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author | oshima@chromium.org <oshima@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2013-02-28 11:52:10 +0000 |
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committer | oshima@chromium.org <oshima@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2013-02-28 11:52:10 +0000 |
commit | 47ebe0c6296197904f7faf4be3f4f8670d147c12 (patch) | |
tree | be97294c4f938c1e5aad79e68a89debd8e2f4f0d /ash/dip_unittest.cc | |
parent | 15a8139dec983576d677bc6b6abded5c2b451c09 (diff) | |
download | chromium_src-47ebe0c6296197904f7faf4be3f4f8670d147c12.zip chromium_src-47ebe0c6296197904f7faf4be3f4f8670d147c12.tar.gz chromium_src-47ebe0c6296197904f7faf4be3f4f8670d147c12.tar.bz2 |
Refactor DisplayInfo/Display - 2nd try
This is a first step to fix overscan issue and implement
screen rotation.
* remove bounds_in_pixel from gfx::Display
* promote DisplayInfo to separate class/file
* All display information is now generated in display_change_observer_x11.cc.
almost no X11 depenency in display_manager.cc
(I'll move FindInternalDisplayID out from display_manager.cc once https://codereview.chromium.org/12217120/ is landed)
This makes testing more consistent with real environment.
* Add DisplayManager::ClearCustomOverscanInsets so that
you can reset the insets to default value.
* Removed obsolete AshTestBase::ChangeDisplayConfig
BUG=174721,119268
TEST=covered by test
Committed: https://src.chromium.org/viewvc/chrome?view=rev&revision=185178
Review URL: https://chromiumcodereview.appspot.com/12218045
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@185230 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'ash/dip_unittest.cc')
-rw-r--r-- | ash/dip_unittest.cc | 14 |
1 files changed, 9 insertions, 5 deletions
diff --git a/ash/dip_unittest.cc b/ash/dip_unittest.cc index 1df1ec7..2c00d71a 100644 --- a/ash/dip_unittest.cc +++ b/ash/dip_unittest.cc @@ -5,6 +5,7 @@ #include <algorithm> #include <vector> +#include "ash/display/display_manager.h" #include "ash/launcher/launcher.h" #include "ash/shell.h" #include "ash/test/ash_test_base.h" @@ -29,7 +30,7 @@ typedef ash::test::AshTestBase DIPTest; // Test if the WM sets correct work area under different density. TEST_F(DIPTest, WorkArea) { - ChangeDisplayConfig(1.0f, gfx::Rect(0, 0, 1000, 900)); + UpdateDisplay("1000x900*1.0f"); aura::RootWindow* root = Shell::GetPrimaryRootWindow(); const gfx::Display display = @@ -40,13 +41,16 @@ TEST_F(DIPTest, WorkArea) { EXPECT_EQ("0,0 1000x852", work_area.ToString()); EXPECT_EQ("0,0,48,0", display.bounds().InsetsFrom(work_area).ToString()); - ChangeDisplayConfig(2.0f, gfx::Rect(0, 0, 2000, 1800)); + UpdateDisplay("2000x1800*2.0f"); + gfx::Screen* screen = Shell::GetScreen(); - const gfx::Display display_2x = - Shell::GetScreen()->GetDisplayNearestWindow(root); + const gfx::Display display_2x = screen->GetDisplayNearestWindow(root); + const internal::DisplayInfo display_info_2x = + Shell::GetInstance()->display_manager()->GetDisplayInfo(display_2x); // The |bounds_in_pixel()| should report bounds in pixel coordinate. - EXPECT_EQ("0,0 2000x1800", display_2x.bounds_in_pixel().ToString()); + EXPECT_EQ("1,1 2000x1800", + display_info_2x.bounds_in_pixel().ToString()); // Aura and views coordinates are in DIP, so they their bounds do not change. EXPECT_EQ("0,0 1000x900", display_2x.bounds().ToString()); |