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authorenne <enne@chromium.org>2014-08-23 14:27:46 -0700
committerCommit bot <commit-bot@chromium.org>2014-08-23 21:33:41 +0000
commit9a3ddb332a5ec5e21a5767b2891ba161cda5a3d0 (patch)
treef9035ea15d0ae44836b0a89b019e89d18770c935 /ash/wm/video_detector.h
parent145425d17c8351595048b0dff319e8ff284d983f (diff)
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Stop painting when receiving delegated frame
The SchedulePaintInRect call in DelegatedFrameHost is only there to eventually notify an observer on the aura::Window that damage has occurred (for the video detector). Instead, just pass along the damage to the LayerDelegate API and don't schedule a paint. R=jbauman@chromium.org BUG=none Review URL: https://codereview.chromium.org/464643003 Cr-Commit-Position: refs/heads/master@{#291582}
Diffstat (limited to 'ash/wm/video_detector.h')
-rw-r--r--ash/wm/video_detector.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/ash/wm/video_detector.h b/ash/wm/video_detector.h
index 7a2b112..d50f9f3 100644
--- a/ash/wm/video_detector.h
+++ b/ash/wm/video_detector.h
@@ -69,7 +69,7 @@ class ASH_EXPORT VideoDetector : public aura::EnvObserver,
virtual void OnWindowInitialized(aura::Window* window) OVERRIDE;
// WindowObserver overrides.
- virtual void OnWindowPaintScheduled(aura::Window* window,
+ virtual void OnDelegatedFrameDamage(aura::Window* window,
const gfx::Rect& region) OVERRIDE;
virtual void OnWindowDestroyed(aura::Window* window) OVERRIDE;