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author | isherman@chromium.org <isherman@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2012-03-10 00:34:48 +0000 |
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committer | isherman@chromium.org <isherman@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2012-03-10 00:34:48 +0000 |
commit | 49c33c2ddfe099c027bd76a172c65e28f1442bfb (patch) | |
tree | 9cf6f597a2273dce5d776d6626ebd7b0b00928ef /ash/screen_ash.h | |
parent | c9a7428436a7528c76fd03f4bf324197589b3a58 (diff) | |
download | chromium_src-49c33c2ddfe099c027bd76a172c65e28f1442bfb.zip chromium_src-49c33c2ddfe099c027bd76a172c65e28f1442bfb.tar.gz chromium_src-49c33c2ddfe099c027bd76a172c65e28f1442bfb.tar.bz2 |
Revert 125950 - Aura/Ash split: Move ScreenAura to aura::RootWindowScreen.
What is now aura::RootWindowScreen was tightly bundled with aura::RootWindow. Instead of moving it to ash::ScreenAsh, I renamed it aurea::RootWindowScreen because there's a bunch of unit tests that use RootWindow as if it were the desktop. Screen integration stuff has been moved out of RootWindow (and related observers) and into ash::Shell.
BUG=116458
Review URL: http://codereview.chromium.org/9616045
TBR=erg@chromium.org
Review URL: https://chromiumcodereview.appspot.com/9667017
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@125958 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'ash/screen_ash.h')
-rw-r--r-- | ash/screen_ash.h | 62 |
1 files changed, 0 insertions, 62 deletions
diff --git a/ash/screen_ash.h b/ash/screen_ash.h deleted file mode 100644 index deaa76f..0000000 --- a/ash/screen_ash.h +++ /dev/null @@ -1,62 +0,0 @@ -// Copyright (c) 2012 The Chromium Authors. All rights reserved. -// Use of this source code is governed by a BSD-style license that can be -// found in the LICENSE file. - -#ifndef ASH_SCREEN_ASH_H_ -#define ASH_SCREEN_ASH_H_ -#pragma once - -#include "base/compiler_specific.h" -#include "ash/ash_export.h" -#include "ui/gfx/insets.h" -#include "ui/gfx/screen.h" - -namespace aura { -class RootWindow; -} - -namespace ash { - -// Aura implementation of gfx::Screen. Implemented here to avoid circular -// dependencies. -class ASH_EXPORT ScreenAsh : public gfx::Screen { - public: - explicit ScreenAsh(aura::RootWindow* root_window); - virtual ~ScreenAsh(); - - void set_work_area_insets(const gfx::Insets& insets) { - work_area_insets_ = insets; - } - const gfx::Insets& work_area_insets() const { return work_area_insets_; } - - protected: - virtual gfx::Point GetCursorScreenPointImpl() OVERRIDE; - virtual gfx::Rect GetMonitorWorkAreaNearestWindowImpl( - gfx::NativeView view) OVERRIDE; - virtual gfx::Rect GetMonitorAreaNearestWindowImpl( - gfx::NativeView view) OVERRIDE; - virtual gfx::Rect GetMonitorWorkAreaNearestPointImpl( - const gfx::Point& point) OVERRIDE; - virtual gfx::Rect GetMonitorAreaNearestPointImpl( - const gfx::Point& point) OVERRIDE; - virtual gfx::NativeWindow GetWindowAtCursorScreenPointImpl() OVERRIDE; - virtual gfx::Size GetPrimaryMonitorSizeImpl() OVERRIDE; - virtual int GetNumMonitorsImpl() OVERRIDE; - - private: - // We currently support only one monitor. These two methods return the bounds - // and work area. - gfx::Rect GetBounds(); - gfx::Rect GetWorkAreaBounds(); - - // Insets for the work area. - gfx::Insets work_area_insets_; - - aura::RootWindow* root_window_; - - DISALLOW_COPY_AND_ASSIGN(ScreenAsh); -}; - -} // namespace ash - -#endif // ASH_SCREEN_ASH_H_ |