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author | ben@chromium.org <ben@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2011-12-23 01:04:56 +0000 |
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committer | ben@chromium.org <ben@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2011-12-23 01:04:56 +0000 |
commit | 7585967a09c178beb19d154411e16d0bf460b98c (patch) | |
tree | cc081a045d88728d3ec1afccdf603278f9a9fd6a /ash/wm/activation_controller_unittest.cc | |
parent | 7d578660a7d482216efbac91434fd30bb122a154 (diff) | |
download | chromium_src-7585967a09c178beb19d154411e16d0bf460b98c.zip chromium_src-7585967a09c178beb19d154411e16d0bf460b98c.tar.gz chromium_src-7585967a09c178beb19d154411e16d0bf460b98c.tar.bz2 |
Move some more files into ash... this time seed the window manager dir.
http://crbug.com/108457
TEST=none
TBR=sky
Review URL: http://codereview.chromium.org/9026017
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@115655 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'ash/wm/activation_controller_unittest.cc')
-rw-r--r-- | ash/wm/activation_controller_unittest.cc | 280 |
1 files changed, 280 insertions, 0 deletions
diff --git a/ash/wm/activation_controller_unittest.cc b/ash/wm/activation_controller_unittest.cc new file mode 100644 index 0000000..bcff5ee --- /dev/null +++ b/ash/wm/activation_controller_unittest.cc @@ -0,0 +1,280 @@ +// Copyright (c) 2011 The Chromium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +#include "ash/wm/activation_controller.h" + +#include "ui/aura/focus_manager.h" +#include "ui/aura/root_window.h" +#include "ui/aura/test/event_generator.h" +#include "ui/aura/test/test_windows.h" +#include "ui/aura/test/test_window_delegate.h" +#include "ui/aura_shell/test/aura_shell_test_base.h" +#include "ui/aura_shell/test/test_activation_delegate.h" +#include "ui/aura_shell/window_util.h" + +#if defined(OS_WIN) +// Windows headers define macros for these function names which screw with us. +#if defined(CreateWindow) +#undef CreateWindow +#endif +#endif + +namespace aura_shell { +namespace test { + +typedef test::AuraShellTestBase ActivationControllerTest; + +// Utilities for a set of tests that test +// ActivationController::GetTopmostWindowToActivate(). +class GetTopmostWindowToActivateTest : public ActivationControllerTest { + public: + GetTopmostWindowToActivateTest() : ad_1_(false), ad_3_(false) {} + virtual ~GetTopmostWindowToActivateTest() {} + + // Overridden from ActivationControllerTest: + virtual void SetUp() OVERRIDE { + ActivationControllerTest::SetUp(); + CreateWindows(); + } + virtual void TearDown() OVERRIDE { + DestroyWindows(); + ActivationControllerTest::TearDown(); + } + + protected: + aura::Window* w1() { return w1_.get(); } + aura::Window* w2() { return w2_.get(); } + aura::Window* w3() { return w3_.get(); } + aura::Window* w4() { return w4_.get(); } + + void DestroyWindow2() { + w2_.reset(); + } + + private: + void CreateWindows() { + // Create four windows, the first and third are not activatable, the second + // and fourth are. + w1_.reset(CreateWindow(1, &ad_1_)); + w2_.reset(CreateWindow(2, &ad_2_)); + w3_.reset(CreateWindow(3, &ad_3_)); + w4_.reset(CreateWindow(4, &ad_4_)); + } + + aura::Window* CreateWindow(int id, TestActivationDelegate* delegate) { + aura::Window* window = aura::test::CreateTestWindowWithDelegate( + &delegate_, id, gfx::Rect(), NULL); + delegate->SetWindow(window); + return window; + } + + void DestroyWindows() { + w1_.reset(); + w2_.reset(); + w3_.reset(); + w4_.reset(); + } + + aura::test::TestWindowDelegate delegate_; + TestActivationDelegate ad_1_; + TestActivationDelegate ad_2_; + TestActivationDelegate ad_3_; + TestActivationDelegate ad_4_; + scoped_ptr<aura::Window> w1_; // Non-activatable. + scoped_ptr<aura::Window> w2_; // Activatable. + scoped_ptr<aura::Window> w3_; // Non-activatable. + scoped_ptr<aura::Window> w4_; // Activatable. + + DISALLOW_COPY_AND_ASSIGN(GetTopmostWindowToActivateTest); +}; + +// Hiding the active window should activate the next valid activatable window. +TEST_F(GetTopmostWindowToActivateTest, HideActivatesNext) { + ActivateWindow(w2()); + EXPECT_TRUE(IsActiveWindow(w2())); + + w2()->Hide(); + EXPECT_TRUE(IsActiveWindow(w4())); +} + +// Destroying the active window should activate the next valid activatable +// window. +TEST_F(GetTopmostWindowToActivateTest, DestroyActivatesNext) { + ActivateWindow(w2()); + EXPECT_TRUE(IsActiveWindow(w2())); + + DestroyWindow2(); + EXPECT_EQ(NULL, w2()); + EXPECT_TRUE(IsActiveWindow(w4())); +} + +// Deactivating the active window should activate the next valid activatable +// window. +TEST_F(GetTopmostWindowToActivateTest, DeactivateActivatesNext) { + ActivateWindow(w2()); + EXPECT_TRUE(IsActiveWindow(w2())); + + DeactivateWindow(w2()); + EXPECT_TRUE(IsActiveWindow(w4())); +} + +// Test if the clicking on a menu picks the transient parent as activatable +// window. +TEST_F(ActivationControllerTest, ClickOnMenu) { + aura::test::TestWindowDelegate wd; + TestActivationDelegate ad1; + TestActivationDelegate ad2(false); + + scoped_ptr<aura::Window> w1(aura::test::CreateTestWindowWithDelegate( + &wd, 1, gfx::Rect(100, 100), NULL)); + ad1.SetWindow(w1.get()); + EXPECT_TRUE(IsActiveWindow(NULL)); + + // Clicking on an activatable window activtes the window. + aura::test::EventGenerator generator(w1.get()); + generator.ClickLeftButton(); + EXPECT_TRUE(IsActiveWindow(w1.get())); + + // Creates a menu that covers the transient parent. + scoped_ptr<aura::Window> menu(aura::test::CreateTestWindowWithDelegateAndType( + &wd, aura::client::WINDOW_TYPE_MENU, 2, gfx::Rect(100, 100), NULL)); + ad2.SetWindow(menu.get()); + w1->AddTransientChild(menu.get()); + + // Clicking on a menu whose transient parent is active window shouldn't + // change the active window. + generator.ClickLeftButton(); + EXPECT_TRUE(IsActiveWindow(w1.get())); +} + +// Various assertions for activating/deactivating. +TEST_F(ActivationControllerTest, Deactivate) { + aura::test::TestWindowDelegate d1; + aura::test::TestWindowDelegate d2; + scoped_ptr<aura::Window> w1(aura::test::CreateTestWindowWithDelegate( + &d1, 1, gfx::Rect(), NULL)); + scoped_ptr<aura::Window> w2(aura::test::CreateTestWindowWithDelegate( + &d2, 2, gfx::Rect(), NULL)); + aura::Window* parent = w1->parent(); + parent->Show(); + ASSERT_TRUE(parent); + ASSERT_EQ(2u, parent->children().size()); + // Activate w2 and make sure it's active and frontmost. + ActivateWindow(w2.get()); + EXPECT_TRUE(IsActiveWindow(w2.get())); + EXPECT_FALSE(IsActiveWindow(w1.get())); + EXPECT_EQ(w2.get(), parent->children()[1]); + + // Activate w1 and make sure it's active and frontmost. + ActivateWindow(w1.get()); + EXPECT_TRUE(IsActiveWindow(w1.get())); + EXPECT_FALSE(IsActiveWindow(w2.get())); + EXPECT_EQ(w1.get(), parent->children()[1]); + + // Deactivate w1 and make sure w2 becomes active and frontmost. + DeactivateWindow(w1.get()); + EXPECT_FALSE(IsActiveWindow(w1.get())); + EXPECT_TRUE(IsActiveWindow(w2.get())); + EXPECT_EQ(w2.get(), parent->children()[1]); +} + +// Verifies that when WindowDelegate::OnLostActive is invoked the window is not +// active. +TEST_F(ActivationControllerTest, NotActiveInLostActive) { + TestActivationDelegate ad1; + aura::test::TestWindowDelegate wd; + scoped_ptr<aura::Window> w1(aura::test::CreateTestWindowWithDelegate( + &wd, 1, gfx::Rect(10, 10, 50, 50), NULL)); + ad1.SetWindow(w1.get()); + scoped_ptr<aura::Window> w2(aura::test::CreateTestWindowWithDelegate( + NULL, 1, gfx::Rect(10, 10, 50, 50), NULL)); + + // Activate w1. + ActivateWindow(w1.get()); + EXPECT_TRUE(IsActiveWindow(w1.get())); + + // Should not have gotten a OnLostActive yet. + EXPECT_EQ(0, ad1.lost_active_count()); + + // ActivateWindow(NULL) should not change the active window. + ActivateWindow(NULL); + EXPECT_TRUE(IsActiveWindow(w1.get())); + + // Now activate another window. + ActivateWindow(w2.get()); + + // Should have gotten OnLostActive and w1 should not have been active at that + // time. + EXPECT_EQ(1, ad1.lost_active_count()); + EXPECT_FALSE(ad1.window_was_active()); +} + +// Verifies that focusing another window or its children causes it to become +// active. +TEST_F(ActivationControllerTest, FocusTriggersActivation) { + aura::test::TestWindowDelegate wd; + scoped_ptr<aura::Window> w1(aura::test::CreateTestWindowWithDelegate( + &wd, -1, gfx::Rect(50, 50), NULL)); + scoped_ptr<aura::Window> w2(aura::test::CreateTestWindowWithDelegate( + &wd, -2, gfx::Rect(50, 50), NULL)); + scoped_ptr<aura::Window> w21(aura::test::CreateTestWindowWithDelegate( + &wd, -21, gfx::Rect(50, 50), w2.get())); + + ActivateWindow(w1.get()); + EXPECT_TRUE(IsActiveWindow(w1.get())); + EXPECT_TRUE(w1->HasFocus()); + + w2->Focus(); + EXPECT_TRUE(IsActiveWindow(w2.get())); + EXPECT_TRUE(w2->HasFocus()); + + ActivateWindow(w1.get()); + EXPECT_TRUE(IsActiveWindow(w1.get())); + EXPECT_TRUE(w1->HasFocus()); + + w21->Focus(); + EXPECT_TRUE(IsActiveWindow(w2.get())); + EXPECT_TRUE(w21->HasFocus()); +} + +// Verifies that we prevent all attempts to focus a child of a non-activatable +// window from claiming focus to that window. +TEST_F(ActivationControllerTest, PreventFocusToNonActivatableWindow) { + aura::test::TestWindowDelegate wd; + scoped_ptr<aura::Window> w1(aura::test::CreateTestWindowWithDelegate( + &wd, -1, gfx::Rect(50, 50), NULL)); + // The RootWindow itself is a non-activatable parent. + scoped_ptr<aura::Window> w2(aura::test::CreateTestWindowWithDelegate( + &wd, -2, gfx::Rect(50, 50), aura::RootWindow::GetInstance())); + scoped_ptr<aura::Window> w21(aura::test::CreateTestWindowWithDelegate( + &wd, -21, gfx::Rect(50, 50), w2.get())); + + ActivateWindow(w1.get()); + EXPECT_TRUE(IsActiveWindow(w1.get())); + EXPECT_TRUE(w1->HasFocus()); + + // Try activating |w2|. It's not a child of an activatable container, so it + // should neither be activated nor get focus. + ActivateWindow(w2.get()); + EXPECT_FALSE(IsActiveWindow(w2.get())); + EXPECT_FALSE(w2->HasFocus()); + EXPECT_TRUE(IsActiveWindow(w1.get())); + EXPECT_TRUE(w1->HasFocus()); + + // Try focusing |w2|. Same rules apply. + w2->Focus(); + EXPECT_FALSE(IsActiveWindow(w2.get())); + EXPECT_FALSE(w2->HasFocus()); + EXPECT_TRUE(IsActiveWindow(w1.get())); + EXPECT_TRUE(w1->HasFocus()); + + // Try focusing |w21|. Same rules apply. + EXPECT_FALSE(IsActiveWindow(w2.get())); + EXPECT_FALSE(w21->HasFocus()); + EXPECT_TRUE(IsActiveWindow(w1.get())); + EXPECT_TRUE(w1->HasFocus()); +} + +} // namespace test +} // namespace aura_shell |