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authorben@chromium.org <ben@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2012-03-23 16:21:17 +0000
committerben@chromium.org <ben@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2012-03-23 16:21:17 +0000
commite8de9ea15ead4a310e303b86f785433c837e5910 (patch)
tree400fd599de7f09887fa28695186e102a570b7ca8 /ash/shell/window_watcher.h
parent5ebd74c164778f697a4deea82bc0fd469c6999fd (diff)
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Remove stops_event_propagation from Window, since it's broken.
Changes it to be implemented by the Aura client, via a new interface EventClient. The client can determine whether or not a given window and its subtree can receive events. I also cleaned up the way screen locking is entered/exited via the delegate, and some stuff in ash/shell. http://crbug.com/119347 TEST=none Committed: https://src.chromium.org/viewvc/chrome?view=rev&revision=128328 Review URL: https://chromiumcodereview.appspot.com/9788001 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@128503 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'ash/shell/window_watcher.h')
-rw-r--r--ash/shell/window_watcher.h52
1 files changed, 52 insertions, 0 deletions
diff --git a/ash/shell/window_watcher.h b/ash/shell/window_watcher.h
new file mode 100644
index 0000000..d36a4c8
--- /dev/null
+++ b/ash/shell/window_watcher.h
@@ -0,0 +1,52 @@
+// Copyright (c) 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef ASH_SHELL_WINDOW_WATCHER_H_
+#define ASH_SHELL_WINDOW_WATCHER_H_
+#pragma once
+
+#include <map>
+
+#include "ash/launcher/launcher_types.h"
+#include "base/compiler_specific.h"
+#include "base/logging.h"
+#include "ui/aura/window_observer.h"
+
+namespace aura {
+class Window;
+}
+
+namespace ash {
+namespace shell {
+
+// WindowWatcher is responsible for listening for newly created windows and
+// creating items on the Launcher for them.
+class WindowWatcher : public aura::WindowObserver {
+ public:
+ WindowWatcher();
+ virtual ~WindowWatcher();
+
+ aura::Window* GetWindowByID(ash::LauncherID id);
+ ash::LauncherID GetIDByWindow(aura::Window* window) const;
+
+ // aura::WindowObserver overrides:
+ virtual void OnWindowAdded(aura::Window* new_window) OVERRIDE;
+ virtual void OnWillRemoveWindow(aura::Window* window) OVERRIDE;
+
+ private:
+ typedef std::map<ash::LauncherID, aura::Window*> IDToWindow;
+
+ // Window watching for newly created windows to be added to.
+ aura::Window* window_;
+
+ // Maps from window to the id we gave it.
+ IDToWindow id_to_window_;
+
+ DISALLOW_COPY_AND_ASSIGN(WindowWatcher);
+};
+
+} // namespace shell
+} // namespace ash
+
+#endif // ASH_SHELL_WINDOW_WATCHER_H_