summaryrefslogtreecommitdiffstats
path: root/ash/wm/window_resizer.cc
diff options
context:
space:
mode:
authorvarkha@chromium.org <varkha@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2014-01-10 21:41:26 +0000
committervarkha@chromium.org <varkha@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2014-01-10 21:41:26 +0000
commitc35e7ec8e0b3d525f27f5a52864c61768698954f (patch)
tree3a39891959a74851ad3a889267ba60a6ebf68585 /ash/wm/window_resizer.cc
parent863f0ef77be6de51154a5b490577440f4795befd (diff)
downloadchromium_src-c35e7ec8e0b3d525f27f5a52864c61768698954f.zip
chromium_src-c35e7ec8e0b3d525f27f5a52864c61768698954f.tar.gz
chromium_src-c35e7ec8e0b3d525f27f5a52864c61768698954f.tar.bz2
Removes individual instances of Details structure in WindowResizer subclasses and adds DragDetails to WindowState. It is possible to access the current WindowResizer during the drag via window_state->drag_details()->window_resizer.
Simplifies construction of WindowResizer chain by creating DragDetails once at a point where creation of the resizer chain is imminent (after all checks that would return empty WindowResizer object are made). Keeps track of whether currently dragged window is a panel attached to the shelf and if so prevents it from indicating that it can be docked (and from getting docked). BUG=310931 Review URL: https://codereview.chromium.org/121153003 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@244246 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'ash/wm/window_resizer.cc')
-rw-r--r--ash/wm/window_resizer.cc282
1 files changed, 104 insertions, 178 deletions
diff --git a/ash/wm/window_resizer.cc b/ash/wm/window_resizer.cc
index 372ce48..2631cc6 100644
--- a/ash/wm/window_resizer.cc
+++ b/ash/wm/window_resizer.cc
@@ -25,60 +25,6 @@ namespace ash {
namespace {
-int GetPositionChangeDirectionForWindowComponent(int window_component) {
- int pos_change_direction = WindowResizer::kBoundsChangeDirection_None;
- switch (window_component) {
- case HTTOPLEFT:
- case HTBOTTOMRIGHT:
- case HTGROWBOX:
- case HTCAPTION:
- pos_change_direction |=
- WindowResizer::kBoundsChangeDirection_Horizontal |
- WindowResizer::kBoundsChangeDirection_Vertical;
- break;
- case HTTOP:
- case HTTOPRIGHT:
- case HTBOTTOM:
- pos_change_direction |= WindowResizer::kBoundsChangeDirection_Vertical;
- break;
- case HTBOTTOMLEFT:
- case HTRIGHT:
- case HTLEFT:
- pos_change_direction |= WindowResizer::kBoundsChangeDirection_Horizontal;
- break;
- default:
- break;
- }
- return pos_change_direction;
-}
-
-int GetSizeChangeDirectionForWindowComponent(int window_component) {
- int size_change_direction = WindowResizer::kBoundsChangeDirection_None;
- switch (window_component) {
- case HTTOPLEFT:
- case HTTOPRIGHT:
- case HTBOTTOMLEFT:
- case HTBOTTOMRIGHT:
- case HTGROWBOX:
- case HTCAPTION:
- size_change_direction |=
- WindowResizer::kBoundsChangeDirection_Horizontal |
- WindowResizer::kBoundsChangeDirection_Vertical;
- break;
- case HTTOP:
- case HTBOTTOM:
- size_change_direction |= WindowResizer::kBoundsChangeDirection_Vertical;
- break;
- case HTRIGHT:
- case HTLEFT:
- size_change_direction |= WindowResizer::kBoundsChangeDirection_Horizontal;
- break;
- default:
- break;
- }
- return size_change_direction;
-}
-
// Returns true for resize components along the right edge, where a drag in
// positive x will make the window larger.
bool IsRightEdge(int window_component) {
@@ -104,45 +50,12 @@ const int WindowResizer::kBoundsChangeDirection_Horizontal = 1;
// static
const int WindowResizer::kBoundsChangeDirection_Vertical = 2;
-WindowResizer::Details::Details()
- : window(NULL),
- window_state(NULL),
- window_component(HTNOWHERE),
- bounds_change(0),
- position_change_direction(0),
- size_change_direction(0),
- is_resizable(false),
- source(aura::client::WINDOW_MOVE_SOURCE_MOUSE) {
-}
-
-WindowResizer::Details::Details(aura::Window* window,
- const gfx::Point& location,
- int window_component,
- aura::client::WindowMoveSource source)
- : window(window),
- window_state(wm::GetWindowState(window)),
- initial_bounds_in_parent(window->bounds()),
- restore_bounds(gfx::Rect()),
- initial_location_in_parent(location),
- initial_opacity(window->layer()->opacity()),
- window_component(window_component),
- bounds_change(GetBoundsChangeForWindowComponent(window_component)),
- position_change_direction(
- GetPositionChangeDirectionForWindowComponent(window_component)),
- size_change_direction(
- GetSizeChangeDirectionForWindowComponent(window_component)),
- is_resizable(bounds_change != kBoundsChangeDirection_None),
- source(source) {
- if (window_state->IsNormalShowState() &&
- window_state->HasRestoreBounds() &&
- window_component == HTCAPTION)
- restore_bounds = window_state->GetRestoreBoundsInScreen();
+WindowResizer::WindowResizer() {
}
-WindowResizer::Details::~Details() {
-}
-
-WindowResizer::WindowResizer() {
+WindowResizer::WindowResizer(wm::WindowState* window_state)
+ : window_state_(window_state) {
+ DCHECK(window_state_->drag_details());
}
WindowResizer::~WindowResizer() {
@@ -175,44 +88,71 @@ int WindowResizer::GetBoundsChangeForWindowComponent(int component) {
return bounds_change;
}
-// static
+//static
+int WindowResizer::GetPositionChangeDirectionForWindowComponent(
+ int window_component) {
+ int pos_change_direction = WindowResizer::kBoundsChangeDirection_None;
+ switch (window_component) {
+ case HTTOPLEFT:
+ case HTBOTTOMRIGHT:
+ case HTGROWBOX:
+ case HTCAPTION:
+ pos_change_direction |=
+ WindowResizer::kBoundsChangeDirection_Horizontal |
+ WindowResizer::kBoundsChangeDirection_Vertical;
+ break;
+ case HTTOP:
+ case HTTOPRIGHT:
+ case HTBOTTOM:
+ pos_change_direction |= WindowResizer::kBoundsChangeDirection_Vertical;
+ break;
+ case HTBOTTOMLEFT:
+ case HTRIGHT:
+ case HTLEFT:
+ pos_change_direction |= WindowResizer::kBoundsChangeDirection_Horizontal;
+ break;
+ default:
+ break;
+ }
+ return pos_change_direction;
+}
+
gfx::Rect WindowResizer::CalculateBoundsForDrag(
- const Details& details,
const gfx::Point& passed_location) {
- if (!details.is_resizable)
- return details.initial_bounds_in_parent;
+ if (!details().is_resizable)
+ return details().initial_bounds_in_parent;
gfx::Point location = passed_location;
- int delta_x = location.x() - details.initial_location_in_parent.x();
- int delta_y = location.y() - details.initial_location_in_parent.y();
+ int delta_x = location.x() - details().initial_location_in_parent.x();
+ int delta_y = location.y() - details().initial_location_in_parent.y();
- AdjustDeltaForTouchResize(details, &delta_x, &delta_y);
+ AdjustDeltaForTouchResize(&delta_x, &delta_y);
// The minimize size constraint may limit how much we change the window
// position. For example, dragging the left edge to the right should stop
// repositioning the window when the minimize size is reached.
- gfx::Size size = GetSizeForDrag(details, &delta_x, &delta_y);
- gfx::Point origin = GetOriginForDrag(details, delta_x, delta_y);
+ gfx::Size size = GetSizeForDrag(&delta_x, &delta_y);
+ gfx::Point origin = GetOriginForDrag(delta_x, delta_y);
gfx::Rect new_bounds(origin, size);
// Sizing has to keep the result on the screen. Note that this correction
// has to come first since it might have an impact on the origin as well as
// on the size.
- if (details.bounds_change & kBoundsChange_Resizes) {
+ if (details().bounds_change & kBoundsChange_Resizes) {
gfx::Rect work_area =
- Shell::GetScreen()->GetDisplayNearestWindow(details.window).work_area();
+ Shell::GetScreen()->GetDisplayNearestWindow(GetTarget()).work_area();
aura::Window* dock_container = Shell::GetContainer(
- details.window->GetRootWindow(),
+ GetTarget()->GetRootWindow(),
internal::kShellWindowId_DockedContainer);
internal::DockedWindowLayoutManager* dock_layout =
static_cast<internal::DockedWindowLayoutManager*>(
dock_container->layout_manager());
work_area.Union(dock_layout->docked_bounds());
- work_area = ScreenAsh::ConvertRectFromScreen(details.window->parent(),
+ work_area = ScreenAsh::ConvertRectFromScreen(GetTarget()->parent(),
work_area);
- if (details.size_change_direction & kBoundsChangeDirection_Horizontal) {
- if (IsRightEdge(details.window_component) &&
+ if (details().size_change_direction & kBoundsChangeDirection_Horizontal) {
+ if (IsRightEdge(details().window_component) &&
new_bounds.right() < work_area.x() + kMinimumOnScreenArea) {
int delta = work_area.x() + kMinimumOnScreenArea - new_bounds.right();
new_bounds.set_width(new_bounds.width() + delta);
@@ -223,16 +163,16 @@ gfx::Rect WindowResizer::CalculateBoundsForDrag(
new_bounds.set_width(width);
}
}
- if (details.size_change_direction & kBoundsChangeDirection_Vertical) {
- if (!IsBottomEdge(details.window_component) &&
+ if (details().size_change_direction & kBoundsChangeDirection_Vertical) {
+ if (!IsBottomEdge(details().window_component) &&
new_bounds.y() > work_area.bottom() - kMinimumOnScreenArea) {
int height = new_bounds.bottom() - work_area.bottom() +
kMinimumOnScreenArea;
new_bounds.set_y(work_area.bottom() - kMinimumOnScreenArea);
new_bounds.set_height(height);
- } else if (details.window_component == HTBOTTOM ||
- details.window_component == HTBOTTOMRIGHT ||
- details.window_component == HTBOTTOMLEFT) {
+ } else if (details().window_component == HTBOTTOM ||
+ details().window_component == HTBOTTOMRIGHT ||
+ details().window_component == HTBOTTOMLEFT) {
// Update bottom edge to stay in the work area when we are resizing
// by dragging the bottom edge or corners.
if (new_bounds.bottom() > work_area.bottom())
@@ -240,7 +180,7 @@ gfx::Rect WindowResizer::CalculateBoundsForDrag(
new_bounds.bottom() - work_area.bottom());
}
}
- if (details.bounds_change & kBoundsChange_Repositions &&
+ if (details().bounds_change & kBoundsChange_Repositions &&
new_bounds.y() < 0) {
int delta = new_bounds.y();
new_bounds.set_y(0);
@@ -248,21 +188,22 @@ gfx::Rect WindowResizer::CalculateBoundsForDrag(
}
}
- if (details.bounds_change & kBoundsChange_Repositions) {
+ if (details().bounds_change & kBoundsChange_Repositions) {
// When we might want to reposition a window which is also restored to its
// previous size, to keep the cursor within the dragged window.
- if (!details.restore_bounds.IsEmpty()) {
+ if (!details().restore_bounds.IsEmpty()) {
// However - it is not desirable to change the origin if the window would
// be still hit by the cursor.
- if (details.initial_location_in_parent.x() >
- details.initial_bounds_in_parent.x() + details.restore_bounds.width())
- new_bounds.set_x(location.x() - details.restore_bounds.width() / 2);
+ if (details().initial_location_in_parent.x() >
+ details().initial_bounds_in_parent.x() +
+ details().restore_bounds.width())
+ new_bounds.set_x(location.x() - details().restore_bounds.width() / 2);
}
// Make sure that |new_bounds| doesn't leave any of the displays. Note that
// the |work_area| above isn't good for this check since it is the work area
// for the current display but the window can move to a different one.
- aura::Window* parent = details.window->parent();
+ aura::Window* parent = GetTarget()->parent();
gfx::Point passed_location_in_screen(passed_location);
wm::ConvertPointToScreen(parent, &passed_location_in_screen);
gfx::Rect near_passed_location(passed_location_in_screen, gfx::Size());
@@ -304,42 +245,36 @@ bool WindowResizer::IsBottomEdge(int window_component) {
window_component == HTGROWBOX;
}
-// static
-void WindowResizer::AdjustDeltaForTouchResize(const Details& details,
- int* delta_x,
- int* delta_y) {
- if (details.source != aura::client::WINDOW_MOVE_SOURCE_TOUCH ||
- !(details.bounds_change & kBoundsChange_Resizes))
+void WindowResizer::AdjustDeltaForTouchResize(int* delta_x, int* delta_y) {
+ if (details().source != aura::client::WINDOW_MOVE_SOURCE_TOUCH ||
+ !(details().bounds_change & kBoundsChange_Resizes))
return;
- if (details.size_change_direction & kBoundsChangeDirection_Horizontal) {
- if (IsRightEdge(details.window_component)) {
- *delta_x += details.initial_location_in_parent.x() -
- details.initial_bounds_in_parent.right();
+ if (details().size_change_direction & kBoundsChangeDirection_Horizontal) {
+ if (IsRightEdge(details().window_component)) {
+ *delta_x += details().initial_location_in_parent.x() -
+ details().initial_bounds_in_parent.right();
} else {
- *delta_x += details.initial_location_in_parent.x() -
- details.initial_bounds_in_parent.x();
+ *delta_x += details().initial_location_in_parent.x() -
+ details().initial_bounds_in_parent.x();
}
}
- if (details.size_change_direction & kBoundsChangeDirection_Vertical) {
- if (IsBottomEdge(details.window_component)) {
- *delta_y += details.initial_location_in_parent.y() -
- details.initial_bounds_in_parent.bottom();
+ if (details().size_change_direction & kBoundsChangeDirection_Vertical) {
+ if (IsBottomEdge(details().window_component)) {
+ *delta_y += details().initial_location_in_parent.y() -
+ details().initial_bounds_in_parent.bottom();
} else {
- *delta_y += details.initial_location_in_parent.y() -
- details.initial_bounds_in_parent.y();
+ *delta_y += details().initial_location_in_parent.y() -
+ details().initial_bounds_in_parent.y();
}
}
}
-// static
-gfx::Point WindowResizer::GetOriginForDrag(const Details& details,
- int delta_x,
- int delta_y) {
- gfx::Point origin = details.initial_bounds_in_parent.origin();
- if (details.bounds_change & kBoundsChange_Repositions) {
- int pos_change_direction =
- GetPositionChangeDirectionForWindowComponent(details.window_component);
+gfx::Point WindowResizer::GetOriginForDrag(int delta_x, int delta_y) {
+ gfx::Point origin = details().initial_bounds_in_parent.origin();
+ if (details().bounds_change & kBoundsChange_Repositions) {
+ int pos_change_direction = GetPositionChangeDirectionForWindowComponent(
+ details().window_component);
if (pos_change_direction & kBoundsChangeDirection_Horizontal)
origin.Offset(delta_x, 0);
if (pos_change_direction & kBoundsChangeDirection_Vertical)
@@ -348,85 +283,76 @@ gfx::Point WindowResizer::GetOriginForDrag(const Details& details,
return origin;
}
-// static
-gfx::Size WindowResizer::GetSizeForDrag(const Details& details,
- int* delta_x,
- int* delta_y) {
- gfx::Size size = details.initial_bounds_in_parent.size();
- if (details.bounds_change & kBoundsChange_Resizes) {
- gfx::Size min_size = details.window->delegate()->GetMinimumSize();
- size.SetSize(GetWidthForDrag(details, min_size.width(), delta_x),
- GetHeightForDrag(details, min_size.height(), delta_y));
- } else if (!details.restore_bounds.IsEmpty()) {
- size = details.restore_bounds.size();
+gfx::Size WindowResizer::GetSizeForDrag(int* delta_x, int* delta_y) {
+ gfx::Size size = details().initial_bounds_in_parent.size();
+ if (details().bounds_change & kBoundsChange_Resizes) {
+ gfx::Size min_size = GetTarget()->delegate()->GetMinimumSize();
+ size.SetSize(GetWidthForDrag(min_size.width(), delta_x),
+ GetHeightForDrag(min_size.height(), delta_y));
+ } else if (!details().restore_bounds.IsEmpty()) {
+ size = details().restore_bounds.size();
}
return size;
}
-// static
-int WindowResizer::GetWidthForDrag(const Details& details,
- int min_width,
- int* delta_x) {
- int width = details.initial_bounds_in_parent.width();
- if (details.size_change_direction & kBoundsChangeDirection_Horizontal) {
+int WindowResizer::GetWidthForDrag(int min_width, int* delta_x) {
+ int width = details().initial_bounds_in_parent.width();
+ if (details().size_change_direction & kBoundsChangeDirection_Horizontal) {
// Along the right edge, positive delta_x increases the window size.
- int x_multiplier = IsRightEdge(details.window_component) ? 1 : -1;
+ int x_multiplier = IsRightEdge(details().window_component) ? 1 : -1;
width += x_multiplier * (*delta_x);
// Ensure we don't shrink past the minimum width and clamp delta_x
// for the window origin computation.
if (width < min_width) {
width = min_width;
- *delta_x = -x_multiplier * (details.initial_bounds_in_parent.width() -
+ *delta_x = -x_multiplier * (details().initial_bounds_in_parent.width() -
min_width);
}
// And don't let the window go bigger than the display.
int max_width = Shell::GetScreen()->GetDisplayNearestWindow(
- details.window).bounds().width();
- gfx::Size max_size = details.window->delegate()->GetMaximumSize();
+ GetTarget()).bounds().width();
+ gfx::Size max_size = GetTarget()->delegate()->GetMaximumSize();
if (max_size.width() != 0)
max_width = std::min(max_width, max_size.width());
if (width > max_width) {
width = max_width;
- *delta_x = -x_multiplier * (details.initial_bounds_in_parent.width() -
+ *delta_x = -x_multiplier * (details().initial_bounds_in_parent.width() -
max_width);
}
}
return width;
}
-// static
-int WindowResizer::GetHeightForDrag(const Details& details,
- int min_height,
- int* delta_y) {
- int height = details.initial_bounds_in_parent.height();
- if (details.size_change_direction & kBoundsChangeDirection_Vertical) {
+int WindowResizer::GetHeightForDrag(int min_height, int* delta_y) {
+ int height = details().initial_bounds_in_parent.height();
+ if (details().size_change_direction & kBoundsChangeDirection_Vertical) {
// Along the bottom edge, positive delta_y increases the window size.
- int y_multiplier = IsBottomEdge(details.window_component) ? 1 : -1;
+ int y_multiplier = IsBottomEdge(details().window_component) ? 1 : -1;
height += y_multiplier * (*delta_y);
// Ensure we don't shrink past the minimum height and clamp delta_y
// for the window origin computation.
if (height < min_height) {
height = min_height;
- *delta_y = -y_multiplier * (details.initial_bounds_in_parent.height() -
+ *delta_y = -y_multiplier * (details().initial_bounds_in_parent.height() -
min_height);
}
// And don't let the window go bigger than the display.
int max_height = Shell::GetScreen()->GetDisplayNearestWindow(
- details.window).bounds().height();
- gfx::Size max_size = details.window->delegate()->GetMaximumSize();
+ GetTarget()).bounds().height();
+ gfx::Size max_size = GetTarget()->delegate()->GetMaximumSize();
if (max_size.height() != 0)
max_height = std::min(max_height, max_size.height());
if (height > max_height) {
height = max_height;
- *delta_y = -y_multiplier * (details.initial_bounds_in_parent.height() -
+ *delta_y = -y_multiplier * (details().initial_bounds_in_parent.height() -
max_height);
}
}
return height;
}
-} // namespace aura
+} // namespace ash