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authorbrettw@chromium.org <brettw@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2009-10-07 20:07:17 +0000
committerbrettw@chromium.org <brettw@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2009-10-07 20:07:17 +0000
commit86281adbe4f9e4c2eae038cf15706bf0d105483e (patch)
treeae789c433aeb5aa385f7cc5be1ddf7c2740ff668 /app
parentdb41b844f92a7a4a01644bff013e297691f4a8e4 (diff)
downloadchromium_src-86281adbe4f9e4c2eae038cf15706bf0d105483e.zip
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Move classes depending on Skia out of base/gfx and into app/gfx. Rename
native_theme to native_theme_win since its Windows-specific. BUG=none TEST=none Review URL: http://codereview.chromium.org/259047 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@28300 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'app')
-rw-r--r--app/app.gyp16
-rw-r--r--app/gfx/blit.cc101
-rw-r--r--app/gfx/blit.h47
-rw-r--r--app/gfx/gdi_util.cc79
-rw-r--r--app/gfx/gdi_util.h36
-rw-r--r--app/gfx/gtk_util.cc86
-rw-r--r--app/gfx/gtk_util.h67
-rw-r--r--app/gfx/native_theme_win.cc710
-rw-r--r--app/gfx/native_theme_win.h296
-rw-r--r--app/gfx/native_theme_win_unittest.cc11
-rw-r--r--app/resource_bundle_linux.cc2
-rw-r--r--app/win_util.cc2
12 files changed, 1451 insertions, 2 deletions
diff --git a/app/app.gyp b/app/app.gyp
index 1ae1335..c35ba0e 100644
--- a/app/app.gyp
+++ b/app/app.gyp
@@ -81,6 +81,8 @@
'drag_drop_types_gtk.cc',
'drag_drop_types_win.cc',
'drag_drop_types.h',
+ 'gfx/blit.cc',
+ 'gfx/blit.h',
'gfx/canvas.cc',
'gfx/canvas.h',
'gfx/canvas_linux.cc',
@@ -98,9 +100,15 @@
'gfx/color_utils.cc',
'gfx/color_utils.h',
'gfx/favicon_size.h',
+ 'gfx/gdi_util.cc',
+ 'gfx/gdi_util.h',
+ 'gfx/gtk_util.cc',
+ 'gfx/gtk_util.h',
'gfx/icon_util.cc',
'gfx/icon_util.h',
'gfx/insets.h',
+ 'gfx/native_theme_win.cc',
+ 'gfx/native_theme_win.h',
'gfx/path_gtk.cc',
'gfx/path_win.cc',
'gfx/path.h',
@@ -190,13 +198,19 @@
['OS!="win"', {
'sources!': [
'drag_drop_types.h',
+ 'gfx/gdi_util.cc',
+ 'gfx/gdi_util.h',
'gfx/icon_util.cc',
'gfx/icon_util.h',
+ 'gfx/native_theme_win.cc',
+ 'gfx/native_theme_win.h',
'os_exchange_data.cc',
],
}],
['OS!="linux"', {
'sources!': [
+ 'gfx/gtk_util.cc',
+ 'gfx/gtk_util.h',
'gtk_dnd_util.cc',
'gtk_dnd_util.h',
],
@@ -228,6 +242,7 @@
'gfx/color_utils_unittest.cc',
'gfx/font_unittest.cc',
'gfx/icon_util_unittest.cc',
+ 'gfx/native_theme_win_unittest.cc',
'gfx/skbitmap_operations_unittest.cc',
'gfx/text_elider_unittest.cc',
'l10n_util_mac_unittest.mm',
@@ -254,6 +269,7 @@
['OS!="win"', {
'sources!': [
'gfx/icon_util_unittest.cc',
+ 'gfx/native_theme_win_unittest.cc',
'os_exchange_data_win_unittest.cc',
'win_util_unittest.cc',
],
diff --git a/app/gfx/blit.cc b/app/gfx/blit.cc
new file mode 100644
index 0000000..359e142
--- /dev/null
+++ b/app/gfx/blit.cc
@@ -0,0 +1,101 @@
+// Copyright (c) 2009 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "app/gfx/blit.h"
+
+#if defined(OS_LINUX)
+#include <cairo/cairo.h>
+#endif
+
+#include "base/gfx/point.h"
+#include "base/gfx/rect.h"
+#if defined(OS_MACOSX)
+#include "base/scoped_cftyperef.h"
+#endif
+#include "skia/ext/platform_canvas.h"
+#include "skia/ext/platform_device.h"
+
+namespace gfx {
+
+void BlitContextToContext(NativeDrawingContext dst_context,
+ const Rect& dst_rect,
+ NativeDrawingContext src_context,
+ const Point& src_origin) {
+#if defined(OS_WIN)
+ BitBlt(dst_context, dst_rect.x(), dst_rect.y(),
+ dst_rect.width(), dst_rect.height(),
+ src_context, src_origin.x(), src_origin.y(), SRCCOPY);
+#elif defined(OS_MACOSX)
+ // Only translations and/or vertical flips in the source context are
+ // supported; more complex source context transforms will be ignored.
+
+ // If there is a translation on the source context, we need to account for
+ // it ourselves since CGBitmapContextCreateImage will bypass it.
+ Rect src_rect(src_origin, dst_rect.size());
+ CGAffineTransform transform = CGContextGetCTM(src_context);
+ bool flipped = fabs(transform.d + 1) < 0.0001;
+ CGFloat delta_y = flipped ? CGBitmapContextGetHeight(src_context) -
+ transform.ty
+ : transform.ty;
+ src_rect.Offset(transform.tx, delta_y);
+
+ scoped_cftyperef<CGImageRef>
+ src_image(CGBitmapContextCreateImage(src_context));
+ scoped_cftyperef<CGImageRef> src_sub_image(
+ CGImageCreateWithImageInRect(src_image, src_rect.ToCGRect()));
+ CGContextDrawImage(dst_context, dst_rect.ToCGRect(), src_sub_image);
+#elif defined(OS_LINUX)
+ // Only translations in the source context are supported; more complex
+ // source context transforms will be ignored.
+ cairo_save(dst_context);
+ double surface_x = src_origin.x();
+ double surface_y = src_origin.y();
+ cairo_user_to_device(src_context, &surface_x, &surface_y);
+ cairo_set_source_surface(dst_context, cairo_get_target(src_context),
+ dst_rect.x()-surface_x, dst_rect.y()-surface_y);
+ cairo_rectangle(dst_context, dst_rect.x(), dst_rect.y(),
+ dst_rect.width(), dst_rect.height());
+ cairo_clip(dst_context);
+ cairo_paint(dst_context);
+ cairo_restore(dst_context);
+#endif
+}
+
+static NativeDrawingContext GetContextFromCanvas(
+ skia::PlatformCanvas *canvas) {
+ skia::PlatformDevice& device = canvas->getTopPlatformDevice();
+#if defined(OS_WIN)
+ return device.getBitmapDC();
+#elif defined(OS_MACOSX)
+ return device.GetBitmapContext();
+#elif defined(OS_LINUX)
+ return device.beginPlatformPaint();
+#endif
+}
+
+void BlitContextToCanvas(skia::PlatformCanvas *dst_canvas,
+ const Rect& dst_rect,
+ NativeDrawingContext src_context,
+ const Point& src_origin) {
+ BlitContextToContext(GetContextFromCanvas(dst_canvas), dst_rect,
+ src_context, src_origin);
+}
+
+void BlitCanvasToContext(NativeDrawingContext dst_context,
+ const Rect& dst_rect,
+ skia::PlatformCanvas *src_canvas,
+ const Point& src_origin) {
+ BlitContextToContext(dst_context, dst_rect,
+ GetContextFromCanvas(src_canvas), src_origin);
+}
+
+void BlitCanvasToCanvas(skia::PlatformCanvas *dst_canvas,
+ const Rect& dst_rect,
+ skia::PlatformCanvas *src_canvas,
+ const Point& src_origin) {
+ BlitContextToContext(GetContextFromCanvas(dst_canvas), dst_rect,
+ GetContextFromCanvas(src_canvas), src_origin);
+}
+
+} // namespace gfx
diff --git a/app/gfx/blit.h b/app/gfx/blit.h
new file mode 100644
index 0000000..f2460ca
--- /dev/null
+++ b/app/gfx/blit.h
@@ -0,0 +1,47 @@
+// Copyright (c) 2009 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef APP_GFX_BLIT_H_
+#define APP_GFX_BLIT_H_
+
+#include "base/gfx/native_widget_types.h"
+#include "base/gfx/point.h"
+#include "base/gfx/rect.h"
+
+namespace skia {
+class PlatformCanvas;
+} // namespace skia
+
+namespace gfx {
+
+class Point;
+class Rect;
+
+// Blits a rectangle from the source context into the destination context.
+void BlitContextToContext(NativeDrawingContext dst_context,
+ const Rect& dst_rect,
+ NativeDrawingContext src_context,
+ const Point& src_origin);
+
+// Blits a rectangle from the source context into the destination canvas.
+void BlitContextToCanvas(skia::PlatformCanvas *dst_canvas,
+ const Rect& dst_rect,
+ NativeDrawingContext src_context,
+ const Point& src_origin);
+
+// Blits a rectangle from the source canvas into the destination context.
+void BlitCanvasToContext(NativeDrawingContext dst_context,
+ const Rect& dst_rect,
+ skia::PlatformCanvas *src_canvas,
+ const Point& src_origin);
+
+// Blits a rectangle from the source canvas into the destination canvas.
+void BlitCanvasToCanvas(skia::PlatformCanvas *dst_canvas,
+ const Rect& dst_rect,
+ skia::PlatformCanvas *src_canvas,
+ const Point& src_origin);
+
+} // namespace gfx
+
+#endif // APP_GFX_BLIT_H_
diff --git a/app/gfx/gdi_util.cc b/app/gfx/gdi_util.cc
new file mode 100644
index 0000000..2711280
--- /dev/null
+++ b/app/gfx/gdi_util.cc
@@ -0,0 +1,79 @@
+// Copyright (c) 2009 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "app/gfx/gdi_util.h"
+
+namespace gfx {
+
+void CreateBitmapHeader(int width, int height, BITMAPINFOHEADER* hdr) {
+ CreateBitmapHeaderWithColorDepth(width, height, 32, hdr);
+}
+
+void CreateBitmapHeaderWithColorDepth(int width, int height, int color_depth,
+ BITMAPINFOHEADER* hdr) {
+ // These values are shared with gfx::PlatformDevice
+ hdr->biSize = sizeof(BITMAPINFOHEADER);
+ hdr->biWidth = width;
+ hdr->biHeight = -height; // minus means top-down bitmap
+ hdr->biPlanes = 1;
+ hdr->biBitCount = color_depth;
+ hdr->biCompression = BI_RGB; // no compression
+ hdr->biSizeImage = 0;
+ hdr->biXPelsPerMeter = 1;
+ hdr->biYPelsPerMeter = 1;
+ hdr->biClrUsed = 0;
+ hdr->biClrImportant = 0;
+}
+
+
+void CreateBitmapV4Header(int width, int height, BITMAPV4HEADER* hdr) {
+ // Because bmp v4 header is just an extension, we just create a v3 header and
+ // copy the bits over to the v4 header.
+ BITMAPINFOHEADER header_v3;
+ CreateBitmapHeader(width, height, &header_v3);
+ memset(hdr, 0, sizeof(BITMAPV4HEADER));
+ memcpy(hdr, &header_v3, sizeof(BITMAPINFOHEADER));
+
+ // Correct the size of the header and fill in the mask values.
+ hdr->bV4Size = sizeof(BITMAPV4HEADER);
+ hdr->bV4RedMask = 0x00ff0000;
+ hdr->bV4GreenMask = 0x0000ff00;
+ hdr->bV4BlueMask = 0x000000ff;
+ hdr->bV4AlphaMask = 0xff000000;
+}
+
+// Creates a monochrome bitmap header.
+void CreateMonochromeBitmapHeader(int width,
+ int height,
+ BITMAPINFOHEADER* hdr) {
+ hdr->biSize = sizeof(BITMAPINFOHEADER);
+ hdr->biWidth = width;
+ hdr->biHeight = -height;
+ hdr->biPlanes = 1;
+ hdr->biBitCount = 1;
+ hdr->biCompression = BI_RGB;
+ hdr->biSizeImage = 0;
+ hdr->biXPelsPerMeter = 1;
+ hdr->biYPelsPerMeter = 1;
+ hdr->biClrUsed = 0;
+ hdr->biClrImportant = 0;
+}
+
+void SubtractRectanglesFromRegion(HRGN hrgn,
+ const std::vector<gfx::Rect>& cutouts) {
+ if (cutouts.size()) {
+ HRGN cutout = ::CreateRectRgn(0, 0, 0, 0);
+ for (size_t i = 0; i < cutouts.size(); i++) {
+ ::SetRectRgn(cutout,
+ cutouts[i].x(),
+ cutouts[i].y(),
+ cutouts[i].right(),
+ cutouts[i].bottom());
+ ::CombineRgn(hrgn, hrgn, cutout, RGN_DIFF);
+ }
+ ::DeleteObject(cutout);
+ }
+}
+
+} // namespace gfx
diff --git a/app/gfx/gdi_util.h b/app/gfx/gdi_util.h
new file mode 100644
index 0000000..c458d9f
--- /dev/null
+++ b/app/gfx/gdi_util.h
@@ -0,0 +1,36 @@
+// Copyright (c) 2009 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef APP_GFX_GDI_UTIL_H_
+#define APP_GFX_GDI_UTIL_H_
+
+#include <vector>
+#include <windows.h>
+#include "base/gfx/rect.h"
+
+namespace gfx {
+
+// Creates a BITMAPINFOHEADER structure given the bitmap's size.
+void CreateBitmapHeader(int width, int height, BITMAPINFOHEADER* hdr);
+
+// Creates a BITMAPINFOHEADER structure given the bitmap's size and
+// color depth in bits per pixel.
+void CreateBitmapHeaderWithColorDepth(int width, int height, int color_depth,
+ BITMAPINFOHEADER* hdr);
+
+// Creates a BITMAPV4HEADER structure given the bitmap's size. You probably
+// only need to use BMP V4 if you need transparency (alpha channel). This
+// function sets the AlphaMask to 0xff000000.
+void CreateBitmapV4Header(int width, int height, BITMAPV4HEADER* hdr);
+
+// Creates a monochrome bitmap header.
+void CreateMonochromeBitmapHeader(int width, int height, BITMAPINFOHEADER* hdr);
+
+// Modify the given hrgn by subtracting the given rectangles.
+void SubtractRectanglesFromRegion(HRGN hrgn,
+ const std::vector<gfx::Rect>& cutouts);
+
+} // namespace gfx
+
+#endif // APP_GFX_GDI_UTIL_H_
diff --git a/app/gfx/gtk_util.cc b/app/gfx/gtk_util.cc
new file mode 100644
index 0000000..03d0504
--- /dev/null
+++ b/app/gfx/gtk_util.cc
@@ -0,0 +1,86 @@
+// Copyright (c) 2009 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "app/gfx/gtk_util.h"
+
+#include <gdk/gdk.h>
+#include <gtk/gtk.h>
+#include <stdlib.h>
+
+#include "base/basictypes.h"
+#include "base/gfx/rect.h"
+#include "base/linux_util.h"
+#include "third_party/skia/include/core/SkBitmap.h"
+#include "third_party/skia/include/core/SkUnPreMultiply.h"
+
+namespace {
+
+void FreePixels(guchar* pixels, gpointer data) {
+ free(data);
+}
+
+} // namespace
+
+namespace gfx {
+
+const GdkColor kGdkWhite = GDK_COLOR_RGB(0xff, 0xff, 0xff);
+const GdkColor kGdkBlack = GDK_COLOR_RGB(0x00, 0x00, 0x00);
+const GdkColor kGdkGreen = GDK_COLOR_RGB(0x00, 0xff, 0x00);
+
+GdkPixbuf* GdkPixbufFromSkBitmap(const SkBitmap* bitmap) {
+ bitmap->lockPixels();
+ int width = bitmap->width();
+ int height = bitmap->height();
+ int stride = bitmap->rowBytes();
+
+ // SkBitmaps are premultiplied, we need to unpremultiply them.
+ const int kBytesPerPixel = 4;
+ uint8* divided = static_cast<uint8*>(malloc(height * stride));
+
+ for (int y = 0, i = 0; y < height; y++) {
+ for (int x = 0; x < width; x++) {
+ uint32 pixel = bitmap->getAddr32(0, y)[x];
+
+ int alpha = SkColorGetA(pixel);
+ if (alpha != 0 && alpha != 255) {
+ SkColor unmultiplied = SkUnPreMultiply::PMColorToColor(pixel);
+ divided[i + 0] = SkColorGetR(unmultiplied);
+ divided[i + 1] = SkColorGetG(unmultiplied);
+ divided[i + 2] = SkColorGetB(unmultiplied);
+ divided[i + 3] = alpha;
+ } else {
+ divided[i + 0] = SkColorGetR(pixel);
+ divided[i + 1] = SkColorGetG(pixel);
+ divided[i + 2] = SkColorGetB(pixel);
+ divided[i + 3] = alpha;
+ }
+ i += kBytesPerPixel;
+ }
+ }
+
+ // This pixbuf takes ownership of our malloc()ed data and will
+ // free it for us when it is destroyed.
+ GdkPixbuf* pixbuf = gdk_pixbuf_new_from_data(
+ divided,
+ GDK_COLORSPACE_RGB, // The only colorspace gtk supports.
+ true, // There is an alpha channel.
+ 8,
+ width, height, stride, &FreePixels, divided);
+
+ bitmap->unlockPixels();
+ return pixbuf;
+}
+
+void SubtractRectanglesFromRegion(GdkRegion* region,
+ const std::vector<Rect>& cutouts) {
+ for (size_t i = 0; i < cutouts.size(); ++i) {
+ GdkRectangle rect = cutouts[i].ToGdkRectangle();
+ GdkRegion* rect_region = gdk_region_rectangle(&rect);
+ gdk_region_subtract(region, rect_region);
+ // TODO(deanm): It would be nice to be able to reuse the GdkRegion here.
+ gdk_region_destroy(rect_region);
+ }
+}
+
+} // namespace gfx
diff --git a/app/gfx/gtk_util.h b/app/gfx/gtk_util.h
new file mode 100644
index 0000000..523f7bf
--- /dev/null
+++ b/app/gfx/gtk_util.h
@@ -0,0 +1,67 @@
+// Copyright (c) 2009 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef BASE_GFX_GTK_UTIL_H_
+#define BASE_GFX_GTK_UTIL_H_
+
+#include <stdint.h>
+#include <vector>
+
+#include <glib-object.h>
+
+#include "base/scoped_ptr.h"
+
+typedef struct _GdkColor GdkColor;
+typedef struct _GdkPixbuf GdkPixbuf;
+typedef struct _GdkRegion GdkRegion;
+
+class SkBitmap;
+
+const int kSkiaToGDKMultiplier = 257;
+
+// Define a macro for creating GdkColors from RGB values. This is a macro to
+// allow static construction of literals, etc. Use this like:
+// GdkColor white = GDK_COLOR_RGB(0xff, 0xff, 0xff);
+#define GDK_COLOR_RGB(r, g, b) {0, r * kSkiaToGDKMultiplier, \
+ g * kSkiaToGDKMultiplier, b * kSkiaToGDKMultiplier}
+
+namespace gfx {
+
+class Rect;
+
+extern const GdkColor kGdkWhite;
+extern const GdkColor kGdkBlack;
+extern const GdkColor kGdkGreen;
+
+// Convert and copy a SkBitmap to a GdkPixbuf. NOTE: this uses BGRAToRGBA, so
+// it is an expensive operation.
+GdkPixbuf* GdkPixbufFromSkBitmap(const SkBitmap* bitmap);
+
+// Modify the given region by subtracting the given rectangles.
+void SubtractRectanglesFromRegion(GdkRegion* region,
+ const std::vector<Rect>& cutouts);
+
+} // namespace gfx
+
+namespace {
+// A helper class that will g_object_unref |p| when it goes out of scope.
+// This never adds a ref, it only unrefs.
+template <typename Type>
+struct GObjectUnrefer {
+ void operator()(Type* ptr) const {
+ if (ptr)
+ g_object_unref(ptr);
+ }
+};
+} // namespace
+
+// It's not legal C++ to have a templatized typedefs, so we wrap it in a
+// struct. When using this, you need to include ::Type. E.g.,
+// ScopedGObject<GdkPixbufLoader>::Type loader(gdk_pixbuf_loader_new());
+template<class T>
+struct ScopedGObject {
+ typedef scoped_ptr_malloc<T, GObjectUnrefer<T> > Type;
+};
+
+#endif // BASE_GFX_GTK_UTIL_H_
diff --git a/app/gfx/native_theme_win.cc b/app/gfx/native_theme_win.cc
new file mode 100644
index 0000000..594042b
--- /dev/null
+++ b/app/gfx/native_theme_win.cc
@@ -0,0 +1,710 @@
+// Copyright (c) 2009 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "app/gfx/native_theme_win.h"
+
+#include <windows.h>
+#include <uxtheme.h>
+#include <vsstyle.h>
+#include <vssym32.h>
+
+#include "app/gfx/gdi_util.h"
+#include "base/gfx/rect.h"
+#include "base/logging.h"
+#include "base/scoped_handle.h"
+#include "skia/ext/platform_canvas.h"
+#include "skia/ext/skia_utils_win.h"
+#include "third_party/skia/include/core/SkShader.h"
+
+namespace {
+
+void SetCheckerboardShader(SkPaint* paint, const RECT& align_rect) {
+ // Create a 2x2 checkerboard pattern using the 3D face and highlight colors.
+ SkColor face = skia::COLORREFToSkColor(GetSysColor(COLOR_3DFACE));
+ SkColor highlight = skia::COLORREFToSkColor(GetSysColor(COLOR_3DHILIGHT));
+ SkColor buffer[] = { face, highlight, highlight, face };
+ // Confusing bit: we first create a temporary bitmap with our desired pattern,
+ // then copy it to another bitmap. The temporary bitmap doesn't take
+ // ownership of the pixel data, and so will point to garbage when this
+ // function returns. The copy will copy the pixel data into a place owned by
+ // the bitmap, which is in turn owned by the shader, etc., so it will live
+ // until we're done using it.
+ SkBitmap temp_bitmap;
+ temp_bitmap.setConfig(SkBitmap::kARGB_8888_Config, 2, 2);
+ temp_bitmap.setPixels(buffer);
+ SkBitmap bitmap;
+ temp_bitmap.copyTo(&bitmap, temp_bitmap.config());
+ SkShader* shader = SkShader::CreateBitmapShader(bitmap,
+ SkShader::kRepeat_TileMode,
+ SkShader::kRepeat_TileMode);
+
+ // Align the pattern with the upper corner of |align_rect|.
+ SkMatrix matrix;
+ matrix.setTranslate(SkIntToScalar(align_rect.left),
+ SkIntToScalar(align_rect.top));
+ shader->setLocalMatrix(matrix);
+ paint->setShader(shader)->safeUnref();
+}
+
+} // namespace
+
+namespace gfx {
+
+/* static */
+const NativeTheme* NativeTheme::instance() {
+ // The global NativeTheme instance.
+ static const NativeTheme s_native_theme;
+ return &s_native_theme;
+}
+
+NativeTheme::NativeTheme()
+ : theme_dll_(LoadLibrary(L"uxtheme.dll")),
+ draw_theme_(NULL),
+ draw_theme_ex_(NULL),
+ get_theme_color_(NULL),
+ get_theme_content_rect_(NULL),
+ get_theme_part_size_(NULL),
+ open_theme_(NULL),
+ close_theme_(NULL),
+ set_theme_properties_(NULL),
+ is_theme_active_(NULL),
+ get_theme_int_(NULL) {
+ if (theme_dll_) {
+ draw_theme_ = reinterpret_cast<DrawThemeBackgroundPtr>(
+ GetProcAddress(theme_dll_, "DrawThemeBackground"));
+ draw_theme_ex_ = reinterpret_cast<DrawThemeBackgroundExPtr>(
+ GetProcAddress(theme_dll_, "DrawThemeBackgroundEx"));
+ get_theme_color_ = reinterpret_cast<GetThemeColorPtr>(
+ GetProcAddress(theme_dll_, "GetThemeColor"));
+ get_theme_content_rect_ = reinterpret_cast<GetThemeContentRectPtr>(
+ GetProcAddress(theme_dll_, "GetThemeBackgroundContentRect"));
+ get_theme_part_size_ = reinterpret_cast<GetThemePartSizePtr>(
+ GetProcAddress(theme_dll_, "GetThemePartSize"));
+ open_theme_ = reinterpret_cast<OpenThemeDataPtr>(
+ GetProcAddress(theme_dll_, "OpenThemeData"));
+ close_theme_ = reinterpret_cast<CloseThemeDataPtr>(
+ GetProcAddress(theme_dll_, "CloseThemeData"));
+ set_theme_properties_ = reinterpret_cast<SetThemeAppPropertiesPtr>(
+ GetProcAddress(theme_dll_, "SetThemeAppProperties"));
+ is_theme_active_ = reinterpret_cast<IsThemeActivePtr>(
+ GetProcAddress(theme_dll_, "IsThemeActive"));
+ get_theme_int_ = reinterpret_cast<GetThemeIntPtr>(
+ GetProcAddress(theme_dll_, "GetThemeInt"));
+ }
+ memset(theme_handles_, 0, sizeof(theme_handles_));
+}
+
+NativeTheme::~NativeTheme() {
+ if (theme_dll_) {
+ // todo (cpu): fix this soon.
+ // CloseHandles();
+ FreeLibrary(theme_dll_);
+ }
+}
+
+HRESULT NativeTheme::PaintButton(HDC hdc,
+ int part_id,
+ int state_id,
+ int classic_state,
+ RECT* rect) const {
+ HANDLE handle = GetThemeHandle(BUTTON);
+ if (handle && draw_theme_)
+ return draw_theme_(handle, hdc, part_id, state_id, rect, NULL);
+
+ // Draw it manually.
+ // All pressed states have both low bits set, and no other states do.
+ const bool focused = ((state_id & ETS_FOCUSED) == ETS_FOCUSED);
+ const bool pressed = ((state_id & PBS_PRESSED) == PBS_PRESSED);
+ if ((BP_PUSHBUTTON == part_id) && (pressed || focused)) {
+ // BP_PUSHBUTTON has a focus rect drawn around the outer edge, and the
+ // button itself is shrunk by 1 pixel.
+ HBRUSH brush = GetSysColorBrush(COLOR_3DDKSHADOW);
+ if (brush) {
+ FrameRect(hdc, rect, brush);
+ InflateRect(rect, -1, -1);
+ }
+ }
+ DrawFrameControl(hdc, rect, DFC_BUTTON, classic_state);
+
+ // Draw the focus rectangle (the dotted line box) only on buttons. For radio
+ // and checkboxes, we let webkit draw the focus rectangle (orange glow).
+ if ((BP_PUSHBUTTON == part_id) && focused) {
+ // The focus rect is inside the button. The exact number of pixels depends
+ // on whether we're in classic mode or using uxtheme.
+ if (handle && get_theme_content_rect_) {
+ get_theme_content_rect_(handle, hdc, part_id, state_id, rect, rect);
+ } else {
+ InflateRect(rect, -GetSystemMetrics(SM_CXEDGE),
+ -GetSystemMetrics(SM_CYEDGE));
+ }
+ DrawFocusRect(hdc, rect);
+ }
+
+ return S_OK;
+}
+
+HRESULT NativeTheme::PaintDialogBackground(HDC hdc, bool active,
+ RECT* rect) const {
+ HANDLE handle = GetThemeHandle(WINDOW);
+ if (handle && draw_theme_) {
+ return draw_theme_(handle, hdc, WP_DIALOG,
+ active ? FS_ACTIVE : FS_INACTIVE, rect, NULL);
+ }
+
+ // Classic just renders a flat color background.
+ FillRect(hdc, rect, reinterpret_cast<HBRUSH>(COLOR_3DFACE + 1));
+ return S_OK;
+}
+
+HRESULT NativeTheme::PaintListBackground(HDC hdc,
+ bool enabled,
+ RECT* rect) const {
+ HANDLE handle = GetThemeHandle(LIST);
+ if (handle && draw_theme_)
+ return draw_theme_(handle, hdc, 1, TS_NORMAL, rect, NULL);
+
+ // Draw it manually.
+ HBRUSH bg_brush = GetSysColorBrush(COLOR_WINDOW);
+ FillRect(hdc, rect, bg_brush);
+ DrawEdge(hdc, rect, EDGE_SUNKEN, BF_RECT | BF_ADJUST);
+ return S_OK;
+}
+
+HRESULT NativeTheme::PaintMenuArrow(ThemeName theme,
+ HDC hdc,
+ int part_id,
+ int state_id,
+ RECT* rect,
+ MenuArrowDirection arrow_direction,
+ bool is_highlighted) const {
+ HANDLE handle = GetThemeHandle(MENU);
+ if (handle && draw_theme_) {
+ if (arrow_direction == RIGHT_POINTING_ARROW) {
+ return draw_theme_(handle, hdc, part_id, state_id, rect, NULL);
+ } else {
+ // There is no way to tell the uxtheme API to draw a left pointing arrow;
+ // it doesn't have a flag equivalent to DFCS_MENUARROWRIGHT. But they
+ // are needed for RTL locales on Vista. So use a memory DC and mirror
+ // the region with GDI's StretchBlt.
+ Rect r(*rect);
+ ScopedHDC mem_dc(CreateCompatibleDC(hdc));
+ ScopedBitmap mem_bitmap(CreateCompatibleBitmap(hdc, r.width(),
+ r.height()));
+ HGDIOBJ old_bitmap = SelectObject(mem_dc, mem_bitmap);
+ // Copy and horizontally mirror the background from hdc into mem_dc. Use
+ // a negative-width source rect, starting at the rightmost pixel.
+ StretchBlt(mem_dc, 0, 0, r.width(), r.height(),
+ hdc, r.right()-1, r.y(), -r.width(), r.height(), SRCCOPY);
+ // Draw the arrow.
+ RECT theme_rect = {0, 0, r.width(), r.height()};
+ HRESULT result = draw_theme_(handle, mem_dc, part_id,
+ state_id, &theme_rect, NULL);
+ // Copy and mirror the result back into mem_dc.
+ StretchBlt(hdc, r.x(), r.y(), r.width(), r.height(),
+ mem_dc, r.width()-1, 0, -r.width(), r.height(), SRCCOPY);
+ SelectObject(mem_dc, old_bitmap);
+ return result;
+ }
+ }
+
+ // For some reason, Windows uses the name DFCS_MENUARROWRIGHT to indicate a
+ // left pointing arrow. This makes the following 'if' statement slightly
+ // counterintuitive.
+ UINT state;
+ if (arrow_direction == RIGHT_POINTING_ARROW)
+ state = DFCS_MENUARROW;
+ else
+ state = DFCS_MENUARROWRIGHT;
+ return PaintFrameControl(hdc, rect, DFC_MENU, state, is_highlighted);
+}
+
+HRESULT NativeTheme::PaintMenuBackground(ThemeName theme,
+ HDC hdc,
+ int part_id,
+ int state_id,
+ RECT* rect) const {
+ HANDLE handle = GetThemeHandle(MENU);
+ if (handle && draw_theme_) {
+ HRESULT result = draw_theme_(handle, hdc, part_id, state_id, rect, NULL);
+ FrameRect(hdc, rect, GetSysColorBrush(COLOR_3DSHADOW));
+ return result;
+ }
+
+ FillRect(hdc, rect, GetSysColorBrush(COLOR_MENU));
+ DrawEdge(hdc, rect, EDGE_RAISED, BF_RECT);
+ return S_OK;
+}
+
+HRESULT NativeTheme::PaintMenuCheckBackground(ThemeName theme,
+ HDC hdc,
+ int part_id,
+ int state_id,
+ RECT* rect) const {
+ HANDLE handle = GetThemeHandle(MENU);
+ if (handle && draw_theme_)
+ return draw_theme_(handle, hdc, part_id, state_id, rect, NULL);
+ // Nothing to do for background.
+ return S_OK;
+}
+
+HRESULT NativeTheme::PaintMenuCheck(ThemeName theme,
+ HDC hdc,
+ int part_id,
+ int state_id,
+ RECT* rect,
+ bool is_highlighted) const {
+ HANDLE handle = GetThemeHandle(MENU);
+ if (handle && draw_theme_) {
+ return draw_theme_(handle, hdc, part_id, state_id, rect, NULL);
+ }
+ return PaintFrameControl(hdc, rect, DFC_MENU, DFCS_MENUCHECK, is_highlighted);
+}
+
+HRESULT NativeTheme::PaintMenuGutter(HDC hdc,
+ int part_id,
+ int state_id,
+ RECT* rect) const {
+ HANDLE handle = GetThemeHandle(MENU);
+ if (handle && draw_theme_)
+ return draw_theme_(handle, hdc, part_id, state_id, rect, NULL);
+ return E_NOTIMPL;
+}
+
+HRESULT NativeTheme::PaintMenuItemBackground(ThemeName theme,
+ HDC hdc,
+ int part_id,
+ int state_id,
+ bool selected,
+ RECT* rect) const {
+ HANDLE handle = GetThemeHandle(MENU);
+ if (handle && draw_theme_)
+ return draw_theme_(handle, hdc, part_id, state_id, rect, NULL);
+ if (selected)
+ FillRect(hdc, rect, GetSysColorBrush(COLOR_HIGHLIGHT));
+ return S_OK;
+}
+
+HRESULT NativeTheme::PaintMenuList(HDC hdc,
+ int part_id,
+ int state_id,
+ int classic_state,
+ RECT* rect) const {
+ HANDLE handle = GetThemeHandle(MENULIST);
+ if (handle && draw_theme_)
+ return draw_theme_(handle, hdc, part_id, state_id, rect, NULL);
+
+ // Draw it manually.
+ DrawFrameControl(hdc, rect, DFC_SCROLL, DFCS_SCROLLCOMBOBOX | classic_state);
+ return S_OK;
+}
+
+HRESULT NativeTheme::PaintMenuSeparator(HDC hdc,
+ int part_id,
+ int state_id,
+ RECT* rect) const {
+ HANDLE handle = GetThemeHandle(MENU);
+ if (handle && draw_theme_)
+ return draw_theme_(handle, hdc, part_id, state_id, rect, NULL);
+ DrawEdge(hdc, rect, EDGE_ETCHED, BF_TOP);
+ return S_OK;
+}
+
+HRESULT NativeTheme::PaintScrollbarArrow(HDC hdc,
+ int state_id,
+ int classic_state,
+ RECT* rect) const {
+ HANDLE handle = GetThemeHandle(SCROLLBAR);
+ if (handle && draw_theme_)
+ return draw_theme_(handle, hdc, SBP_ARROWBTN, state_id, rect, NULL);
+
+ // Draw it manually.
+ DrawFrameControl(hdc, rect, DFC_SCROLL, classic_state);
+ return S_OK;
+}
+
+HRESULT NativeTheme::PaintScrollbarTrack(
+ HDC hdc,
+ int part_id,
+ int state_id,
+ int classic_state,
+ RECT* target_rect,
+ RECT* align_rect,
+ skia::PlatformCanvas* canvas) const {
+ HANDLE handle = GetThemeHandle(SCROLLBAR);
+ if (handle && draw_theme_)
+ return draw_theme_(handle, hdc, part_id, state_id, target_rect, NULL);
+
+ // Draw it manually.
+ const DWORD colorScrollbar = GetSysColor(COLOR_SCROLLBAR);
+ const DWORD color3DFace = GetSysColor(COLOR_3DFACE);
+ if ((colorScrollbar != color3DFace) &&
+ (colorScrollbar != GetSysColor(COLOR_WINDOW))) {
+ FillRect(hdc, target_rect, reinterpret_cast<HBRUSH>(COLOR_SCROLLBAR + 1));
+ } else {
+ SkPaint paint;
+ SetCheckerboardShader(&paint, *align_rect);
+ canvas->drawIRect(skia::RECTToSkIRect(*target_rect), paint);
+ }
+ if (classic_state & DFCS_PUSHED)
+ InvertRect(hdc, target_rect);
+ return S_OK;
+}
+
+HRESULT NativeTheme::PaintScrollbarThumb(HDC hdc,
+ int part_id,
+ int state_id,
+ int classic_state,
+ RECT* rect) const {
+ HANDLE handle = GetThemeHandle(SCROLLBAR);
+ if (handle && draw_theme_)
+ return draw_theme_(handle, hdc, part_id, state_id, rect, NULL);
+
+ // Draw it manually.
+ if ((part_id == SBP_THUMBBTNHORZ) || (part_id == SBP_THUMBBTNVERT))
+ DrawEdge(hdc, rect, EDGE_RAISED, BF_RECT | BF_MIDDLE);
+ // Classic mode doesn't have a gripper.
+ return S_OK;
+}
+
+HRESULT NativeTheme::PaintStatusGripper(HDC hdc,
+ int part_id,
+ int state_id,
+ int classic_state,
+ RECT* rect) const {
+ HANDLE handle = GetThemeHandle(STATUS);
+ if (handle && draw_theme_) {
+ // Paint the status bar gripper. There doesn't seem to be a
+ // standard gripper in Windows for the space between
+ // scrollbars. This is pretty close, but it's supposed to be
+ // painted over a status bar.
+ return draw_theme_(handle, hdc, SP_GRIPPER, 0, rect, NULL);
+ }
+
+ // Draw a windows classic scrollbar gripper.
+ DrawFrameControl(hdc, rect, DFC_SCROLL, DFCS_SCROLLSIZEGRIP);
+ return S_OK;
+}
+
+HRESULT NativeTheme::PaintTabPanelBackground(HDC hdc, RECT* rect) const {
+ HANDLE handle = GetThemeHandle(TAB);
+ if (handle && draw_theme_)
+ return draw_theme_(handle, hdc, TABP_BODY, 0, rect, NULL);
+
+ // Classic just renders a flat color background.
+ FillRect(hdc, rect, reinterpret_cast<HBRUSH>(COLOR_3DFACE + 1));
+ return S_OK;
+}
+
+HRESULT NativeTheme::PaintTrackbar(HDC hdc,
+ int part_id,
+ int state_id,
+ int classic_state,
+ RECT* rect,
+ skia::PlatformCanvas* canvas) const {
+ // Make the channel be 4 px thick in the center of the supplied rect. (4 px
+ // matches what XP does in various menus; GetThemePartSize() doesn't seem to
+ // return good values here.)
+ RECT channel_rect = *rect;
+ const int channel_thickness = 4;
+ if (part_id == TKP_TRACK) {
+ channel_rect.top +=
+ ((channel_rect.bottom - channel_rect.top - channel_thickness) / 2);
+ channel_rect.bottom = channel_rect.top + channel_thickness;
+ } else if (part_id == TKP_TRACKVERT) {
+ channel_rect.left +=
+ ((channel_rect.right - channel_rect.left - channel_thickness) / 2);
+ channel_rect.right = channel_rect.left + channel_thickness;
+ } // else this isn't actually a channel, so |channel_rect| == |rect|.
+
+ HANDLE handle = GetThemeHandle(TRACKBAR);
+ if (handle && draw_theme_)
+ return draw_theme_(handle, hdc, part_id, state_id, &channel_rect, NULL);
+
+ // Classic mode, draw it manually.
+ if ((part_id == TKP_TRACK) || (part_id == TKP_TRACKVERT)) {
+ DrawEdge(hdc, &channel_rect, EDGE_SUNKEN, BF_RECT);
+ } else if (part_id == TKP_THUMBVERT) {
+ DrawEdge(hdc, rect, EDGE_RAISED, BF_RECT | BF_SOFT | BF_MIDDLE);
+ } else {
+ // Split rect into top and bottom pieces.
+ RECT top_section = *rect;
+ RECT bottom_section = *rect;
+ top_section.bottom -= ((bottom_section.right - bottom_section.left) / 2);
+ bottom_section.top = top_section.bottom;
+ DrawEdge(hdc, &top_section, EDGE_RAISED,
+ BF_LEFT | BF_TOP | BF_RIGHT | BF_SOFT | BF_MIDDLE | BF_ADJUST);
+
+ // Split triangular piece into two diagonals.
+ RECT& left_half = bottom_section;
+ RECT right_half = bottom_section;
+ right_half.left += ((bottom_section.right - bottom_section.left) / 2);
+ left_half.right = right_half.left;
+ DrawEdge(hdc, &left_half, EDGE_RAISED,
+ BF_DIAGONAL_ENDTOPLEFT | BF_SOFT | BF_MIDDLE | BF_ADJUST);
+ DrawEdge(hdc, &right_half, EDGE_RAISED,
+ BF_DIAGONAL_ENDBOTTOMLEFT | BF_SOFT | BF_MIDDLE | BF_ADJUST);
+
+ // If the button is pressed, draw hatching.
+ if (classic_state & DFCS_PUSHED) {
+ SkPaint paint;
+ SetCheckerboardShader(&paint, *rect);
+
+ // Fill all three pieces with the pattern.
+ canvas->drawIRect(skia::RECTToSkIRect(top_section), paint);
+
+ SkScalar left_triangle_top = SkIntToScalar(left_half.top);
+ SkScalar left_triangle_right = SkIntToScalar(left_half.right);
+ SkPath left_triangle;
+ left_triangle.moveTo(SkIntToScalar(left_half.left), left_triangle_top);
+ left_triangle.lineTo(left_triangle_right, left_triangle_top);
+ left_triangle.lineTo(left_triangle_right,
+ SkIntToScalar(left_half.bottom));
+ left_triangle.close();
+ canvas->drawPath(left_triangle, paint);
+
+ SkScalar right_triangle_left = SkIntToScalar(right_half.left);
+ SkScalar right_triangle_top = SkIntToScalar(right_half.top);
+ SkPath right_triangle;
+ right_triangle.moveTo(right_triangle_left, right_triangle_top);
+ right_triangle.lineTo(SkIntToScalar(right_half.right),
+ right_triangle_top);
+ right_triangle.lineTo(right_triangle_left,
+ SkIntToScalar(right_half.bottom));
+ right_triangle.close();
+ canvas->drawPath(right_triangle, paint);
+ }
+ }
+ return S_OK;
+}
+
+HRESULT NativeTheme::PaintTextField(HDC hdc,
+ int part_id,
+ int state_id,
+ int classic_state,
+ RECT* rect,
+ COLORREF color,
+ bool fill_content_area,
+ bool draw_edges) const {
+ // TODO(ojan): http://b/1210017 Figure out how to give the ability to
+ // exclude individual edges from being drawn.
+
+ HANDLE handle = GetThemeHandle(TEXTFIELD);
+ // TODO(mpcomplete): can we detect if the color is specified by the user,
+ // and if not, just use the system color?
+ // CreateSolidBrush() accepts a RGB value but alpha must be 0.
+ HBRUSH bg_brush = CreateSolidBrush(color);
+ HRESULT hr;
+ // DrawThemeBackgroundEx was introduced in XP SP2, so that it's possible
+ // draw_theme_ex_ is NULL and draw_theme_ is non-null.
+ if (handle && (draw_theme_ex_ || (draw_theme_ && draw_edges))) {
+ if (draw_theme_ex_) {
+ static DTBGOPTS omit_border_options = {
+ sizeof(DTBGOPTS),
+ DTBG_OMITBORDER,
+ {0,0,0,0}
+ };
+ DTBGOPTS* draw_opts = draw_edges ? NULL : &omit_border_options;
+ hr = draw_theme_ex_(handle, hdc, part_id, state_id, rect, draw_opts);
+ } else {
+ hr = draw_theme_(handle, hdc, part_id, state_id, rect, NULL);
+ }
+
+ // TODO(maruel): Need to be fixed if get_theme_content_rect_ is NULL.
+ if (fill_content_area && get_theme_content_rect_) {
+ RECT content_rect;
+ hr = get_theme_content_rect_(handle, hdc, part_id, state_id, rect,
+ &content_rect);
+ FillRect(hdc, &content_rect, bg_brush);
+ }
+ } else {
+ // Draw it manually.
+ if (draw_edges)
+ DrawEdge(hdc, rect, EDGE_SUNKEN, BF_RECT | BF_ADJUST);
+
+ if (fill_content_area) {
+ FillRect(hdc, rect, (classic_state & DFCS_INACTIVE) ?
+ reinterpret_cast<HBRUSH>(COLOR_BTNFACE + 1) : bg_brush);
+ }
+ hr = S_OK;
+ }
+ DeleteObject(bg_brush);
+ return hr;
+}
+
+bool NativeTheme::IsThemingActive() const {
+ if (is_theme_active_)
+ return !!is_theme_active_();
+ return false;
+}
+
+HRESULT NativeTheme::GetThemePartSize(ThemeName theme_name,
+ HDC hdc,
+ int part_id,
+ int state_id,
+ RECT* rect,
+ int ts,
+ SIZE* size) const {
+ HANDLE handle = GetThemeHandle(theme_name);
+ if (handle && get_theme_part_size_)
+ return get_theme_part_size_(handle, hdc, part_id, state_id, rect, ts, size);
+
+ return E_NOTIMPL;
+}
+
+HRESULT NativeTheme::GetThemeColor(ThemeName theme,
+ int part_id,
+ int state_id,
+ int prop_id,
+ SkColor* color) const {
+ HANDLE handle = GetThemeHandle(theme);
+ if (handle && get_theme_color_) {
+ COLORREF color_ref;
+ if (get_theme_color_(handle, part_id, state_id, prop_id, &color_ref) ==
+ S_OK) {
+ *color = skia::COLORREFToSkColor(color_ref);
+ return S_OK;
+ }
+ }
+ return E_NOTIMPL;
+}
+
+SkColor NativeTheme::GetThemeColorWithDefault(ThemeName theme,
+ int part_id,
+ int state_id,
+ int prop_id,
+ int default_sys_color) const {
+ SkColor color;
+ if (GetThemeColor(theme, part_id, state_id, prop_id, &color) != S_OK)
+ color = skia::COLORREFToSkColor(GetSysColor(default_sys_color));
+ return color;
+}
+
+HRESULT NativeTheme::GetThemeInt(ThemeName theme,
+ int part_id,
+ int state_id,
+ int prop_id,
+ int *value) const {
+ HANDLE handle = GetThemeHandle(theme);
+ if (handle && get_theme_int_)
+ return get_theme_int_(handle, part_id, state_id, prop_id, value);
+ return E_NOTIMPL;
+}
+
+Size NativeTheme::GetThemeBorderSize(ThemeName theme) const {
+ // For simplicity use the wildcard state==0, part==0, since it works
+ // for the cases we currently depend on.
+ int border;
+ if (GetThemeInt(theme, 0, 0, TMT_BORDERSIZE, &border) == S_OK)
+ return Size(border, border);
+ else
+ return Size(GetSystemMetrics(SM_CXEDGE), GetSystemMetrics(SM_CYEDGE));
+}
+
+
+void NativeTheme::DisableTheming() const {
+ if (!set_theme_properties_)
+ return;
+ set_theme_properties_(0);
+}
+
+HRESULT NativeTheme::PaintFrameControl(HDC hdc,
+ RECT* rect,
+ UINT type,
+ UINT state,
+ bool is_highlighted) const {
+ const int width = rect->right - rect->left;
+ const int height = rect->bottom - rect->top;
+
+ // DrawFrameControl for menu arrow/check wants a monochrome bitmap.
+ ScopedBitmap mask_bitmap(CreateBitmap(width, height, 1, 1, NULL));
+
+ if (mask_bitmap == NULL)
+ return E_OUTOFMEMORY;
+
+ ScopedHDC bitmap_dc(CreateCompatibleDC(NULL));
+ HGDIOBJ org_bitmap = SelectObject(bitmap_dc, mask_bitmap);
+ RECT local_rect = { 0, 0, width, height };
+ DrawFrameControl(bitmap_dc, &local_rect, type, state);
+
+ // We're going to use BitBlt with a b&w mask. This results in using the dest
+ // dc's text color for the black bits in the mask, and the dest dc's
+ // background color for the white bits in the mask. DrawFrameControl draws the
+ // check in black, and the background in white.
+ COLORREF old_bg_color =
+ SetBkColor(hdc,
+ GetSysColor(is_highlighted ? COLOR_HIGHLIGHT : COLOR_MENU));
+ COLORREF old_text_color =
+ SetTextColor(hdc,
+ GetSysColor(is_highlighted ? COLOR_HIGHLIGHTTEXT :
+ COLOR_MENUTEXT));
+ BitBlt(hdc, rect->left, rect->top, width, height, bitmap_dc, 0, 0, SRCCOPY);
+ SetBkColor(hdc, old_bg_color);
+ SetTextColor(hdc, old_text_color);
+
+ SelectObject(bitmap_dc, org_bitmap);
+
+ return S_OK;
+}
+
+void NativeTheme::CloseHandles() const
+{
+ if (!close_theme_)
+ return;
+
+ for (int i = 0; i < LAST; ++i) {
+ if (theme_handles_[i])
+ close_theme_(theme_handles_[i]);
+ theme_handles_[i] = NULL;
+ }
+}
+
+HANDLE NativeTheme::GetThemeHandle(ThemeName theme_name) const
+{
+ if (!open_theme_ || theme_name < 0 || theme_name >= LAST)
+ return 0;
+
+ if (theme_handles_[theme_name])
+ return theme_handles_[theme_name];
+
+ // Not found, try to load it.
+ HANDLE handle = 0;
+ switch (theme_name) {
+ case BUTTON:
+ handle = open_theme_(NULL, L"Button");
+ break;
+ case LIST:
+ handle = open_theme_(NULL, L"Listview");
+ break;
+ case MENU:
+ handle = open_theme_(NULL, L"Menu");
+ break;
+ case MENULIST:
+ handle = open_theme_(NULL, L"Combobox");
+ break;
+ case SCROLLBAR:
+ handle = open_theme_(NULL, L"Scrollbar");
+ break;
+ case STATUS:
+ handle = open_theme_(NULL, L"Status");
+ break;
+ case TAB:
+ handle = open_theme_(NULL, L"Tab");
+ break;
+ case TEXTFIELD:
+ handle = open_theme_(NULL, L"Edit");
+ break;
+ case TRACKBAR:
+ handle = open_theme_(NULL, L"Trackbar");
+ break;
+ case WINDOW:
+ handle = open_theme_(NULL, L"Window");
+ break;
+ default:
+ NOTREACHED();
+ }
+ theme_handles_[theme_name] = handle;
+ return handle;
+}
+
+} // namespace gfx
diff --git a/app/gfx/native_theme_win.h b/app/gfx/native_theme_win.h
new file mode 100644
index 0000000..62415b4
--- /dev/null
+++ b/app/gfx/native_theme_win.h
@@ -0,0 +1,296 @@
+// Copyright (c) 2009 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// A wrapper class for working with custom XP/Vista themes provided in
+// uxtheme.dll. This is a singleton class that can be grabbed using
+// NativeTheme::instance().
+// For more information on visual style parts and states, see:
+// http://msdn.microsoft.com/library/default.asp?url=/library/en-us/shellcc/platform/commctls/userex/topics/partsandstates.asp
+
+#ifndef APP_GFX_NATIVE_THEME_WIN_H_
+#define APP_GFX_NATIVE_THEME_WIN_H_
+
+#include <windows.h>
+#include <uxtheme.h>
+#include "base/basictypes.h"
+#include "base/gfx/size.h"
+#include "third_party/skia/include/core/SkColor.h"
+
+namespace skia {
+class PlatformCanvas;
+} // namespace skia
+
+namespace gfx {
+
+// TODO: Define class member enums to replace part_id and state_id parameters
+// that are currently defined in <vssym32.h>. Afterward, classic_state should
+// be removed and class users wouldn't need to include <vssym32.h> anymore.
+// This would enable HOT state on non-themed UI (like when RDP'ing) and would
+// simplify usage.
+// TODO: This class should probably be changed to be platform independent at
+// the same time.
+class NativeTheme {
+ public:
+ enum ThemeName {
+ BUTTON,
+ LIST,
+ MENU,
+ MENULIST,
+ SCROLLBAR,
+ STATUS,
+ TAB,
+ TEXTFIELD,
+ TRACKBAR,
+ WINDOW,
+ LAST
+ };
+
+ // This enumeration is used within PaintMenuArrow in order to indicate the
+ // direction the menu arrow should point to.
+ enum MenuArrowDirection {
+ LEFT_POINTING_ARROW,
+ RIGHT_POINTING_ARROW
+ };
+
+ typedef HRESULT (WINAPI* DrawThemeBackgroundPtr)(HANDLE theme,
+ HDC hdc,
+ int part_id,
+ int state_id,
+ const RECT* rect,
+ const RECT* clip_rect);
+ typedef HRESULT (WINAPI* DrawThemeBackgroundExPtr)(HANDLE theme,
+ HDC hdc,
+ int part_id,
+ int state_id,
+ const RECT* rect,
+ const DTBGOPTS* opts);
+ typedef HRESULT (WINAPI* GetThemeColorPtr)(HANDLE hTheme,
+ int part_id,
+ int state_id,
+ int prop_id,
+ COLORREF* color);
+ typedef HRESULT (WINAPI* GetThemeContentRectPtr)(HANDLE hTheme,
+ HDC hdc,
+ int part_id,
+ int state_id,
+ const RECT* rect,
+ RECT* content_rect);
+ typedef HRESULT (WINAPI* GetThemePartSizePtr)(HANDLE hTheme,
+ HDC hdc,
+ int part_id,
+ int state_id,
+ RECT* rect,
+ int ts,
+ SIZE* size);
+ typedef HANDLE (WINAPI* OpenThemeDataPtr)(HWND window,
+ LPCWSTR class_list);
+ typedef HRESULT (WINAPI* CloseThemeDataPtr)(HANDLE theme);
+
+ typedef void (WINAPI* SetThemeAppPropertiesPtr) (DWORD flags);
+ typedef BOOL (WINAPI* IsThemeActivePtr)();
+ typedef HRESULT (WINAPI* GetThemeIntPtr)(HANDLE hTheme,
+ int part_id,
+ int state_id,
+ int prop_id,
+ int *value);
+
+ HRESULT PaintButton(HDC hdc,
+ int part_id,
+ int state_id,
+ int classic_state,
+ RECT* rect) const;
+
+ HRESULT PaintDialogBackground(HDC dc, bool active, RECT* rect) const;
+
+ HRESULT PaintListBackground(HDC dc, bool enabled, RECT* rect) const;
+
+ // |arrow_direction| determines whether the arrow is pointing to the left or
+ // to the right. In RTL locales, sub-menus open from right to left and
+ // therefore the menu arrow should point to the left and not to the right.
+ HRESULT PaintMenuArrow(ThemeName theme,
+ HDC hdc,
+ int part_id,
+ int state_id,
+ RECT* rect,
+ MenuArrowDirection arrow_direction,
+ bool is_highlighted) const;
+
+ HRESULT PaintMenuBackground(ThemeName theme,
+ HDC hdc,
+ int part_id,
+ int state_id,
+ RECT* rect) const;
+
+ HRESULT PaintMenuCheck(ThemeName theme,
+ HDC hdc,
+ int part_id,
+ int state_id,
+ RECT* rect,
+ bool is_highlighted) const;
+
+ HRESULT PaintMenuCheckBackground(ThemeName theme,
+ HDC hdc,
+ int part_id,
+ int state_id,
+ RECT* rect) const;
+
+ HRESULT PaintMenuGutter(HDC hdc,
+ int part_id,
+ int state_id,
+ RECT* rect) const;
+
+ HRESULT PaintMenuItemBackground(ThemeName theme,
+ HDC hdc,
+ int part_id,
+ int state_id,
+ bool selected,
+ RECT* rect) const;
+
+ HRESULT PaintMenuList(HDC hdc,
+ int part_id,
+ int state_id,
+ int classic_state,
+ RECT* rect) const;
+
+ HRESULT PaintMenuSeparator(HDC hdc,
+ int part_id,
+ int state_id,
+ RECT* rect) const;
+
+ // Paints a scrollbar arrow. |classic_state| should have the appropriate
+ // classic part number ORed in already.
+ HRESULT PaintScrollbarArrow(HDC hdc,
+ int state_id,
+ int classic_state,
+ RECT* rect) const;
+
+ // Paints a scrollbar track section. |align_rect| is only used in classic
+ // mode, and makes sure the checkerboard pattern in |target_rect| is aligned
+ // with one presumed to be in |align_rect|.
+ HRESULT PaintScrollbarTrack(HDC hdc,
+ int part_id,
+ int state_id,
+ int classic_state,
+ RECT* target_rect,
+ RECT* align_rect,
+ skia::PlatformCanvas* canvas) const;
+
+ // Paints a scrollbar thumb or gripper.
+ HRESULT PaintScrollbarThumb(HDC hdc,
+ int part_id,
+ int state_id,
+ int classic_state,
+ RECT* rect) const;
+
+ HRESULT PaintStatusGripper(HDC hdc,
+ int part_id,
+ int state_id,
+ int classic_state,
+ RECT* rect) const;
+
+ HRESULT PaintTabPanelBackground(HDC dc, RECT* rect) const;
+
+ HRESULT PaintTextField(HDC hdc,
+ int part_id,
+ int state_id,
+ int classic_state,
+ RECT* rect,
+ COLORREF color,
+ bool fill_content_area,
+ bool draw_edges) const;
+
+ HRESULT PaintTrackbar(HDC hdc,
+ int part_id,
+ int state_id,
+ int classic_state,
+ RECT* rect,
+ skia::PlatformCanvas* canvas) const;
+
+ bool IsThemingActive() const;
+
+ HRESULT GetThemePartSize(ThemeName themeName,
+ HDC hdc,
+ int part_id,
+ int state_id,
+ RECT* rect,
+ int ts,
+ SIZE* size) const;
+
+ HRESULT GetThemeColor(ThemeName theme,
+ int part_id,
+ int state_id,
+ int prop_id,
+ SkColor* color) const;
+
+ // Get the theme color if theming is enabled. If theming is unsupported
+ // for this part, use Win32's GetSysColor to find the color specified
+ // by default_sys_color.
+ SkColor GetThemeColorWithDefault(ThemeName theme,
+ int part_id,
+ int state_id,
+ int prop_id,
+ int default_sys_color) const;
+
+ HRESULT GetThemeInt(ThemeName theme,
+ int part_id,
+ int state_id,
+ int prop_id,
+ int *result) const;
+
+ // Get the thickness of the border associated with the specified theme,
+ // defaulting to GetSystemMetrics edge size if themes are disabled.
+ // In Classic Windows, borders are typically 2px; on XP+, they are 1px.
+ Size GetThemeBorderSize(ThemeName theme) const;
+
+ // Disables all theming for top-level windows in the entire process, from
+ // when this method is called until the process exits. All the other
+ // methods in this class will continue to work, but their output will ignore
+ // the user's theme. This is meant for use when running tests that require
+ // consistent visual results.
+ void DisableTheming() const;
+
+ // Closes cached theme handles so we can unload the DLL or update our UI
+ // for a theme change.
+ void CloseHandles() const;
+
+ // Gets our singleton instance.
+ static const NativeTheme* instance();
+
+ private:
+ NativeTheme();
+ ~NativeTheme();
+
+ HRESULT PaintFrameControl(HDC hdc,
+ RECT* rect,
+ UINT type,
+ UINT state,
+ bool is_highlighted) const;
+
+ // Returns a handle to the theme data.
+ HANDLE GetThemeHandle(ThemeName theme_name) const;
+
+ // Function pointers into uxtheme.dll.
+ DrawThemeBackgroundPtr draw_theme_;
+ DrawThemeBackgroundExPtr draw_theme_ex_;
+ GetThemeColorPtr get_theme_color_;
+ GetThemeContentRectPtr get_theme_content_rect_;
+ GetThemePartSizePtr get_theme_part_size_;
+ OpenThemeDataPtr open_theme_;
+ CloseThemeDataPtr close_theme_;
+ SetThemeAppPropertiesPtr set_theme_properties_;
+ IsThemeActivePtr is_theme_active_;
+ GetThemeIntPtr get_theme_int_;
+
+ // Handle to uxtheme.dll.
+ HMODULE theme_dll_;
+
+ // A cache of open theme handles.
+ mutable HANDLE theme_handles_[LAST];
+
+ DISALLOW_COPY_AND_ASSIGN(NativeTheme);
+};
+
+} // namespace gfx
+
+#endif // APP_GFX_NATIVE_THEME_WIN_H_
diff --git a/app/gfx/native_theme_win_unittest.cc b/app/gfx/native_theme_win_unittest.cc
new file mode 100644
index 0000000..fea87eab
--- /dev/null
+++ b/app/gfx/native_theme_win_unittest.cc
@@ -0,0 +1,11 @@
+// Copyright (c) 2009 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "app/gfx/native_theme_win.h"
+
+#include "testing/gtest/include/gtest/gtest.h"
+
+TEST(NativeThemeTest, Init) {
+ ASSERT_TRUE(gfx::NativeTheme::instance() != NULL);
+}
diff --git a/app/resource_bundle_linux.cc b/app/resource_bundle_linux.cc
index 85f00c6..911cc03 100644
--- a/app/resource_bundle_linux.cc
+++ b/app/resource_bundle_linux.cc
@@ -8,12 +8,12 @@
#include "app/app_paths.h"
#include "app/gfx/font.h"
+#include "app/gfx/gtk_util.h"
#include "app/l10n_util.h"
#include "base/base_paths.h"
#include "base/data_pack.h"
#include "base/file_path.h"
#include "base/file_util.h"
-#include "base/gfx/gtk_util.h"
#include "base/logging.h"
#include "base/path_service.h"
#include "base/string_piece.h"
diff --git a/app/win_util.cc b/app/win_util.cc
index 0e985ce..b3b66c2 100644
--- a/app/win_util.cc
+++ b/app/win_util.cc
@@ -13,12 +13,12 @@
#include <algorithm>
#include "app/gfx/codec/png_codec.h"
+#include "app/gfx/gdi_util.h"
#include "app/l10n_util.h"
#include "app/l10n_util_win.h"
#include "base/base_switches.h"
#include "base/command_line.h"
#include "base/file_util.h"
-#include "base/gfx/gdi_util.h"
#include "base/logging.h"
#include "base/native_library.h"
#include "base/registry.h"