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authorben@chromium.org <ben@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2014-03-04 03:42:27 +0000
committerben@chromium.org <ben@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2014-03-04 03:42:27 +0000
commit2374d1813659c2420eda25c884c5f943b292a64d (patch)
tree580d99257dd5a9d6a84de4fa70d583d17e985b4c /ash/debug.cc
parentb5126da4daa8f0f0f408afb93e0683f1cf34c82a (diff)
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Window ownership -> WindowTreeHost
Replaces Window::GetDispatcher with Window::GetHost(). Had to clear ScreenPositionClient property prior to window teardown as tests on desktop delete it prior to destroying the window hierarchy. Unhooking the property appears to have no ill-effect. R=sky@chromium.org http://crbug.com/308843 Review URL: https://codereview.chromium.org/184903003 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@254642 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'ash/debug.cc')
-rw-r--r--ash/debug.cc6
1 files changed, 3 insertions, 3 deletions
diff --git a/ash/debug.cc b/ash/debug.cc
index 68ff590..d72b58f 100644
--- a/ash/debug.cc
+++ b/ash/debug.cc
@@ -18,7 +18,7 @@ void ToggleShowDebugBorders() {
scoped_ptr<bool> value;
for (aura::Window::Windows::iterator it = root_windows.begin();
it != root_windows.end(); ++it) {
- ui::Compositor* compositor = (*it)->GetDispatcher()->host()->compositor();
+ ui::Compositor* compositor = (*it)->GetHost()->compositor();
cc::LayerTreeDebugState state = compositor->GetLayerTreeDebugState();
if (!value.get())
value.reset(new bool(!state.show_debug_borders));
@@ -33,7 +33,7 @@ void ToggleShowFpsCounter() {
scoped_ptr<bool> value;
for (aura::Window::Windows::iterator it = root_windows.begin();
it != root_windows.end(); ++it) {
- ui::Compositor* compositor = (*it)->GetDispatcher()->host()->compositor();
+ ui::Compositor* compositor = (*it)->GetHost()->compositor();
cc::LayerTreeDebugState state = compositor->GetLayerTreeDebugState();
if (!value.get())
value.reset(new bool(!state.show_fps_counter));
@@ -48,7 +48,7 @@ void ToggleShowPaintRects() {
scoped_ptr<bool> value;
for (aura::Window::Windows::iterator it = root_windows.begin();
it != root_windows.end(); ++it) {
- ui::Compositor* compositor = (*it)->GetDispatcher()->host()->compositor();
+ ui::Compositor* compositor = (*it)->GetHost()->compositor();
cc::LayerTreeDebugState state = compositor->GetLayerTreeDebugState();
if (!value.get())
value.reset(new bool(!state.show_paint_rects));