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authoroshima@chromium.org <oshima@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2014-01-17 18:24:33 +0000
committeroshima@chromium.org <oshima@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2014-01-17 18:24:33 +0000
commit55ad8c14c31df30801d8422e81b78322f95c0526 (patch)
treec0fe47685194fd2137c658944589c439d93b0c8b /ash/wm/drag_window_resizer.cc
parentf3eccd0dfd02eb6b32c1a233e28439fc1a241d65 (diff)
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Screen cleanup:
* Split ScreenAsh to ScreenUtil (set of utility functions) and the screen implementation. * moved screen_ash from Shell to DisplayManager. Ash specific imp is now hidden in DisplayManager. * Shell now creates a separate screen object which simply keeps the list of displays for shutdown. This allow all screen operation valid during shutdown. BUG=None TBR=hongbo.min@intel.com,sky@chromium.org Review URL: https://codereview.chromium.org/138003007 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@245562 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'ash/wm/drag_window_resizer.cc')
-rw-r--r--ash/wm/drag_window_resizer.cc6
1 files changed, 3 insertions, 3 deletions
diff --git a/ash/wm/drag_window_resizer.cc b/ash/wm/drag_window_resizer.cc
index c678d16..263f399 100644
--- a/ash/wm/drag_window_resizer.cc
+++ b/ash/wm/drag_window_resizer.cc
@@ -6,7 +6,7 @@
#include "ash/display/mouse_cursor_event_filter.h"
#include "ash/root_window_controller.h"
-#include "ash/screen_ash.h"
+#include "ash/screen_util.h"
#include "ash/shell.h"
#include "ash/system/tray/system_tray.h"
#include "ash/system/user/tray_user.h"
@@ -135,7 +135,7 @@ void DragWindowResizer::CompleteDrag() {
bounds.set_height(size.height());
gfx::Rect dst_bounds =
- ScreenAsh::ConvertRectToScreen(GetTarget()->parent(), bounds);
+ ScreenUtil::ConvertRectToScreen(GetTarget()->parent(), bounds);
// Adjust the position so that the cursor is on the window.
if (!dst_bounds.Contains(last_mouse_location_in_screen)) {
@@ -189,7 +189,7 @@ void DragWindowResizer::UpdateDragWindow(const gfx::Rect& bounds,
GetAnotherRootWindow(GetTarget()->GetRootWindow());
const gfx::Rect root_bounds_in_screen(another_root->GetBoundsInScreen());
const gfx::Rect bounds_in_screen =
- ScreenAsh::ConvertRectToScreen(GetTarget()->parent(), bounds);
+ ScreenUtil::ConvertRectToScreen(GetTarget()->parent(), bounds);
gfx::Rect bounds_in_another_root =
gfx::IntersectRects(root_bounds_in_screen, bounds_in_screen);
const float fraction_in_another_window =