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authortony@chromium.org <tony@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2009-11-24 22:32:16 +0000
committertony@chromium.org <tony@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2009-11-24 22:32:16 +0000
commit26d7ca2a3b70f96e0571295b0919be152598beaa (patch)
tree80ff7fe9878f8eb305f73f7d4d096d64a124a2d8 /app
parent85e67bff2224246e3d991acbf9492d222ab34d05 (diff)
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Move some theme images to being serviced on the IO thread. For
Linux Release builds on my machine, all the chrome://theme/ image requests block for 300-400ms during browser startup (it's faster after startup). Something is blocking the UI thread so move image requests that aren't themed off the UI thread. This is safe to do because ResourceBundle is thread safe. I still see chrome://theme/theme_ntp_attribution and chrome://theme/theme_ntp_background blocking so I will look into those next (I think with the default theme, they shouldn't be loaded at all). Review URL: http://codereview.chromium.org/440009 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@32985 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'app')
-rw-r--r--app/resource_bundle.cc2
-rw-r--r--app/resource_bundle.h2
2 files changed, 2 insertions, 2 deletions
diff --git a/app/resource_bundle.cc b/app/resource_bundle.cc
index 2b60c78..e3174d8 100644
--- a/app/resource_bundle.cc
+++ b/app/resource_bundle.cc
@@ -87,7 +87,7 @@ std::string ResourceBundle::GetDataResource(int resource_id) {
}
RefCountedStaticMemory* ResourceBundle::LoadDataResourceBytes(
- int resource_id) {
+ int resource_id) const {
return LoadResourceBytes(resources_data_, resource_id);
}
diff --git a/app/resource_bundle.h b/app/resource_bundle.h
index e608ccd..5c3afb2 100644
--- a/app/resource_bundle.h
+++ b/app/resource_bundle.h
@@ -87,7 +87,7 @@ class ResourceBundle {
// Loads the raw bytes of a data resource into |bytes|,
// without doing any processing or interpretation of
// the resource. Returns whether we successfully read the resource.
- RefCountedStaticMemory* LoadDataResourceBytes(int resource_id);
+ RefCountedStaticMemory* LoadDataResourceBytes(int resource_id) const;
// Return the contents of a file in a string given the resource id.
// This will copy the data from the resource and return it as a string.