + // Draws text with the specified color, font and location. The last argument + // specifies flags for how the text should be rendered. It can be one of + // TEXT_ALIGN_CENTER, TEXT_ALIGN_RIGHT or TEXT_ALIGN_LEFT. + void DrawStringInt(const std::wstring& text, const ChromeFont& font, + const SkColor& color, int x, int y, int w, int h, + int flags); + +#ifdef OS_WIN // Only implemented on Windows for now. + // Draws text with a 1-pixel halo around it of the given color. It allows + // ClearType to be drawn to an otherwise transparenct bitmap for drag images. + // Drag images have only 1-bit of transparency, so we don't do any fancy + // blurring. + void DrawStringWithHalo(const std::wstring& text, const ChromeFont& font, + const SkColor& text_color, const SkColor& halo_color, + int x, int y, int w, int h, int flags); +#endif + + // Draws a dotted gray rectangle used for focus purposes. + void DrawFocusRect(int x, int y, int width, int height); + + // Tiles the image in the specified region. + void TileImageInt(const SkBitmap& bitmap, int x, int y, int w, int h); + void TileImageInt(const SkBitmap& bitmap, int src_x, int src_y, + int dest_x, int dest_y, int w, int h); + + // Extracts a bitmap from the contents of this canvas. + SkBitmap ExtractBitmap(); + +#if defined(OS_LINUX) + // Applies current matrix on the canvas to the cairo context. This should be + // invoked anytime you plan on drawing directly to the cairo context. Be + // sure and set the matrix back to the identity when done. + void ApplySkiaMatrixToCairoContext(cairo_t* cr); +#endif + + // Compute the size required to draw some text with the provided font. + // Attempts to fit the text with the provided width and height. Increases + // height and then width as needed to make the text fit. This method + // supports multiple lines. + static void SizeStringInt(const std::wstring& test, const ChromeFont& font, + int *width, int* height, int flags); + + private: +#if defined(OS_WIN) + // Draws text with the specified color, font and location. The text is + // aligned to the left, vertically centered, clipped to the region. If the + // text is too big, it is truncated and '...' is added to the end. + void DrawStringInt(const std::wstring& text, HFONT font, + const SkColor& color, int x, int y, int w, int h, + int flags); +#endif + + DISALLOW_EVIL_CONSTRUCTORS(ChromeCanvas); +}; + +#if defined(OS_WIN) || defined(OS_LINUX) +typedef skia::CanvasPaintT<ChromeCanvas> ChromeCanvasPaint; +#endif + +#endif // APP_GFX_CHROME_CANVAS_H_ diff --git a/app/gfx/chrome_canvas_linux.cc b/app/gfx/chrome_canvas_linux.cc new file mode 100644 index 0000000..5f8b430 --- /dev/null +++ b/app/gfx/chrome_canvas_linux.cc @@ -0,0 +1,123 @@ +// Copyright (c) 2009 The Chromium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +#include "chrome/common/gfx/chrome_canvas.h" + +#include <pango/pango.h> + +#include "base/gfx/rect.h" +#include "base/logging.h" +#include "base/string_util.h" +#include "chrome/common/gfx/chrome_font.h" + +namespace { + +// Returns a new pango font, free with pango_font_description_free(). +PangoFontDescription* PangoFontFromChromeFont(const ChromeFont& chrome_font) { + ChromeFont font = chrome_font; // Copy so we can call non-const methods. + PangoFontDescription* pfd = pango_font_description_new(); + pango_font_description_set_family(pfd, WideToUTF8(font.FontName()).c_str()); + pango_font_description_set_size(pfd, font.FontSize() * PANGO_SCALE); + + switch (font.style()) { + case ChromeFont::NORMAL: + // Nothing to do, should already be PANGO_STYLE_NORMAL. + break; + case ChromeFont::BOLD: + pango_font_description_set_weight(pfd, PANGO_WEIGHT_BOLD); + break; + case ChromeFont::ITALIC: + pango_font_description_set_style(pfd, PANGO_STYLE_ITALIC); + break; + case ChromeFont::UNDERLINED: + // TODO(deanm): How to do underlined? Where do we use it? Probably have + // to paint it ourselves, see pango_font_metrics_get_underline_position. + break; + } + + return pfd; +} + +} // namespace + +ChromeCanvas::ChromeCanvas(int width, int height, bool is_opaque) + : skia::PlatformCanvasLinux(width, height, is_opaque) { +} + +ChromeCanvas::ChromeCanvas() : skia::PlatformCanvasLinux() { +} + +ChromeCanvas::~ChromeCanvas() { +} + +// static +void ChromeCanvas::SizeStringInt(const std::wstring& text, + const ChromeFont& font, + int* width, int* height, int flags) { + NOTIMPLEMENTED(); +} + +void ChromeCanvas::ApplySkiaMatrixToCairoContext(cairo_t* cr) { + const SkMatrix& skia_matrix = getTotalMatrix(); + cairo_matrix_t cairo_matrix; + cairo_matrix_init(&cairo_matrix, + SkScalarToFloat(skia_matrix.getScaleX()), + SkScalarToFloat(skia_matrix.getSkewY()), + SkScalarToFloat(skia_matrix.getSkewX()), + SkScalarToFloat(skia_matrix.getScaleY()), + SkScalarToFloat(skia_matrix.getTranslateX()), + SkScalarToFloat(skia_matrix.getTranslateY())); + cairo_set_matrix(cr, &cairo_matrix); +} + +void ChromeCanvas::DrawStringInt(const std::wstring& text, + const ChromeFont& font, + const SkColor& color, int x, int y, int w, + int h, int flags) { + cairo_surface_t* surface = beginPlatformPaint(); + cairo_t* cr = cairo_create(surface); + // We're going to draw onto the surface directly. This circumvents the matrix + // installed by Skia. Apply the matrix from skia to cairo so they align and + // we draw at the right place. + ApplySkiaMatrixToCairoContext(cr); + PangoLayout* layout = pango_cairo_create_layout(cr); + + cairo_set_source_rgb(cr, + SkColorGetR(color) / 255.0, + SkColorGetG(color) / 255.0, + SkColorGetB(color) / 255.0); + + // TODO(deanm): Implement the rest of the ChromeCanvas flags. + if (!(flags & ChromeCanvas::NO_ELLIPSIS)) + pango_layout_set_ellipsize(layout, PANGO_ELLIPSIZE_END); + + pango_layout_set_width(layout, w * PANGO_SCALE); + pango_layout_set_height(layout, h * PANGO_SCALE); + + std::string utf8 = WideToUTF8(text); + pango_layout_set_text(layout, utf8.data(), utf8.size()); + + PangoFontDescription* desc = PangoFontFromChromeFont(font); + pango_layout_set_font_description(layout, desc); + pango_font_description_free(desc); + + int width, height; + pango_layout_get_size(layout, &width, &height); + + if (flags & ChromeCanvas::TEXT_VALIGN_TOP) { + // Cairo should draw from the top left corner already. + } else if (flags & ChromeCanvas::TEXT_VALIGN_BOTTOM) { + y = y + (h - (height / PANGO_SCALE)); + } else { + // Vertically centered. + y = y + ((h - (height / PANGO_SCALE)) / 2); + } + + cairo_move_to(cr, x, y); + pango_cairo_show_layout(cr, layout); + + g_object_unref(layout); + cairo_destroy(cr); + // NOTE: beginPlatformPaint returned its surface, we shouldn't destroy it. +} diff --git a/app/gfx/chrome_canvas_win.cc b/app/gfx/chrome_canvas_win.cc new file mode 100644 index 0000000..4a4cd6a --- /dev/null +++ b/app/gfx/chrome_canvas_win.cc @@ -0,0 +1,264 @@ +// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +#include "app/gfx/chrome_canvas.h" + +#include <limits> + +#include "app/l10n_util.h" +#include "base/gfx/rect.h" +#include "skia/include/SkShader.h" +#include "chrome/common/gfx/chrome_font.h" + +namespace { + +// We make sure that LTR text we draw in an RTL context is modified +// appropriately to make sure it maintains it LTR orientation. +void DoDrawText(HDC hdc, const std::wstring& text, + RECT* text_bounds, int flags) { + std::wstring localized_text; + const wchar_t* string_ptr = text.c_str(); + int string_size = static_cast<int>(text.length()); + // Only adjust string directionality if both of the following are true: + // 1. The current locale is RTL. + // 2. The string itself has RTL directionality. + if (flags & DT_RTLREADING) { + if (l10n_util::AdjustStringForLocaleDirection(text, &localized_text)) { + string_ptr = localized_text.c_str(); + string_size = static_cast<int>(localized_text.length()); + } + } + + DrawText(hdc, string_ptr, string_size, text_bounds, flags); +} + +// Compute the windows flags necessary to implement the provided text +// ChromeCanvas flags. +int ComputeFormatFlags(int flags, const std::wstring& text) { + int f = 0; + + // Setting the text alignment explicitly in case it hasn't already been set. + // This will make sure that we don't align text to the left on RTL locales + // just because no alignment flag was passed to DrawStringInt(). + if (!(flags & (ChromeCanvas::TEXT_ALIGN_CENTER | + ChromeCanvas::TEXT_ALIGN_RIGHT | + ChromeCanvas::TEXT_ALIGN_LEFT))) { + flags |= l10n_util::DefaultCanvasTextAlignment(); + } + + if (flags & ChromeCanvas::HIDE_PREFIX) + f |= DT_HIDEPREFIX; + else if ((flags & ChromeCanvas::SHOW_PREFIX) == 0) + f |= DT_NOPREFIX; + + if (flags & ChromeCanvas::MULTI_LINE) { + f |= DT_WORDBREAK; + if (flags & ChromeCanvas::CHARACTER_BREAK) + f |= DT_EDITCONTROL; + } else { + f |= DT_SINGLELINE | DT_VCENTER; + if (!(flags & ChromeCanvas::NO_ELLIPSIS)) + f |= DT_END_ELLIPSIS; + } + + // vertical alignment + if (flags & ChromeCanvas::TEXT_VALIGN_TOP) + f |= DT_TOP; + else if (flags & ChromeCanvas::TEXT_VALIGN_BOTTOM) + f |= DT_BOTTOM; + else + f |= DT_VCENTER; + + // horizontal alignment + if (flags & ChromeCanvas::TEXT_ALIGN_CENTER) + f |= DT_CENTER; + else if (flags & ChromeCanvas::TEXT_ALIGN_RIGHT) + f |= DT_RIGHT; + else + f |= DT_LEFT; + + // In order to make sure RTL/BiDi strings are rendered correctly, we must + // pass the flag DT_RTLREADING to DrawText (when the locale's language is + // a right-to-left language) so that Windows does the right thing. + // + // In addition to correctly displaying text containing both RTL and LTR + // elements (for example, a string containing a telephone number within a + // sentence in Hebrew, or a sentence in Hebrew that contains a word in + // English) this flag also makes sure that if there is not enough space to + // display the entire string, the ellipsis is displayed on the left hand side + // of the truncated string and not on the right hand side. + // + // We make a distinction between Chrome UI strings and text coming from a web + // page. + // + // For text coming from a web page we determine the alignment based on the + // first character with strong directionality. If the directionality of the + // first character with strong directionality in the text is LTR, the + // alignment is set to DT_LEFT, and the directionality should not be set as + // DT_RTLREADING. + // + // This heuristic doesn't work for Chrome UI strings since even in RTL + // locales, some of those might start with English text but we know they're + // localized so we always want them to be right aligned, and their + // directionality should be set as DT_RTLREADING. + // + // Caveat: If the string is purely LTR, don't set DTL_RTLREADING since when + // the flag is set, LRE-PDF don't have the desired effect of rendering + // multiline English-only text as LTR. + if (l10n_util::GetTextDirection() == l10n_util::RIGHT_TO_LEFT && + (f & DT_RIGHT)) { + if (l10n_util::StringContainsStrongRTLChars(text)) { + f |= DT_RTLREADING; + } + } + return f; +} + +} // anonymous namespace + +ChromeCanvas::ChromeCanvas(int width, int height, bool is_opaque) + : skia::PlatformCanvasWin(width, height, is_opaque) { +} + +ChromeCanvas::ChromeCanvas() : skia::PlatformCanvasWin() { +} + +ChromeCanvas::~ChromeCanvas() { +} + +// static +void ChromeCanvas::SizeStringInt(const std::wstring& text, + const ChromeFont& font, + int *width, int *height, int flags) { + HDC dc = GetDC(NULL); + HFONT old_font = static_cast<HFONT>(SelectObject(dc, font.hfont())); + RECT b; + b.left = 0; + b.top = 0; + b.right = *width; + if (b.right == 0 && !text.empty()) { + // Width needs to be at least 1 or else DoDrawText will not resize it. + b.right = 1; + } + b.bottom = *height; + DoDrawText(dc, text, &b, ComputeFormatFlags(flags, text) | DT_CALCRECT); + + // Restore the old font. This way we don't have to worry if the caller + // deletes the font and the DC lives longer. + SelectObject(dc, old_font); + *width = b.right; + *height = b.bottom; + + ReleaseDC(NULL, dc); +} + +void ChromeCanvas::DrawStringInt(const std::wstring& text, HFONT font, + const SkColor& color, int x, int y, int w, + int h, int flags) { + if (!IntersectsClipRectInt(x, y, w, h)) + return; + + RECT text_bounds = { x, y, x + w, y + h }; + HDC dc = beginPlatformPaint(); + SetBkMode(dc, TRANSPARENT); + HFONT old_font = (HFONT)SelectObject(dc, font); + COLORREF brush_color = RGB(SkColorGetR(color), SkColorGetG(color), + SkColorGetB(color)); + SetTextColor(dc, brush_color); + + int f = ComputeFormatFlags(flags, text); + DoDrawText(dc, text, &text_bounds, f); + endPlatformPaint(); + + // Restore the old font. This way we don't have to worry if the caller + // deletes the font and the DC lives longer. + SelectObject(dc, old_font); + + // Windows will have cleared the alpha channel of the text we drew. Assume + // we're drawing to an opaque surface, or at least the text rect area is + // opaque. + getTopPlatformDevice().makeOpaque(x, y, w, h); +} + +void ChromeCanvas::DrawStringInt(const std::wstring& text, + const ChromeFont& font, + const SkColor& color, + int x, int y, int w, int h, int flags) { + DrawStringInt(text, font.hfont(), color, x, y, w, h, flags); +} + +// Checks each pixel immediately adjacent to the given pixel in the bitmap. If +// any of them are not the halo color, returns true. This defines the halo of +// pixels that will appear around the text. Note that we have to check each +// pixel against both the halo color and transparent since DrawStringWithHalo +// will modify the bitmap as it goes, and clears pixels shouldn't count as +// changed. +static bool pixelShouldGetHalo(const SkBitmap& bitmap, int x, int y, + SkColor halo_color) { + if (x > 0 && + *bitmap.getAddr32(x - 1, y) != halo_color && + *bitmap.getAddr32(x - 1, y) != 0) + return true; // Touched pixel to the left. + if (x < bitmap.width() - 1 && + *bitmap.getAddr32(x + 1, y) != halo_color && + *bitmap.getAddr32(x + 1, y) != 0) + return true; // Touched pixel to the right. + if (y > 0 && + *bitmap.getAddr32(x, y - 1) != halo_color && + *bitmap.getAddr32(x, y - 1) != 0) + return true; // Touched pixel above. + if (y < bitmap.height() - 1 && + *bitmap.getAddr32(x, y + 1) != halo_color && + *bitmap.getAddr32(x, y + 1) != 0) + return true; // Touched pixel below. + return false; +} + +void ChromeCanvas::DrawStringWithHalo(const std::wstring& text, + const ChromeFont& font, + const SkColor& text_color, + const SkColor& halo_color_in, + int x, int y, int w, int h, + int flags) { + // Some callers will have semitransparent halo colors, which we don't handle + // (since the resulting image can have 1-bit transparency only). + SkColor halo_color = halo_color_in | 0xFF000000; + + // Create a temporary buffer filled with the halo color. It must leave room + // for the 1-pixel border around the text. + ChromeCanvas text_canvas(w + 2, h + 2, true); + SkPaint bkgnd_paint; + bkgnd_paint.setColor(halo_color); + text_canvas.FillRectInt(0, 0, w + 2, h + 2, bkgnd_paint); + + // Draw the text into the temporary buffer. This will have correct + // ClearType since the background color is the same as the halo color. + text_canvas.DrawStringInt(text, font, text_color, 1, 1, w, h, flags); + + // Windows will have cleared the alpha channel for the pixels it drew. Make it + // opaque. We have to do this first since pixelShouldGetHalo will check for + // 0 to see if a pixel has been modified to transparent, and black text that + // Windows draw will look transparent to it! + text_canvas.getTopPlatformDevice().makeOpaque(0, 0, w + 2, h + 2); + + uint32_t halo_premul = SkPreMultiplyColor(halo_color); + SkBitmap& text_bitmap = const_cast<SkBitmap&>( + text_canvas.getTopPlatformDevice().accessBitmap(true)); + for (int cur_y = 0; cur_y < h + 2; cur_y++) { + uint32_t* text_row = text_bitmap.getAddr32(0, cur_y); + for (int cur_x = 0; cur_x < w + 2; cur_x++) { + if (text_row[cur_x] == halo_premul) { + // This pixel was not touched by the text routines. See if it borders + // a touched pixel in any of the 4 directions (not diagonally). + if (!pixelShouldGetHalo(text_bitmap, cur_x, cur_y, halo_premul)) + text_row[cur_x] = 0; // Make transparent. + } else { + text_row[cur_x] |= 0xff << SK_A32_SHIFT; // Make opaque. + } + } + } + + // Draw the halo bitmap with blur. + drawBitmap(text_bitmap, SkIntToScalar(x - 1), SkIntToScalar(y - 1)); +} diff --git a/app/l10n_util.cc b/app/l10n_util.cc index 55ce530..285b8ab 100644 --- a/app/l10n_util.cc +++ b/app/l10n_util.cc @@ -6,6 +6,7 @@ #include "app/l10n_util.h" +#include "app/gfx/chrome_canvas.h" #include "app/resource_bundle.h" #include "base/command_line.h" #include "base/file_util.h" @@ -17,7 +18,6 @@ #include "base/sys_string_conversions.h" #include "chrome/common/chrome_paths.h" #include "chrome/common/chrome_switches.h" -#include "chrome/common/gfx/chrome_canvas.h" #include "unicode/uscript.h" // TODO(playmobil): remove this undef once SkPostConfig.h is fixed. |