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author | jam@chromium.org <jam@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2012-03-23 16:52:41 +0000 |
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committer | jam@chromium.org <jam@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2012-03-23 16:52:41 +0000 |
commit | b227ed707ed9a16bd071098a1500a182ea83a652 (patch) | |
tree | 5e16c700fee1b57130e51226d619824fa3d7f83f /ash/shell/window_watcher.h | |
parent | 7d733b43e51d53a70e5e8062e485b5cd533c25a8 (diff) | |
download | chromium_src-b227ed707ed9a16bd071098a1500a182ea83a652.zip chromium_src-b227ed707ed9a16bd071098a1500a182ea83a652.tar.gz chromium_src-b227ed707ed9a16bd071098a1500a182ea83a652.tar.bz2 |
Revert 128503 - Remove stops_event_propagation from Window, since it's broken.
Changes it to be implemented by the Aura client, via a new interface EventClient.
The client can determine whether or not a given window and its subtree can receive events.
I also cleaned up the way screen locking is entered/exited via the delegate, and some stuff in ash/shell.
http://crbug.com/119347
TEST=none
Committed: https://src.chromium.org/viewvc/chrome?view=rev&revision=128328
Review URL: https://chromiumcodereview.appspot.com/9788001
TBR=ben@chromium.org
Review URL: https://chromiumcodereview.appspot.com/9808068
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@128508 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'ash/shell/window_watcher.h')
-rw-r--r-- | ash/shell/window_watcher.h | 52 |
1 files changed, 0 insertions, 52 deletions
diff --git a/ash/shell/window_watcher.h b/ash/shell/window_watcher.h deleted file mode 100644 index d36a4c8..0000000 --- a/ash/shell/window_watcher.h +++ /dev/null @@ -1,52 +0,0 @@ -// Copyright (c) 2012 The Chromium Authors. All rights reserved. -// Use of this source code is governed by a BSD-style license that can be -// found in the LICENSE file. - -#ifndef ASH_SHELL_WINDOW_WATCHER_H_ -#define ASH_SHELL_WINDOW_WATCHER_H_ -#pragma once - -#include <map> - -#include "ash/launcher/launcher_types.h" -#include "base/compiler_specific.h" -#include "base/logging.h" -#include "ui/aura/window_observer.h" - -namespace aura { -class Window; -} - -namespace ash { -namespace shell { - -// WindowWatcher is responsible for listening for newly created windows and -// creating items on the Launcher for them. -class WindowWatcher : public aura::WindowObserver { - public: - WindowWatcher(); - virtual ~WindowWatcher(); - - aura::Window* GetWindowByID(ash::LauncherID id); - ash::LauncherID GetIDByWindow(aura::Window* window) const; - - // aura::WindowObserver overrides: - virtual void OnWindowAdded(aura::Window* new_window) OVERRIDE; - virtual void OnWillRemoveWindow(aura::Window* window) OVERRIDE; - - private: - typedef std::map<ash::LauncherID, aura::Window*> IDToWindow; - - // Window watching for newly created windows to be added to. - aura::Window* window_; - - // Maps from window to the id we gave it. - IDToWindow id_to_window_; - - DISALLOW_COPY_AND_ASSIGN(WindowWatcher); -}; - -} // namespace shell -} // namespace ash - -#endif // ASH_SHELL_WINDOW_WATCHER_H_ |